Move
Trick Room
PsychicGoes last. For 5 turns, turn order is reversed.
- Category
- Status
- Power
- —
- Accuracy
- —
- PP
- 5
- Priority
- -7
What it does
Field effect Trick Room
Lasts 5 turns, including the turn it is used. Within the same priority, slower Pokémon move first; priority still comes before Speed (Fake Out still goes first). Using Trick Room again ends the effect. The move itself has −7 priority.
Pokémon that learn Trick Room (48)
Only Pokémon legal in Regulation M-C. Megas use the base form's moves.
AlakazamPsychic#65500
SlowbroWaterPsychic#80490
Slowbro-GalarPoisonPsychic#80490
GengarGhostPoison#94500
StarmieWaterPsychic#121520
Mr. MimePsychicFairy#122460
EspeonPsychic#196525
SlowkingWaterPsychic#199490
Slowking-GalarPoisonPsychic#199490
GardevoirPsychicFairy#282518
MedichamFightingPsychic#308410
BanetteGhost#354455
ChimechoPsychic#358455
SpiritombGhostDark#442485
GalladePsychicFighting#475518
MusharnaPsychic#518487
AudinoNormal#531445
WhimsicottGrassFairy#547480
CofagrigusGhost#563483
ReuniclusPsychic#579490
ChandelureGhostFire#609520
DelphoxFirePsychic#655534
MeowsticPsychic#678466
Meowstic-FPsychic#678466
AromatisseFairy#683462
MalamarDarkPsychic#687482
KlefkiSteelFairy#707470
TrevenantGhostGrass#709474
GourgeistGhostGrass#711494
Gourgeist-LargeGhostGrass#711494
Gourgeist-SmallGhostGrass#711494
Gourgeist-SuperGhostGrass#711494
OranguruNormalPsychic#765490
MimikyuGhostFairy#778476
PolteageistGhost#855508
Polteageist-AntiqueGhost#855508
HatterenePsychicFairy#858510
Mr. RimeIcePsychic#866520
RunerigusGroundGhost#867483
IndeedeePsychicNormal#876475
Indeedee-FPsychicNormal#876475
WyrdeerNormalPsychic#899525
MeowscaradaGrassDark#908530
ArmarougeFirePsychic#936525
EspathraPsychic#956481
FarigirafNormalPsychic#981520
SinistchaGrassGhost#1013508
Sinistcha-MasterpieceGrassGhost#1013508
Data: Pokémon Showdown (smogon/pokemon-showdown) · commit d601443 · Data & methodology