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ChampForge
Hatterene

#858

Hatterene in Pokémon Champions

PsychicFairyLegal in Regulation M-C

Not in any public team yet.

Stats

Min: 0 SP with a hindering nature. Max: 32 SP with a boosting nature. Level 50.

Stats
StatBaseMinMax
HP57132164
Attack9099156
Defense95103161
Sp. Atk136140206
Sp. Def103110170
Speed294489
Total510

Speed tier: #342 of 349 (max 89) · View speed tiers

Legal moves (59)

Click a move to see which Pokémon learn it.

MoveTypeCategoryPowerAccuracyPP
Brutal SwingNo additional effect. Hits adjacent Pokemon.DarkPhysical6010020
FacadePower doubles if user is burn/poison/paralyzed.NormalPhysical7010020
Giga ImpactUser cannot move next turn.NormalPhysical150905
Nuzzle100% chance to paralyze the target.ElectricPhysical2010020
Play Rough10% chance to lower the target's Attack by 1.FairyPhysical909010
Power WhipNo additional effect.GrassPhysical1208510
Psycho CutHigh critical hit ratio.PsychicPhysical7010020
Shadow ClawHigh critical hit ratio.GhostPhysical7010015
Dark Pulse20% chance to make the target flinch.DarkSpecial8010015
Dazzling GleamNo additional effect. Hits adjacent foes.FairySpecial8010010
Draining KissUser recovers 75% of the damage dealt.FairySpecial5010010
Expanding ForceUser on Psychic Terrain: 1.5× power, hits foes.PsychicSpecial8010010
Future SightHits two turns after being used.PsychicSpecial12010010
Giga DrainUser recovers 50% of the damage dealt.GrassSpecial7510010
Hyper BeamUser cannot move next turn.NormalSpecial150905
Misty ExplosionUser faints. User on Misty Terrain: 1.5× power.FairySpecial1001005
Mystical Fire100% chance to lower the target's Sp. Atk by 1.FireSpecial7510010
Psychic10% chance to lower the target's Sp. Def by 1.PsychicSpecial9010010
Psychic NoiseFor 2 turns, the target is prevented from healing.PsychicSpecial7510010
PsyshockDamages target based on Defense, not Sp. Def.PsychicSpecial8010010
RoundPower doubles if others used Round this turn.NormalSpecial6010015
Shadow Ball20% chance to lower the target's Sp. Def by 1.GhostSpecial8010015
SnoreUser must be asleep. 30% chance to flinch target.NormalSpecial5010015
Stored Power + 20 power for each of the user's stat boosts.PsychicSpecial2010010
After YouThe target makes its move right after the user.NormalStatus——15
AgilityRaises the user's Speed by 2.PsychicStatus——20
Aromatic MistRaises an ally's Sp. Def by 1.FairyStatus——20
Baton PassUser switches, passing stat changes and more.NormalStatus——20
Calm MindRaises the user's Sp. Atk and Sp. Def by 1.PsychicStatus——20
CharmLowers the target's Attack by 2.FairyStatus—10020
EndureUser survives attacks this turn with at least 1 HP.NormalStatus——10
Gravity5 turns: no Ground immunities, 1.67× accuracy.PsychicStatus——5
Guard SwapSwaps Defense and Sp. Def changes with target.PsychicStatus——10
Heal PulseHeals the target by 50% of its max HP.PsychicStatus——10
Healing WishUser faints. Next hurt Pokemon is fully healed.PsychicStatus——10
Helping HandOne adjacent ally's move power is 1.5× this turn.NormalStatus——20
ImprisonNo foe can use any move known by the user.PsychicStatus——10
Life DewHeals the user and its allies by 1/4 their max HP.WaterStatus——10
Light ScreenFor 5 turns, special damage to allies is halved.PsychicStatus——20
Magic PowderChanges the target's type to Psychic.PsychicStatus—10020
Magic RoomFor 5 turns, all held items have no effect.PsychicStatus——10
Misty Terrain5 turns. Can't status,-Dragon power vs grounded.FairyStatus——10
Pain SplitShares HP of user and target equally.NormalStatus——20
Power SwapSwaps Attack and Sp. Atk stat stages with target.PsychicStatus——10
ProtectPrevents moves from affecting the user this turn.NormalStatus——5
Psych UpCopies the target's current stat stages.NormalStatus——10
Psychic Terrain5 turns. Grounded: +Psychic power, priority-safe.PsychicStatus——10
QuashForces the target to move last this turn.DarkStatus—10015
ReflectFor 5 turns, physical damage to allies is halved.PsychicStatus——20
RestUser sleeps 2 turns and restores HP and status.PsychicStatus——5
SafeguardFor 5 turns, protects user's party from status.NormalStatus——20
Skill SwapThe user and the target trade Abilities.PsychicStatus——10
Sleep TalkUser must be asleep. Uses another known move.NormalStatus——10
SubstituteUser takes 1/4 its max HP to put in a substitute.NormalStatus——10
Swords DanceRaises the user's Attack by 2.NormalStatus——20
Thunder WaveParalyzes the target.ElectricStatus—9020
TrickUser switches its held item with the target's.PsychicStatus—10010
Trick RoomGoes last. For 5 turns, turn order is reversed.PsychicStatus——5
Wonder RoomFor 5 turns, all Defense and Sp. Def stats switch.PsychicStatus——10

Data: Pokémon Showdown (smogon/pokemon-showdown) · commit d601443 · Data & methodology