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Ampharos

#181

Ampharos in Pokémon Champions

ElectricLegal in Regulation M-C

Not in any public team yet.

Stats

Min: 0 SP with a hindering nature. Max: 32 SP with a boosting nature. Level 50.

Stats
StatBaseMinMax
HP90165197
Attack7585139
Defense8594150
Sp. Atk115121183
Sp. Def9099156
Speed5567117
Total510

Speed tier: #279 of 349 (max 117) · View speed tiers

Ampharos-Mega

Ampharos-Mega

With Ampharosite · Ability: Mold Breaker

ElectricDragon
Stats
StatBaseMinMax
HP90165197
Attack95103161
Defense105112172
Sp. Atk165166238
Sp. Def110117178
Speed4558106
Total610

Legal moves (67)

Click a move to see which Pokémon learn it.

MoveTypeCategoryPowerAccuracyPP
Body Slam30% chance to paralyze the target.NormalPhysical8510015
Breaking Swipe100% chance to lower the foe(s) Attack by 1.DragonPhysical6010015
Brick BreakDestroys screens, unless the target is immune.FightingPhysical7510015
Brutal SwingNo additional effect. Hits adjacent Pokemon.DarkPhysical6010020
Bulldoze100% chance lower adjacent Pkmn Speed by 1.GroundPhysical6010020
DigDigs underground turn 1, strikes turn 2.GroundPhysical8010010
Double-EdgeHas 33% recoil.NormalPhysical12010015
Dragon TailForces the target to switch to a random ally.DragonPhysical609010
EndeavorLowers the target's HP to the user's HP.NormalPhysical—1005
FacadePower doubles if user is burn/poison/paralyzed.NormalPhysical7010020
Fire Punch10% chance to burn the target.FirePhysical7510015
FlingFlings the user's item at the target. Power varies.DarkPhysical—10010
Focus PunchFails if the user takes damage before it hits.FightingPhysical15010020
Giga ImpactUser cannot move next turn.NormalPhysical150905
Ice Punch10% chance to freeze the target.IcePhysical7510015
Iron Tail30% chance to lower the target's Defense by 1.SteelPhysical1007515
Low KickMore power the heavier the target.FightingPhysical—10020
Mega KickNo additional effect.NormalPhysical120755
OutrageLasts 2-3 turns. Confuses the user afterwards.DragonPhysical12010010
Stomping TantrumPower doubles if the user's last move failed.GroundPhysical7510010
Supercell SlamUser is hurt by 50% of its max HP if it misses.ElectricPhysical1009515
Thunder Punch10% chance to paralyze the target.ElectricPhysical7510015
Trailblaze100% chance to raise the user's Speed by 1.GrassPhysical5010020
Wild ChargeHas 1/4 recoil.ElectricPhysical9010015
Charge Beam70% chance to raise the user's Sp. Atk by 1.ElectricSpecial509010
Dazzling GleamNo additional effect. Hits adjacent foes.FairySpecial8010010
Discharge30% chance to paralyze adjacent Pokemon.ElectricSpecial8010015
Dragon PulseNo additional effect.DragonSpecial8510010
Electro BallMore power the faster the user is than the target.ElectricSpecial—10010
Electroweb100% chance to lower the foe(s) Speed by 1.ElectricSpecial559515
Focus Blast10% chance to lower the target's Sp. Def by 1.FightingSpecial120705
Hyper BeamUser cannot move next turn.NormalSpecial150905
Meteor BeamRaises user's Sp. Atk by 1 on turn 1. Hits turn 2.RockSpecial1209010
Parabolic ChargeUser recovers 50% of the damage dealt.ElectricSpecial6510020
Power GemNo additional effect.RockSpecial8010020
Rising Voltage2× power if target is grounded in Electric Terrain.ElectricSpecial7010020
RoundPower doubles if others used Round this turn.NormalSpecial6010015
SnoreUser must be asleep. 30% chance to flinch target.NormalSpecial5010015
Thunder30% chance to paralyze. Can't miss in rain.ElectricSpecial1107010
Thunderbolt10% chance to paralyze the target.ElectricSpecial9010015
Volt SwitchUser switches out after damaging the target.ElectricSpecial7010020
Zap Cannon100% chance to paralyze the target.ElectricSpecial120505
After YouThe target makes its move right after the user.NormalStatus——15
AgilityRaises the user's Speed by 2.PsychicStatus——20
Charge+1 SpD, user's next Electric move 2× power.ElectricStatus——20
Confuse RayConfuses the target.GhostStatus—10010
Cotton GuardRaises the user's Defense by 3.GrassStatus——10
Cotton SporeLowers the target's Speed by 2.GrassStatus—10020
Dragon CheerAlly: Crit ratio +1, or +2 if ally is Dragon type.DragonStatus——15
Eerie ImpulseLowers the target's Sp. Atk by 2.ElectricStatus—10015
Electric Terrain5 turns. Grounded: +Electric power, can't sleep.ElectricStatus——10
EndureUser survives attacks this turn with at least 1 HP.NormalStatus——10
FlatterRaises the target's Sp. Atk by 1 and confuses it.DarkStatus—10015
Helping HandOne adjacent ally's move power is 1.5× this turn.NormalStatus——20
Light ScreenFor 5 turns, special damage to allies is halved.PsychicStatus——20
Magnetic FluxRaises Def, Sp. Def of allies with Plus/Minus by 1.ElectricStatus——20
ProtectPrevents moves from affecting the user this turn.NormalStatus——5
Rain DanceFor 5 turns, heavy rain powers Water moves.WaterStatus——5
ReflectFor 5 turns, physical damage to allies is halved.PsychicStatus——20
RestUser sleeps 2 turns and restores HP and status.PsychicStatus——5
RoarForces the target to switch to a random ally.NormalStatus——20
SafeguardFor 5 turns, protects user's party from status.NormalStatus——20
ScreechLowers the target's Defense by 2.NormalStatus—8520
Sleep TalkUser must be asleep. Uses another known move.NormalStatus——10
SubstituteUser takes 1/4 its max HP to put in a substitute.NormalStatus——10
Sunny DayFor 5 turns, intense sunlight powers Fire moves.FireStatus——5
Thunder WaveParalyzes the target.ElectricStatus—9020

Data: Pokémon Showdown (smogon/pokemon-showdown) · commit d601443 · Data & methodology