Stats
Min: 0 SP with a hindering nature. Max: 32 SP with a boosting nature. Level 50.
| Stat | Base | Base | Min | Max |
|---|---|---|---|---|
| HP | 62 | 137 | 169 | |
| Attack | 55 | 67 | 117 | |
| Defense | 52 | 64 | 114 | |
| Sp. Atk | 109 | 116 | 177 | |
| Sp. Def | 94 | 102 | 160 | |
| Speed | 109 | 116 | 177 | |
| Total | 481 | |||
Speed tier: #60 of 349 (max 177) · View speed tiers
Legal moves (63)
Click a move to see which Pokémon learn it.
| Move | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|
| Breaking Swipe100% chance to lower the foe(s) Attack by 1. | Dragon | Physical | 60 | 100 | 15 |
| Brutal SwingNo additional effect. Hits adjacent Pokemon. | Dark | Physical | 60 | 100 | 20 |
| Bulldoze100% chance lower adjacent Pkmn Speed by 1. | Ground | Physical | 60 | 100 | 20 |
| DigDigs underground turn 1, strikes turn 2. | Ground | Physical | 80 | 100 | 10 |
| Dragon Rush20% chance to make the target flinch. | Dragon | Physical | 100 | 75 | 10 |
| Dragon TailForces the target to switch to a random ally. | Dragon | Physical | 60 | 90 | 10 |
| FacadePower doubles if user is burn/poison/paralyzed. | Normal | Physical | 70 | 100 | 20 |
| Fire Punch10% chance to burn the target. | Fire | Physical | 75 | 100 | 15 |
| Giga ImpactUser cannot move next turn. | Normal | Physical | 150 | 90 | 5 |
| Iron Tail30% chance to lower the target's Defense by 1. | Steel | Physical | 100 | 75 | 15 |
| Low KickMore power the heavier the target. | Fighting | Physical | — | 100 | 20 |
| Low Sweep100% chance to lower the target's Speed by 1. | Fighting | Physical | 65 | 100 | 20 |
| Mega KickNo additional effect. | Normal | Physical | 120 | 75 | 5 |
| Pounce100% chance to lower the target's Speed by 1. | Bug | Physical | 50 | 100 | 20 |
| Quick AttackUsually goes first. | Normal | Physical | 40 | 100 | 20 |
| Rock Slide30% chance to make the foe(s) flinch. | Rock | Physical | 75 | 90 | 10 |
| Rock Tomb100% chance to lower the target's Speed by 1. | Rock | Physical | 60 | 95 | 15 |
| Scale ShotHits 2-5 times. User: -1 Def, +1 Spe after last hit. | Dragon | Physical | 25 | 90 | 20 |
| Thunder Punch10% chance to paralyze the target. | Electric | Physical | 75 | 100 | 15 |
| Trailblaze100% chance to raise the user's Speed by 1. | Grass | Physical | 50 | 100 | 20 |
| U-turnUser switches out after damaging the target. | Bug | Physical | 70 | 100 | 20 |
| Wild ChargeHas 1/4 recoil. | Electric | Physical | 90 | 100 | 15 |
| Charge Beam70% chance to raise the user's Sp. Atk by 1. | Electric | Special | 50 | 90 | 10 |
| Dark Pulse20% chance to make the target flinch. | Dark | Special | 80 | 100 | 15 |
| Discharge30% chance to paralyze adjacent Pokemon. | Electric | Special | 80 | 100 | 15 |
| Dragon PulseNo additional effect. | Dragon | Special | 85 | 100 | 10 |
| Electro BallMore power the faster the user is than the target. | Electric | Special | — | 100 | 10 |
| Electroweb100% chance to lower the foe(s) Speed by 1. | Electric | Special | 55 | 95 | 15 |
| Focus Blast10% chance to lower the target's Sp. Def by 1. | Fighting | Special | 120 | 70 | 5 |
| Grass KnotMore power the heavier the target. | Grass | Special | — | 100 | 20 |
| Hyper BeamUser cannot move next turn. | Normal | Special | 150 | 90 | 5 |
| Hyper VoiceNo additional effect. Hits adjacent foes. | Normal | Special | 90 | 100 | 10 |
| Mud-Slap100% chance to lower the target's accuracy by 1. | Ground | Special | 20 | 100 | 10 |
| Parabolic ChargeUser recovers 50% of the damage dealt. | Electric | Special | 65 | 100 | 20 |
| Rising Voltage2× power if target is grounded in Electric Terrain. | Electric | Special | 70 | 100 | 20 |
| RoundPower doubles if others used Round this turn. | Normal | Special | 60 | 100 | 15 |
| SnoreUser must be asleep. 30% chance to flinch target. | Normal | Special | 50 | 100 | 15 |
| Solar BeamCharges turn 1. Hits turn 2. No charge in sunlight. | Grass | Special | 120 | 100 | 10 |
| SurfHits adjacent Pokemon. Double damage on Dive. | Water | Special | 90 | 100 | 15 |
| Thunder30% chance to paralyze. Can't miss in rain. | Electric | Special | 110 | 70 | 10 |
| Thunderbolt10% chance to paralyze the target. | Electric | Special | 90 | 100 | 15 |
| Volt SwitchUser switches out after damaging the target. | Electric | Special | 70 | 100 | 20 |
| Weather BallPower doubles and type varies in each weather. | Normal | Special | 50 | 100 | 10 |
| AgilityRaises the user's Speed by 2. | Psychic | Status | — | — | 20 |
| Ally SwitchUser and ally swap positions; using again can fail. | Psychic | Status | — | — | 15 |
| AttractA target of the opposite gender gets infatuated. | Normal | Status | — | 100 | 15 |
| Charge+1 SpD, user's next Electric move 2× power. | Electric | Status | — | — | 20 |
| Eerie ImpulseLowers the target's Sp. Atk by 2. | Electric | Status | — | 100 | 15 |
| Electric Terrain5 turns. Grounded: +Electric power, can't sleep. | Electric | Status | — | — | 10 |
| ElectrifyChanges the target's move to Electric this turn. | Electric | Status | — | — | 20 |
| EndureUser survives attacks this turn with at least 1 HP. | Normal | Status | — | — | 10 |
| GlareParalyzes the target. | Normal | Status | — | 100 | 20 |
| Light ScreenFor 5 turns, special damage to allies is halved. | Psychic | Status | — | — | 20 |
| Morning SunHeals the user by a weather-dependent amount. | Normal | Status | — | — | 5 |
| ProtectPrevents moves from affecting the user this turn. | Normal | Status | — | — | 5 |
| Rain DanceFor 5 turns, heavy rain powers Water moves. | Water | Status | — | — | 5 |
| RestUser sleeps 2 turns and restores HP and status. | Psychic | Status | — | — | 5 |
| SandstormFor 5 turns, a sandstorm rages. Rock: 1.5× SpD. | Rock | Status | — | — | 5 |
| Shed TailUser takes 1/2 its max HP to pass a substitute. | Normal | Status | — | — | 10 |
| Sleep TalkUser must be asleep. Uses another known move. | Normal | Status | — | — | 10 |
| SubstituteUser takes 1/4 its max HP to put in a substitute. | Normal | Status | — | — | 10 |
| Sunny DayFor 5 turns, intense sunlight powers Fire moves. | Fire | Status | — | — | 5 |
| Thunder WaveParalyzes the target. | Electric | Status | — | 90 | 20 |
Data: Pokémon Showdown (smogon/pokemon-showdown) · commit d601443 · Data & methodology