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Klefki

#707

Klefki in Pokémon Champions

SteelFairyLegal in Regulation M-C

Not in any public team yet.

Stats

Min: 0 SP with a hindering nature. Max: 32 SP with a boosting nature. Level 50.

Stats
StatBaseMinMax
HP57132164
Attack8090145
Defense9199157
Sp. Atk8090145
Sp. Def8796152
Speed7585139
Total470

Speed tier: #195 of 349 (max 139) · View speed tiers

Legal moves (44)

Click a move to see which Pokémon learn it.

MoveTypeCategoryPowerAccuracyPP
FacadePower doubles if user is burn/poison/paralyzed.NormalPhysical7010020
Foul PlayUses target's Attack stat in damage calculation.DarkPhysical9510015
Giga ImpactUser cannot move next turn.NormalPhysical150905
Last ResortFails unless each known move has been used.NormalPhysical1401005
Play Rough10% chance to lower the target's Attack by 1.FairyPhysical909010
Skitter Smack100% chance to lower target's Sp. Atk by 1.BugPhysical709010
ThiefIf the user has no item, it steals the target's.DarkPhysical6010020
Dazzling GleamNo additional effect. Hits adjacent foes.FairySpecial8010010
Draining KissUser recovers 75% of the damage dealt.FairySpecial5010010
Flash Cannon10% chance to lower the target's Sp. Def by 1.SteelSpecial8010010
Future SightHits two turns after being used.PsychicSpecial12010010
Hyper BeamUser cannot move next turn.NormalSpecial150905
Psychic10% chance to lower the target's Sp. Def by 1.PsychicSpecial9010010
PsyshockDamages target based on Defense, not Sp. Def.PsychicSpecial8010010
RoundPower doubles if others used Round this turn.NormalSpecial6010015
SnoreUser must be asleep. 30% chance to flinch target.NormalSpecial5010015
Steel BeamUser loses 50% max HP.SteelSpecial140955
Stored Power + 20 power for each of the user's stat boosts.PsychicSpecial2010010
Calm MindRaises the user's Sp. Atk and Sp. Def by 1.PsychicStatus——20
EndureUser survives attacks this turn with at least 1 HP.NormalStatus——10
Fairy LockPrevents all Pokemon from switching next turn.FairyStatus——10
ImprisonNo foe can use any move known by the user.PsychicStatus——10
Iron DefenseRaises the user's Defense by 2.SteelStatus——15
Light ScreenFor 5 turns, special damage to allies is halved.PsychicStatus——20
Magic RoomFor 5 turns, all held items have no effect.PsychicStatus——10
Magnet RiseFor 5 turns, the user has immunity to Ground.ElectricStatus——10
Metal SoundLowers the target's Sp. Def by 2.SteelStatus—8520
Misty Terrain5 turns. Can't status,-Dragon power vs grounded.FairyStatus——10
ProtectPrevents moves from affecting the user this turn.NormalStatus——5
Psych UpCopies the target's current stat stages.NormalStatus——10
Rain DanceFor 5 turns, heavy rain powers Water moves.WaterStatus——5
RecycleRestores the item the user last used.NormalStatus——10
ReflectFor 5 turns, physical damage to allies is halved.PsychicStatus——20
RestUser sleeps 2 turns and restores HP and status.PsychicStatus——5
SafeguardFor 5 turns, protects user's party from status.NormalStatus——20
SandstormFor 5 turns, a sandstorm rages. Rock: 1.5× SpD.RockStatus——5
Sleep TalkUser must be asleep. Uses another known move.NormalStatus——10
SpikesHurts grounded foes on switch-in. Max 3 layers.GroundStatus——20
SubstituteUser takes 1/4 its max HP to put in a substitute.NormalStatus——10
Sunny DayFor 5 turns, intense sunlight powers Fire moves.FireStatus——5
SwitcherooUser switches its held item with the target's.DarkStatus—10010
Thunder WaveParalyzes the target.ElectricStatus—9020
TormentTarget can't select the same move twice in a row.DarkStatus—10015
Trick RoomGoes last. For 5 turns, turn order is reversed.PsychicStatus——5

Data: Pokémon Showdown (smogon/pokemon-showdown) · commit d601443 · Data & methodology