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Espathra

#956

Espathra in Pokémon Champions

PsychicLegal in Regulation M-C

Not in any public team yet.

Stats

Min: 0 SP with a hindering nature. Max: 32 SP with a boosting nature. Level 50.

Stats
StatBaseMinMax
HP95170202
Attack6072123
Defense6072123
Sp. Atk101108168
Sp. Def6072123
Speed105112172
Total481

Speed tier: #65 of 349 (max 172) · View speed tiers

Legal moves (57)

Click a move to see which Pokémon learn it.

MoveTypeCategoryPowerAccuracyPP
Aerial AceThis move does not check accuracy.FlyingPhysical60—20
Body Slam30% chance to paralyze the target.NormalPhysical8510015
Brave BirdHas 33% recoil.FlyingPhysical12010015
Double-EdgeHas 33% recoil.NormalPhysical12010015
Drill PeckNo additional effect.FlyingPhysical8010020
FacadePower doubles if user is burn/poison/paralyzed.NormalPhysical7010020
Foul PlayUses target's Attack stat in damage calculation.DarkPhysical9510015
Giga ImpactUser cannot move next turn.NormalPhysical150905
Last ResortFails unless each known move has been used.NormalPhysical1401005
Low KickMore power the heavier the target.FightingPhysical—10020
PluckUser steals and eats the target's Berry.FlyingPhysical6010020
Pounce100% chance to lower the target's Speed by 1.BugPhysical5010020
Quick AttackUsually goes first.NormalPhysical4010020
Seed BombNo additional effect.GrassPhysical8010015
ThiefIf the user has no item, it steals the target's.DarkPhysical6010020
U-turnUser switches out after damaging the target.BugPhysical7010020
Zen Headbutt20% chance to make the target flinch.PsychicPhysical809015
Dazzling GleamNo additional effect. Hits adjacent foes.FairySpecial8010010
Energy Ball10% chance to lower the target's Sp. Def by 1.GrassSpecial9010010
Expanding ForceUser on Psychic Terrain: 1.5× power, hits foes.PsychicSpecial8010010
Flash Cannon10% chance to lower the target's Sp. Def by 1.SteelSpecial8010010
HexPower doubles if the target has a status ailment.GhostSpecial6510010
Hyper BeamUser cannot move next turn.NormalSpecial150905
Hyper VoiceNo additional effect. Hits adjacent foes.NormalSpecial9010010
Lumina Crash100% chance to lower the target's Sp. Def by 2.PsychicSpecial8010010
Mud-Slap100% chance to lower the target's accuracy by 1.GroundSpecial2010010
Night ShadeDoes damage equal to the user's level.GhostSpecial—10015
Psychic10% chance to lower the target's Sp. Def by 1.PsychicSpecial9010010
PsyshockDamages target based on Defense, not Sp. Def.PsychicSpecial8010010
Shadow Ball20% chance to lower the target's Sp. Def by 1.GhostSpecial8010015
Stored Power + 20 power for each of the user's stat boosts.PsychicSpecial2010010
UproarLasts 3 turns. Active Pokemon cannot fall asleep.NormalSpecial9010010
AgilityRaises the user's Speed by 2.PsychicStatus——20
Ally SwitchUser and ally swap positions; using again can fail.PsychicStatus——15
Baby-Doll EyesLowers the target's Attack by 1.FairyStatus—10020
Baton PassUser switches, passing stat changes and more.NormalStatus——20
Calm MindRaises the user's Sp. Atk and Sp. Def by 1.PsychicStatus——20
Confuse RayConfuses the target.GhostStatus—10010
EndureUser survives attacks this turn with at least 1 HP.NormalStatus——10
Feather DanceLowers the target's Attack by 2.FlyingStatus—10015
Helping HandOne adjacent ally's move power is 1.5× this turn.NormalStatus——20
HypnosisCauses the target to fall asleep.PsychicStatus—6020
Light ScreenFor 5 turns, special damage to allies is halved.PsychicStatus——20
ProtectPrevents moves from affecting the user this turn.NormalStatus——5
Psych UpCopies the target's current stat stages.NormalStatus——10
Psychic Terrain5 turns. Grounded: +Psychic power, priority-safe.PsychicStatus——10
Rain DanceFor 5 turns, heavy rain powers Water moves.WaterStatus——5
ReflectFor 5 turns, physical damage to allies is halved.PsychicStatus——20
RestUser sleeps 2 turns and restores HP and status.PsychicStatus——5
RoostHeals 50% HP. Flying-type removed 'til turn ends.FlyingStatus——5
SandstormFor 5 turns, a sandstorm rages. Rock: 1.5× SpD.RockStatus——5
Skill SwapThe user and the target trade Abilities.PsychicStatus——10
Sleep TalkUser must be asleep. Uses another known move.NormalStatus——10
SubstituteUser takes 1/4 its max HP to put in a substitute.NormalStatus——10
Sunny DayFor 5 turns, intense sunlight powers Fire moves.FireStatus——5
TrickUser switches its held item with the target's.PsychicStatus—10010
Trick RoomGoes last. For 5 turns, turn order is reversed.PsychicStatus——5

Data: Pokémon Showdown (smogon/pokemon-showdown) · commit d601443 · Data & methodology