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Move

Trick Room

Psychic

Goes last. For 5 turns, turn order is reversed.

Category
Status
Power
—
Accuracy
—
PP
5
Priority
-7

What it does

Field effect Trick Room

Lasts 5 turns, including the turn it is used. Within the same priority, slower Pokémon move first; priority still comes before Speed (Fake Out still goes first). Using Trick Room again ends the effect. The move itself has −7 priority.

Pokémon that learn Trick Room (48)

Only Pokémon legal in Regulation M-C. Megas use the base form's moves.

Data: Pokémon Showdown (smogon/pokemon-showdown) · commit d601443 · Data & methodology

Pokémon that learn Trick Room in Pokémon Champions (Regulation M-C) | ChampForge