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ChampForge
Espeon

#196

Espeon in Pokémon Champions

PsychicLegal in Regulation M-C

Not in any public team yet.

Stats

Min: 0 SP with a hindering nature. Max: 32 SP with a boosting nature. Level 50.

Stats
StatBaseMinMax
HP65140172
Attack6576128
Defense6072123
Sp. Atk130135200
Sp. Def95103161
Speed110117178
Total525

Speed tier: #47 of 349 (max 178) · View speed tiers

Legal moves (67)

Click a move to see which Pokémon learn it.

MoveTypeCategoryPowerAccuracyPP
Bite30% chance to make the target flinch.DarkPhysical6010020
Body Slam30% chance to paralyze the target.NormalPhysical8510015
CovetIf the user has no item, it steals the target's.NormalPhysical6010020
DigDigs underground turn 1, strikes turn 2.GroundPhysical8010010
Double-EdgeHas 33% recoil.NormalPhysical12010015
FacadePower doubles if user is burn/poison/paralyzed.NormalPhysical7010020
FlailMore power the less HP the user has left.NormalPhysical—10015
Giga ImpactUser cannot move next turn.NormalPhysical150905
Last ResortFails unless each known move has been used.NormalPhysical1401005
Psychic FangsDestroys screens, unless the target is immune.PsychicPhysical8510010
Quick AttackUsually goes first.NormalPhysical4010020
Trailblaze100% chance to raise the user's Speed by 1.GrassPhysical5010020
Zen Headbutt20% chance to make the target flinch.PsychicPhysical809015
Alluring Voice100% confuse target that had a stat rise this turn.FairySpecial8010010
Dazzling GleamNo additional effect. Hits adjacent foes.FairySpecial8010010
Draining KissUser recovers 75% of the damage dealt.FairySpecial5010010
Expanding ForceUser on Psychic Terrain: 1.5× power, hits foes.PsychicSpecial8010010
Future SightHits two turns after being used.PsychicSpecial12010010
Grass KnotMore power the heavier the target.GrassSpecial—10020
Hyper BeamUser cannot move next turn.NormalSpecial150905
Hyper VoiceNo additional effect. Hits adjacent foes.NormalSpecial9010010
Mud-Slap100% chance to lower the target's accuracy by 1.GroundSpecial2010010
Power GemNo additional effect.RockSpecial8010020
Psychic10% chance to lower the target's Sp. Def by 1.PsychicSpecial9010010
Psychic NoiseFor 2 turns, the target is prevented from healing.PsychicSpecial7510010
PsyshockDamages target based on Defense, not Sp. Def.PsychicSpecial8010010
RoundPower doubles if others used Round this turn.NormalSpecial6010015
Shadow Ball20% chance to lower the target's Sp. Def by 1.GhostSpecial8010015
SnoreUser must be asleep. 30% chance to flinch target.NormalSpecial5010015
Stored Power + 20 power for each of the user's stat boosts.PsychicSpecial2010010
Weather BallPower doubles and type varies in each weather.NormalSpecial5010010
Baby-Doll EyesLowers the target's Attack by 1.FairyStatus—10020
Baton PassUser switches, passing stat changes and more.NormalStatus——20
Calm MindRaises the user's Sp. Atk and Sp. Def by 1.PsychicStatus——20
CharmLowers the target's Attack by 2.FairyStatus—10020
Confuse RayConfuses the target.GhostStatus—10010
CopycatUses the last move used in the battle.NormalStatus——20
CurseCurses if Ghost, else -1 Spe, +1 Atk, +1 Def.GhostStatus——10
DetectPrevents moves from affecting the user this turn.FightingStatus——5
EndureUser survives attacks this turn with at least 1 HP.NormalStatus——10
Fake TearsLowers the target's Sp. Def by 2.DarkStatus—10020
Focus EnergyRaises the user's critical hit ratio by 2.NormalStatus——20
Gravity5 turns: no Ground immunities, 1.67× accuracy.PsychicStatus——5
Helping HandOne adjacent ally's move power is 1.5× this turn.NormalStatus——20
ImprisonNo foe can use any move known by the user.PsychicStatus——10
Light ScreenFor 5 turns, special damage to allies is halved.PsychicStatus——20
Magic RoomFor 5 turns, all held items have no effect.PsychicStatus——10
Morning SunHeals the user by a weather-dependent amount.NormalStatus——5
Power SwapSwaps Attack and Sp. Atk stat stages with target.PsychicStatus——10
ProtectPrevents moves from affecting the user this turn.NormalStatus——5
Psych UpCopies the target's current stat stages.NormalStatus——10
Psychic Terrain5 turns. Grounded: +Psychic power, priority-safe.PsychicStatus——10
Rain DanceFor 5 turns, heavy rain powers Water moves.WaterStatus——5
ReflectFor 5 turns, physical damage to allies is halved.PsychicStatus——20
RestUser sleeps 2 turns and restores HP and status.PsychicStatus——5
RoarForces the target to switch to a random ally.NormalStatus——20
SafeguardFor 5 turns, protects user's party from status.NormalStatus——20
Skill SwapThe user and the target trade Abilities.PsychicStatus——10
Sleep TalkUser must be asleep. Uses another known move.NormalStatus——10
SubstituteUser takes 1/4 its max HP to put in a substitute.NormalStatus——10
Sunny DayFor 5 turns, intense sunlight powers Fire moves.FireStatus——5
Thunder WaveParalyzes the target.ElectricStatus—9020
TickleLowers the target's Attack and Defense by 1.NormalStatus—10020
TrickUser switches its held item with the target's.PsychicStatus—10010
Trick RoomGoes last. For 5 turns, turn order is reversed.PsychicStatus——5
WishNext turn, 50% of the user's max HP is restored.NormalStatus——5
YawnPuts the target to sleep after 1 turn.NormalStatus——10

Data: Pokémon Showdown (smogon/pokemon-showdown) · commit d601443 · Data & methodology