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Indeedee

#876

Indeedee in Pokémon Champions

PsychicNormalLegal in Regulation M-C

Not in any public team yet.

Stats

Min: 0 SP with a hindering nature. Max: 32 SP with a boosting nature. Level 50.

Stats
StatBaseMinMax
HP60135167
Attack6576128
Defense5567117
Sp. Atk105112172
Sp. Def95103161
Speed95103161
Total475

Speed tier: #109 of 349 (max 161) · View speed tiers

Legal moves (46)

Click a move to see which Pokémon learn it.

MoveTypeCategoryPowerAccuracyPP
Body Slam30% chance to paralyze the target.NormalPhysical8510015
Drain PunchUser recovers 50% of the damage dealt.FightingPhysical7510010
FacadePower doubles if user is burn/poison/paralyzed.NormalPhysical7010020
Fake OutHits first. First turn out only. 100% flinch chance.NormalPhysical4010010
Last ResortFails unless each known move has been used.NormalPhysical1401005
Play Rough10% chance to lower the target's Attack by 1.FairyPhysical909010
Zen Headbutt20% chance to make the target flinch.PsychicPhysical809015
Dazzling GleamNo additional effect. Hits adjacent foes.FairySpecial8010010
Draining KissUser recovers 75% of the damage dealt.FairySpecial5010010
Energy Ball10% chance to lower the target's Sp. Def by 1.GrassSpecial9010010
Expanding ForceUser on Psychic Terrain: 1.5× power, hits foes.PsychicSpecial8010010
Extrasensory10% chance to make the target flinch.PsychicSpecial8010020
Future SightHits two turns after being used.PsychicSpecial12010010
Hyper VoiceNo additional effect. Hits adjacent foes.NormalSpecial9010010
Mystical Fire100% chance to lower the target's Sp. Atk by 1.FireSpecial7510010
Psychic10% chance to lower the target's Sp. Def by 1.PsychicSpecial9010010
Psychic NoiseFor 2 turns, the target is prevented from healing.PsychicSpecial7510010
PsyshockDamages target based on Defense, not Sp. Def.PsychicSpecial8010010
RoundPower doubles if others used Round this turn.NormalSpecial6010015
Shadow Ball20% chance to lower the target's Sp. Def by 1.GhostSpecial8010015
SnoreUser must be asleep. 30% chance to flinch target.NormalSpecial5010015
Stored Power + 20 power for each of the user's stat boosts.PsychicSpecial2010010
Terrain PulseUser on terrain: power doubles, type varies.NormalSpecial5010010
Tri Attack20% chance to paralyze or burn or freeze target.NormalSpecial8010010
After YouThe target makes its move right after the user.NormalStatus——15
Calm MindRaises the user's Sp. Atk and Sp. Def by 1.PsychicStatus——20
EncoreTarget repeats its last move for its next 3 turns.NormalStatus—1005
EndureUser survives attacks this turn with at least 1 HP.NormalStatus——10
Gravity5 turns: no Ground immunities, 1.67× accuracy.PsychicStatus——5
Healing WishUser faints. Next hurt Pokemon is fully healed.PsychicStatus——10
Helping HandOne adjacent ally's move power is 1.5× this turn.NormalStatus——20
ImprisonNo foe can use any move known by the user.PsychicStatus——10
Magic RoomFor 5 turns, all held items have no effect.PsychicStatus——10
Power SplitAverages Attack and Sp. Atk stats with target.PsychicStatus——10
Power SwapSwaps Attack and Sp. Atk stat stages with target.PsychicStatus——10
ProtectPrevents moves from affecting the user this turn.NormalStatus——5
Psych UpCopies the target's current stat stages.NormalStatus——10
Psychic Terrain5 turns. Grounded: +Psychic power, priority-safe.PsychicStatus——10
RestUser sleeps 2 turns and restores HP and status.PsychicStatus——5
Skill SwapThe user and the target trade Abilities.PsychicStatus——10
Sleep TalkUser must be asleep. Uses another known move.NormalStatus——10
SubstituteUser takes 1/4 its max HP to put in a substitute.NormalStatus——10
TrickUser switches its held item with the target's.PsychicStatus—10010
Trick RoomGoes last. For 5 turns, turn order is reversed.PsychicStatus——5
WishNext turn, 50% of the user's max HP is restored.NormalStatus——5
Wonder RoomFor 5 turns, all Defense and Sp. Def stats switch.PsychicStatus——10

Data: Pokémon Showdown (smogon/pokemon-showdown) · commit d601443 · Data & methodology