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Jolteon

#135

Jolteon in Pokémon Champions

ElectricLegal in Regulation M-C

Not in any public team yet.

Stats

Min: 0 SP with a hindering nature. Max: 32 SP with a boosting nature. Level 50.

Stats
StatBaseMinMax
HP65140172
Attack6576128
Defense6072123
Sp. Atk110117178
Sp. Def95103161
Speed130135200
Total525

Speed tier: #13 of 349 (max 200) · View speed tiers

Legal moves (59)

Click a move to see which Pokémon learn it.

MoveTypeCategoryPowerAccuracyPP
Bite30% chance to make the target flinch.DarkPhysical6010020
Body Slam30% chance to paralyze the target.NormalPhysical8510015
CovetIf the user has no item, it steals the target's.NormalPhysical6010020
DigDigs underground turn 1, strikes turn 2.GroundPhysical8010010
Double-EdgeHas 33% recoil.NormalPhysical12010015
FacadePower doubles if user is burn/poison/paralyzed.NormalPhysical7010020
FlailMore power the less HP the user has left.NormalPhysical—10015
Giga ImpactUser cannot move next turn.NormalPhysical150905
Last ResortFails unless each known move has been used.NormalPhysical1401005
Pin MissileHits 2-5 times in one turn.BugPhysical259520
Quick AttackUsually goes first.NormalPhysical4010020
Thunder Fang10% chance to paralyze. 10% chance to flinch.ElectricPhysical659515
Trailblaze100% chance to raise the user's Speed by 1.GrassPhysical5010020
Wild ChargeHas 1/4 recoil.ElectricPhysical9010015
Alluring Voice100% confuse target that had a stat rise this turn.FairySpecial8010010
Charge Beam70% chance to raise the user's Sp. Atk by 1.ElectricSpecial509010
Discharge30% chance to paralyze adjacent Pokemon.ElectricSpecial8010015
Electro BallMore power the faster the user is than the target.ElectricSpecial—10010
Electroweb100% chance to lower the foe(s) Speed by 1.ElectricSpecial559515
Hyper BeamUser cannot move next turn.NormalSpecial150905
Hyper VoiceNo additional effect. Hits adjacent foes.NormalSpecial9010010
Mud-Slap100% chance to lower the target's accuracy by 1.GroundSpecial2010010
Rising Voltage2× power if target is grounded in Electric Terrain.ElectricSpecial7010020
RoundPower doubles if others used Round this turn.NormalSpecial6010015
Shadow Ball20% chance to lower the target's Sp. Def by 1.GhostSpecial8010015
SnoreUser must be asleep. 30% chance to flinch target.NormalSpecial5010015
Stored Power + 20 power for each of the user's stat boosts.PsychicSpecial2010010
Thunder30% chance to paralyze. Can't miss in rain.ElectricSpecial1107010
Thunderbolt10% chance to paralyze the target.ElectricSpecial9010015
Volt SwitchUser switches out after damaging the target.ElectricSpecial7010020
Weather BallPower doubles and type varies in each weather.NormalSpecial5010010
AgilityRaises the user's Speed by 2.PsychicStatus——20
Baby-Doll EyesLowers the target's Attack by 1.FairyStatus—10020
Baton PassUser switches, passing stat changes and more.NormalStatus——20
Calm MindRaises the user's Sp. Atk and Sp. Def by 1.PsychicStatus——20
Charge+1 SpD, user's next Electric move 2× power.ElectricStatus——20
CharmLowers the target's Attack by 2.FairyStatus—10020
CopycatUses the last move used in the battle.NormalStatus——20
CurseCurses if Ghost, else -1 Spe, +1 Atk, +1 Def.GhostStatus——10
DetectPrevents moves from affecting the user this turn.FightingStatus——5
Eerie ImpulseLowers the target's Sp. Atk by 2.ElectricStatus—10015
Electric Terrain5 turns. Grounded: +Electric power, can't sleep.ElectricStatus——10
EndureUser survives attacks this turn with at least 1 HP.NormalStatus——10
Fake TearsLowers the target's Sp. Def by 2.DarkStatus—10020
Focus EnergyRaises the user's critical hit ratio by 2.NormalStatus——20
Helping HandOne adjacent ally's move power is 1.5× this turn.NormalStatus——20
Light ScreenFor 5 turns, special damage to allies is halved.PsychicStatus——20
Metal SoundLowers the target's Sp. Def by 2.SteelStatus—8520
ProtectPrevents moves from affecting the user this turn.NormalStatus——5
Rain DanceFor 5 turns, heavy rain powers Water moves.WaterStatus——5
RestUser sleeps 2 turns and restores HP and status.PsychicStatus——5
RoarForces the target to switch to a random ally.NormalStatus——20
Sleep TalkUser must be asleep. Uses another known move.NormalStatus——10
SubstituteUser takes 1/4 its max HP to put in a substitute.NormalStatus——10
Sunny DayFor 5 turns, intense sunlight powers Fire moves.FireStatus——5
Thunder WaveParalyzes the target.ElectricStatus—9020
TickleLowers the target's Attack and Defense by 1.NormalStatus—10020
WishNext turn, 50% of the user's max HP is restored.NormalStatus——5
YawnPuts the target to sleep after 1 turn.NormalStatus——10

Data: Pokémon Showdown (smogon/pokemon-showdown) · commit d601443 · Data & methodology