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ChampForge
Rotom-Mow

#479

Rotom-Mow in Pokémon Champions

ElectricGrassLegal in Regulation M-C

Not in any public team yet.

Stats

Min: 0 SP with a hindering nature. Max: 32 SP with a boosting nature. Level 50.

Stats
StatBaseMinMax
HP50125157
Attack6576128
Defense107114174
Sp. Atk105112172
Sp. Def107114174
Speed8695151
Total520

Speed tier: #142 of 349 (max 151) · View speed tiers

Legal moves (43)

Click a move to see which Pokémon learn it.

MoveTypeCategoryPowerAccuracyPP
FacadePower doubles if user is burn/poison/paralyzed.NormalPhysical7010020
Foul PlayUses target's Attack stat in damage calculation.DarkPhysical9510015
PoltergeistFails if the target has no held item.GhostPhysical110905
ThiefIf the user has no item, it steals the target's.DarkPhysical6010020
Charge Beam70% chance to raise the user's Sp. Atk by 1.ElectricSpecial509010
Dark Pulse20% chance to make the target flinch.DarkSpecial8010015
Discharge30% chance to paralyze adjacent Pokemon.ElectricSpecial8010015
Electro BallMore power the faster the user is than the target.ElectricSpecial—10010
Electroweb100% chance to lower the foe(s) Speed by 1.ElectricSpecial559515
HexPower doubles if the target has a status ailment.GhostSpecial6510010
Hyper VoiceNo additional effect. Hits adjacent foes.NormalSpecial9010010
Leaf StormLowers the user's Sp. Atk by 2.GrassSpecial130905
Night ShadeDoes damage equal to the user's level.GhostSpecial—10015
Rising Voltage2× power if target is grounded in Electric Terrain.ElectricSpecial7010020
RoundPower doubles if others used Round this turn.NormalSpecial6010015
Shadow Ball20% chance to lower the target's Sp. Def by 1.GhostSpecial8010015
SnoreUser must be asleep. 30% chance to flinch target.NormalSpecial5010015
Stored Power + 20 power for each of the user's stat boosts.PsychicSpecial2010010
Thunder30% chance to paralyze. Can't miss in rain.ElectricSpecial1107010
Thunderbolt10% chance to paralyze the target.ElectricSpecial9010015
UproarLasts 3 turns. Active Pokemon cannot fall asleep.NormalSpecial9010010
Volt SwitchUser switches out after damaging the target.ElectricSpecial7010020
Charge+1 SpD, user's next Electric move 2× power.ElectricStatus——20
Confuse RayConfuses the target.GhostStatus—10010
Double TeamRaises the user's evasiveness by 1.NormalStatus——15
Eerie ImpulseLowers the target's Sp. Atk by 2.ElectricStatus—10015
Electric Terrain5 turns. Grounded: +Electric power, can't sleep.ElectricStatus——10
EndureUser survives attacks this turn with at least 1 HP.NormalStatus——10
Helping HandOne adjacent ally's move power is 1.5× this turn.NormalStatus——20
Light ScreenFor 5 turns, special damage to allies is halved.PsychicStatus——20
Nasty PlotRaises the user's Sp. Atk by 2.DarkStatus——20
Pain SplitShares HP of user and target equally.NormalStatus——20
ProtectPrevents moves from affecting the user this turn.NormalStatus——5
Rain DanceFor 5 turns, heavy rain powers Water moves.WaterStatus——5
ReflectFor 5 turns, physical damage to allies is halved.PsychicStatus——20
RestUser sleeps 2 turns and restores HP and status.PsychicStatus——5
Sleep TalkUser must be asleep. Uses another known move.NormalStatus——10
SpiteLowers the PP of the target's last move by 4.GhostStatus—10010
SubstituteUser takes 1/4 its max HP to put in a substitute.NormalStatus——10
Sunny DayFor 5 turns, intense sunlight powers Fire moves.FireStatus——5
Thunder WaveParalyzes the target.ElectricStatus—9020
TrickUser switches its held item with the target's.PsychicStatus—10010
Will-O-WispBurns the target.FireStatus—8515

Data: Pokémon Showdown (smogon/pokemon-showdown) · commit d601443 · Data & methodology