Stats
Min: 0 SP with a hindering nature. Max: 32 SP with a boosting nature. Level 50.
| Stat | Base | Base | Min | Max |
|---|---|---|---|---|
| HP | 60 | 135 | 167 | |
| Attack | 65 | 76 | 128 | |
| Defense | 65 | 76 | 128 | |
| Sp. Atk | 134 | 138 | 204 | |
| Sp. Def | 114 | 120 | 182 | |
| Speed | 70 | 81 | 134 | |
| Total | 508 | |||
Speed tier: #216 of 349 (max 134) · View speed tiers
Legal moves (46)
Click a move to see which Pokémon learn it.
| Move | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|
| FacadePower doubles if user is burn/poison/paralyzed. | Normal | Physical | 70 | 100 | 20 |
| Foul PlayUses target's Attack stat in damage calculation. | Dark | Physical | 95 | 100 | 15 |
| Giga ImpactUser cannot move next turn. | Normal | Physical | 150 | 90 | 5 |
| PaybackPower doubles if the user moves after the target. | Dark | Physical | 50 | 100 | 10 |
| Phantom ForceDisappears turn 1. Hits turn 2. Breaks protection. | Ghost | Physical | 90 | 100 | 10 |
| PoltergeistFails if the target has no held item. | Ghost | Physical | 110 | 90 | 5 |
| Self-DestructHits adjacent Pokemon. The user faints. | Normal | Physical | 200 | 100 | 5 |
| Sucker PunchUsually goes first. Fails if target is not attacking. | Dark | Physical | 70 | 100 | 5 |
| Dark Pulse20% chance to make the target flinch. | Dark | Special | 80 | 100 | 15 |
| Giga DrainUser recovers 50% of the damage dealt. | Grass | Special | 75 | 100 | 10 |
| HexPower doubles if the target has a status ailment. | Ghost | Special | 65 | 100 | 10 |
| Hyper BeamUser cannot move next turn. | Normal | Special | 150 | 90 | 5 |
| Night ShadeDoes damage equal to the user's level. | Ghost | Special | — | 100 | 15 |
| Psychic10% chance to lower the target's Sp. Def by 1. | Psychic | Special | 90 | 100 | 10 |
| PsyshockDamages target based on Defense, not Sp. Def. | Psychic | Special | 80 | 100 | 10 |
| RoundPower doubles if others used Round this turn. | Normal | Special | 60 | 100 | 15 |
| Shadow Ball20% chance to lower the target's Sp. Def by 1. | Ghost | Special | 80 | 100 | 15 |
| SnoreUser must be asleep. 30% chance to flinch target. | Normal | Special | 50 | 100 | 15 |
| Stored Power + 20 power for each of the user's stat boosts. | Psychic | Special | 20 | 100 | 10 |
| Ally SwitchUser and ally swap positions; using again can fail. | Psychic | Status | — | — | 15 |
| Aromatic MistRaises an ally's Sp. Def by 1. | Fairy | Status | — | — | 20 |
| Baton PassUser switches, passing stat changes and more. | Normal | Status | — | — | 20 |
| Calm MindRaises the user's Sp. Atk and Sp. Def by 1. | Psychic | Status | — | — | 20 |
| Confuse RayConfuses the target. | Ghost | Status | — | 100 | 10 |
| CurseCurses if Ghost, else -1 Spe, +1 Atk, +1 Def. | Ghost | Status | — | — | 10 |
| EndureUser survives attacks this turn with at least 1 HP. | Normal | Status | — | — | 10 |
| ImprisonNo foe can use any move known by the user. | Psychic | Status | — | — | 10 |
| Light ScreenFor 5 turns, special damage to allies is halved. | Psychic | Status | — | — | 20 |
| MementoLowers target's Attack, Sp. Atk by 2. User faints. | Dark | Status | — | 100 | 10 |
| Nasty PlotRaises the user's Sp. Atk by 2. | Dark | Status | — | — | 20 |
| Pain SplitShares HP of user and target equally. | Normal | Status | — | — | 20 |
| ProtectPrevents moves from affecting the user this turn. | Normal | Status | — | — | 5 |
| ReflectFor 5 turns, physical damage to allies is halved. | Psychic | Status | — | — | 20 |
| RestUser sleeps 2 turns and restores HP and status. | Psychic | Status | — | — | 5 |
| Shell SmashLowers Def, SpD by 1; raises Atk, SpA, Spe by 2. | Normal | Status | — | — | 15 |
| Skill SwapThe user and the target trade Abilities. | Psychic | Status | — | — | 10 |
| Sleep TalkUser must be asleep. Uses another known move. | Normal | Status | — | — | 10 |
| SpiteLowers the PP of the target's last move by 4. | Ghost | Status | — | 100 | 10 |
| Strength SapUser heals HP=target's Atk stat. Lowers Atk by 1. | Grass | Status | — | 100 | 5 |
| SubstituteUser takes 1/4 its max HP to put in a substitute. | Normal | Status | — | — | 10 |
| Sweet ScentLowers the foe(s) evasiveness by 2. | Normal | Status | — | 100 | 20 |
| TeatimeAll active Pokemon consume held Berries. | Normal | Status | — | — | 10 |
| TrickUser switches its held item with the target's. | Psychic | Status | — | 100 | 10 |
| Trick RoomGoes last. For 5 turns, turn order is reversed. | Psychic | Status | — | — | 5 |
| Will-O-WispBurns the target. | Fire | Status | — | 85 | 15 |
| Wonder RoomFor 5 turns, all Defense and Sp. Def stats switch. | Psychic | Status | — | — | 10 |
Data: Pokémon Showdown (smogon/pokemon-showdown) · commit d601443 · Data & methodology