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ChampForge
Morpeko

#877

Morpeko in Pokémon Champions

ElectricDarkLegal in Regulation M-C

Not in any public team yet.

Stats

Min: 0 SP with a hindering nature. Max: 32 SP with a boosting nature. Level 50.

Stats
StatBaseMinMax
HP58133165
Attack95103161
Defense5870121
Sp. Atk7081134
Sp. Def5870121
Speed97105163
Total436

Speed tier: #107 of 349 (max 163) · View speed tiers

Legal moves (65)

Click a move to see which Pokémon learn it.

MoveTypeCategoryPowerAccuracyPP
AssurancePower doubles if target was damaged this turn.DarkPhysical6010010
Aura WheelMorpeko: Electric; Hangry: Dark; 100% +1 Spe.ElectricPhysical11010010
Bite30% chance to make the target flinch.DarkPhysical6010020
Brick BreakDestroys screens, unless the target is immune.FightingPhysical7510015
Bullet SeedHits 2-5 times in one turn.GrassPhysical2510020
Crunch20% chance to lower the target's Defense by 1.DarkPhysical8010015
Double-EdgeHas 33% recoil.NormalPhysical12010015
EndeavorLowers the target's HP to the user's HP.NormalPhysical—1005
FacadePower doubles if user is burn/poison/paralyzed.NormalPhysical7010020
Fake OutHits first. First turn out only. 100% flinch chance.NormalPhysical4010010
Fire Fang10% chance to burn. 10% chance to flinch.FirePhysical659515
FlingFlings the user's item at the target. Power varies.DarkPhysical—10010
Foul PlayUses target's Attack stat in damage calculation.DarkPhysical9510015
Ice Fang10% chance to freeze. 10% chance to flinch.IcePhysical659515
Knock Off1.5× damage if foe holds an item. Removes item.DarkPhysical6510020
Lash Out2× power if the user had a stat lowered this turn.DarkPhysical751005
OutrageLasts 2-3 turns. Confuses the user afterwards.DragonPhysical12010010
PaybackPower doubles if the user moves after the target.DarkPhysical5010010
Power Trip + 20 power for each of the user's stat boosts.DarkPhysical2010010
Psychic FangsDestroys screens, unless the target is immune.PsychicPhysical8510010
Quick AttackUsually goes first.NormalPhysical4010020
Rapid SpinFree user from hazards/bind/Leech Seed; +1 Spe.NormalPhysical5010020
ReversalMore power the less HP the user has left.FightingPhysical—10015
Seed BombNo additional effect.GrassPhysical8010015
Stomping TantrumPower doubles if the user's last move failed.GroundPhysical7510010
Super FangDoes damage equal to 1/2 target's current HP.NormalPhysical—9010
ThiefIf the user has no item, it steals the target's.DarkPhysical6010020
ThrashLasts 2-3 turns. Confuses the user afterwards.NormalPhysical12010010
Thunder Fang10% chance to paralyze. 10% chance to flinch.ElectricPhysical659515
Thunder Punch10% chance to paralyze the target.ElectricPhysical7510015
Wild ChargeHas 1/4 recoil.ElectricPhysical9010015
Charge Beam70% chance to raise the user's Sp. Atk by 1.ElectricSpecial509010
Dark Pulse20% chance to make the target flinch.DarkSpecial8010015
Electro BallMore power the faster the user is than the target.ElectricSpecial—10010
Electroweb100% chance to lower the foe(s) Speed by 1.ElectricSpecial559515
Rising Voltage2× power if target is grounded in Electric Terrain.ElectricSpecial7010020
RoundPower doubles if others used Round this turn.NormalSpecial6010015
Snarl100% chance to lower the foe(s) Sp. Atk by 1.DarkSpecial559515
SnoreUser must be asleep. 30% chance to flinch target.NormalSpecial5010015
Thunder30% chance to paralyze. Can't miss in rain.ElectricSpecial1107010
Thunderbolt10% chance to paralyze the target.ElectricSpecial9010015
UproarLasts 3 turns. Active Pokemon cannot fall asleep.NormalSpecial9010010
Volt SwitchUser switches out after damaging the target.ElectricSpecial7010020
AgilityRaises the user's Speed by 2.PsychicStatus——20
Baton PassUser switches, passing stat changes and more.NormalStatus——20
Charge+1 SpD, user's next Electric move 2× power.ElectricStatus——20
Eerie ImpulseLowers the target's Sp. Atk by 2.ElectricStatus—10015
Electric Terrain5 turns. Grounded: +Electric power, can't sleep.ElectricStatus——10
EndureUser survives attacks this turn with at least 1 HP.NormalStatus——10
Fake TearsLowers the target's Sp. Def by 2.DarkStatus—10020
FlatterRaises the target's Sp. Atk by 1 and confuses it.DarkStatus—10015
Nasty PlotRaises the user's Sp. Atk by 2.DarkStatus——20
Parting ShotLowers target's Atk, Sp. Atk by 1. User switches.DarkStatus—10020
ProtectPrevents moves from affecting the user this turn.NormalStatus——5
QuashForces the target to move last this turn.DarkStatus—10015
RestUser sleeps 2 turns and restores HP and status.PsychicStatus——5
Scary FaceLowers the target's Speed by 2.NormalStatus—10010
Sleep TalkUser must be asleep. Uses another known move.NormalStatus——10
SpiteLowers the PP of the target's last move by 4.GhostStatus—10010
SubstituteUser takes 1/4 its max HP to put in a substitute.NormalStatus——10
SwaggerRaises the target's Attack by 2 and confuses it.NormalStatus—8515
TauntTarget can't use status moves its next 3 turns.DarkStatus—10020
Thunder WaveParalyzes the target.ElectricStatus—9020
TickleLowers the target's Attack and Defense by 1.NormalStatus—10020
TormentTarget can't select the same move twice in a row.DarkStatus—10015

Data: Pokémon Showdown (smogon/pokemon-showdown) · commit d601443 · Data & methodology