Move
Rising Voltage
Electric2× power if target is grounded in Electric Terrain.
- Category
- Special
- Power
- 70
- Accuracy
- 100%
- PP
- 20
- Priority
- 0
Terrain Electric Terrain
Lasts 5 turns (8 with Terrain Extender). Electric-type moves used by grounded Pokémon deal 1.3× damage. Grounded Pokémon can't fall asleep (Yawn fails too); Pokémon already asleep stay asleep.
Only one terrain can be active at a time: a new one replaces the old one. "Grounded" means not Flying-type and without Levitate or Air Balloon.
Pokémon that learn Rising Voltage (21)
Only Pokémon legal in Regulation M-C. Megas use the base form's moves.
PikachuElectric#25320
RaichuElectric#26485
Raichu-AlolaElectricPsychic#26485
JolteonElectric#135525
AmpharosElectric#181510
ManectricElectric#310475
LuxrayElectric#405523
RotomElectricGhost#479440
Rotom-FanElectricFlying#479520
Rotom-FrostElectricIce#479520
Rotom-HeatElectricFire#479520
Rotom-MowElectricGrass#479520
Rotom-WashElectricWater#479520
EmolgaElectricFlying#587428
EelektrossElectric#604515
HelioliskElectricNormal#695481
DedenneElectricFairy#702431
ToxtricityElectricPoison#849502
Toxtricity-Low-KeyElectricPoison#849502
PincurchinElectric#871435
MorpekoElectricDark#877436
Data: Pokémon Showdown (smogon/pokemon-showdown) · commit d601443 · Data & methodology