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Delphox

#655

Delphox in Pokémon Champions

FirePsychicLegal in Regulation M-C

Not in any public team yet.

Stats

Min: 0 SP with a hindering nature. Max: 32 SP with a boosting nature. Level 50.

Stats
StatBaseMinMax
HP75150182
Attack6980133
Defense7282136
Sp. Atk114120182
Sp. Def100108167
Speed104111171
Total534

Speed tier: #72 of 349 (max 171) · View speed tiers

Delphox-Mega

Delphox-Mega

With Delphoxite · Ability: Levitate

FirePsychic
Stats
StatBaseMinMax
HP75150182
Attack6980133
Defense7282136
Sp. Atk159161232
Sp. Def125130194
Speed134138204
Total634

Legal moves (72)

Click a move to see which Pokémon learn it.

MoveTypeCategoryPowerAccuracyPP
FacadePower doubles if user is burn/poison/paralyzed.NormalPhysical7010020
Fire Punch10% chance to burn the target.FirePhysical7510015
Flame Charge100% chance to raise the user's Speed by 1.FirePhysical5010020
Flare BlitzHas 33% recoil. 10% chance to burn. Thaws user.FirePhysical12010015
Foul PlayUses target's Attack stat in damage calculation.DarkPhysical9510015
Giga ImpactUser cannot move next turn.NormalPhysical150905
Iron Tail30% chance to lower the target's Defense by 1.SteelPhysical1007515
Low KickMore power the heavier the target.FightingPhysical—10020
ThiefIf the user has no item, it steals the target's.DarkPhysical6010020
Thunder Punch10% chance to paralyze the target.ElectricPhysical7510015
Zen Headbutt20% chance to make the target flinch.PsychicPhysical809015
Blast BurnUser cannot move next turn.FireSpecial150905
Burning Jealousy100% burns a target that had a stat rise this turn.FireSpecial701005
Dazzling GleamNo additional effect. Hits adjacent foes.FairySpecial8010010
Expanding ForceUser on Psychic Terrain: 1.5× power, hits foes.PsychicSpecial8010010
Fire Blast10% chance to burn the target.FireSpecial110855
Fire SpinTraps and damages the target for 4-5 turns.FireSpecial358515
Flamethrower10% chance to burn the target.FireSpecial9010015
Focus Blast10% chance to lower the target's Sp. Def by 1.FightingSpecial120705
Future SightHits two turns after being used.PsychicSpecial12010010
Grass KnotMore power the heavier the target.GrassSpecial—10020
Heat Wave10% chance to burn the foe(s).FireSpecial959010
HexPower doubles if the target has a status ailment.GhostSpecial6510010
Hyper BeamUser cannot move next turn.NormalSpecial150905
Hyper VoiceNo additional effect. Hits adjacent foes.NormalSpecial9010010
Mud Shot100% chance to lower the target's Speed by 1.GroundSpecial559515
Mud-Slap100% chance to lower the target's accuracy by 1.GroundSpecial2010010
Mystical Fire100% chance to lower the target's Sp. Atk by 1.FireSpecial7510010
Night ShadeDoes damage equal to the user's level.GhostSpecial—10015
OverheatLowers the user's Sp. Atk by 2.FireSpecial130905
Psychic10% chance to lower the target's Sp. Def by 1.PsychicSpecial9010010
Psychic NoiseFor 2 turns, the target is prevented from healing.PsychicSpecial7510010
PsyshockDamages target based on Defense, not Sp. Def.PsychicSpecial8010010
RoundPower doubles if others used Round this turn.NormalSpecial6010015
Scorching Sands30% chance to burn the target. Thaws target.GroundSpecial7010010
Shadow Ball20% chance to lower the target's Sp. Def by 1.GhostSpecial8010015
SnoreUser must be asleep. 30% chance to flinch target.NormalSpecial5010015
Solar BeamCharges turn 1. Hits turn 2. No charge in sunlight.GrassSpecial12010010
Stored Power + 20 power for each of the user's stat boosts.PsychicSpecial2010010
AgilityRaises the user's Speed by 2.PsychicStatus——20
Calm MindRaises the user's Sp. Atk and Sp. Def by 1.PsychicStatus——20
CharmLowers the target's Attack by 2.FairyStatus—10020
Confuse RayConfuses the target.GhostStatus—10010
CopycatUses the last move used in the battle.NormalStatus——20
Double TeamRaises the user's evasiveness by 1.NormalStatus——15
EncoreTarget repeats its last move for its next 3 turns.NormalStatus—1005
EndureUser survives attacks this turn with at least 1 HP.NormalStatus——10
Helping HandOne adjacent ally's move power is 1.5× this turn.NormalStatus——20
HowlRaises the user's and ally's Attack by 1.NormalStatus——20
HypnosisCauses the target to fall asleep.PsychicStatus—6020
ImprisonNo foe can use any move known by the user.PsychicStatus——10
Light ScreenFor 5 turns, special damage to allies is halved.PsychicStatus——20
Magic RoomFor 5 turns, all held items have no effect.PsychicStatus——10
Nasty PlotRaises the user's Sp. Atk by 2.DarkStatus——20
ProtectPrevents moves from affecting the user this turn.NormalStatus——5
Psych UpCopies the target's current stat stages.NormalStatus——10
Psychic Terrain5 turns. Grounded: +Psychic power, priority-safe.PsychicStatus——10
Rain DanceFor 5 turns, heavy rain powers Water moves.WaterStatus——5
ReflectFor 5 turns, physical damage to allies is halved.PsychicStatus——20
RestUser sleeps 2 turns and restores HP and status.PsychicStatus——5
Role PlayUser replaces its Ability with the target's.PsychicStatus——10
SafeguardFor 5 turns, protects user's party from status.NormalStatus——20
Skill SwapThe user and the target trade Abilities.PsychicStatus——10
Sleep TalkUser must be asleep. Uses another known move.NormalStatus——10
SubstituteUser takes 1/4 its max HP to put in a substitute.NormalStatus——10
Sunny DayFor 5 turns, intense sunlight powers Fire moves.FireStatus——5
SwitcherooUser switches its held item with the target's.DarkStatus—10010
TrickUser switches its held item with the target's.PsychicStatus—10010
Trick RoomGoes last. For 5 turns, turn order is reversed.PsychicStatus——5
Will-O-WispBurns the target.FireStatus—8515
WishNext turn, 50% of the user's max HP is restored.NormalStatus——5
Wonder RoomFor 5 turns, all Defense and Sp. Def stats switch.PsychicStatus——10

Data: Pokémon Showdown (smogon/pokemon-showdown) · commit d601443 · Data & methodology