Example teams
Teams made by ChampForge to show classic Doubles archetypes, with full legal sets and an explanation of how they play. They're a starting point: open one in the builder and adapt it.
ChampForge exampleM-CRain
Classic rain
Pelipper sets rain and the Water and Electro Shot attackers do the rest.
How to play
Pelipper sets rain on switch-in (Drizzle) and can provide Tailwind. In rain, Archaludon fires Electro Shot without charging and Basculegion doubles its Speed with Swift Swim. Incineroar and Sneasler have Fake Out to buy a turn; Intimidate weakens physical attackers. Sneasler becomes very fast after Close Combat (White Herb + Unburden) and Kingambit closes games with Sucker Punch.
Team analysis
Detected game plans
- ◆ Rain: set by Pelipper · used by: Archaludon, Basculegion
- ◆ Tailwind: set by Pelipper · attackers that benefit: Archaludon, Basculegion, Incineroar, Sneasler
- ⚠ Shared weakness: 3 Pokémon weak to Fighting.
- ⚠ Shared weakness: 4 Pokémon weak to Ground.
Weaknesses and resistances
Damage taken by attacking type, including the chosen Ability (e.g. Levitate, Flash Fire). Red rows: shared weakness.
| Attack | Pelipper | Archaludon | Basculegion | Incineroar | Kingambit | Sneasler | Weak | Resist |
|---|---|---|---|---|---|---|---|---|
| Ground | 0 | 2× | 2× | 2× | 2× | 4 | 1 | |
| Electric | 4× | ½ | 2× | 2 | 1 | |||
| Fighting | ½ | 2× | 0 | 2× | 4× | ½ | 3 | 3 |
| Fairy | 0 | 0 | ||||||
| Flying | ½ | ½ | 2× | 1 | 2 | |||
| Ghost | 2× | ½ | ½ | 1 | 2 | |||
| Rock | 2× | ½ | 2× | ½ | ½ | 2 | 3 | |
| Dragon | ½ | 0 | 1 | |||||
| Psychic | ½ | 0 | 0 | 4× | 1 | 3 | ||
| Dark | 2× | ½ | ½ | ½ | 1 | 3 | ||
| Fire | ½ | ½ | ½ | 2× | 1 | 3 | ||
| Water | ½ | ½ | ½ | 2× | 1 | 3 | ||
| Grass | ¼ | 2× | ½ | ½ | ½ | 1 | 4 | |
| Ice | ½ | ½ | ½ | 0 | 3 | |||
| Normal | ½ | 0 | ½ | 0 | 3 | |||
| Bug | ½ | ½ | ½ | ¼ | 0 | 4 | ||
| Poison | 0 | ½ | 0 | ½ | 0 | 4 | ||
| Steel | ½ | ½ | ½ | ½ | ½ | 0 | 5 |
Offensive coverage
Super-effective moves against 16 of 18 types.
Speed (final stats)
- Sneasler189
- Basculegion130
- Archaludon105
- Pelipper87
- Incineroar80
- Kingambit70
Speed control: Tailwind (Pelipper)
Priority: Aqua Jet (Basculegion) · Sucker Punch (Kingambit)
Doubles support
Fake Out: Incineroar, Sneasler
Intimidate: Incineroar
Redirection: —
Protect: 5 of 6
Sets weather/terrain: Rain (Pelipper)
Other support: Parting Shot
Rule-based analysis from the sets (types, Ability, moves, SP). It doesn't simulate damage or know the meta: use the calculator and matchups for specific cases.
ChampForge exampleM-CTrick Room
Trick Room with sun
Two Pokémon set Trick Room safely and the strongest slow Pokémon move first.
How to play
Farigiraf (Armor Tail) and Indeedee-F (Psychic Surge) block priority moves like Fake Out, which protects the Trick Room. Indeedee-F also redirects with Follow Me. Under Trick Room, Torkoal (sun via Drought) uses Eruption, Hatterene uses Expanding Force in Psychic Terrain and Kingambit moves first. Incineroar brings Fake Out and Intimidate once Trick Room ends.
Team analysis
Detected game plans
- ◆ Psychic Terrain: set by Indeedee-F · used by: Hatterene
- ◆ Sun: set by Torkoal · used by: Incineroar
- ◆ Trick Room: set by Farigiraf, Indeedee-F, Hatterene · slow Pokémon that benefit: Torkoal, Kingambit, Incineroar
- ⚠ Shared weakness: 3 Pokémon weak to Ground.
- ⚠ Shared weakness: 2 Pokémon weak to Water.
- ⚠ No super-effective moves against: Electric, Fire, Flying, Normal.
Weaknesses and resistances
Damage taken by attacking type, including the chosen Ability (e.g. Levitate, Flash Fire). Red rows: shared weakness.
| Attack | Farigiraf | Indeedee-F | Hatterene | Torkoal | Kingambit | Incineroar | Weak | Resist |
|---|---|---|---|---|---|---|---|---|
| Ground | 2× | 2× | 2× | 3 | 0 | |||
| Water | 2× | 2× | 2 | 0 | ||||
| Fighting | ¼ | 4× | 2× | 2 | 1 | |||
| Bug | 2× | 2× | ½ | 2 | 1 | |||
| Rock | 2× | ½ | 2× | 2 | 1 | |||
| Dark | 2× | 2× | ½ | ½ | 2 | 2 | ||
| Poison | 2× | 0 | 1 | 1 | ||||
| Electric | 0 | 0 | ||||||
| Fire | ½ | 2× | ½ | 1 | 2 | |||
| Fairy | ½ | 0 | 1 | |||||
| Flying | ½ | 0 | 1 | |||||
| Normal | ½ | 0 | 1 | |||||
| Steel | 2× | ½ | ½ | ½ | 1 | 3 | ||
| Dragon | 0 | ½ | 0 | 2 | ||||
| Ghost | 0 | 0 | 2× | ½ | ½ | 1 | 4 | |
| Grass | ½ | ½ | ½ | 0 | 3 | |||
| Ice | ½ | ½ | ½ | 0 | 3 | |||
| Psychic | ½ | ½ | ½ | 0 | 0 | 0 | 5 |
Offensive coverage
Super-effective moves against 14 of 18 types.
Speed (final stats)
- Indeedee-F94
- Farigiraf72
- Incineroar72
- Kingambit63
- Hatterene44
- Torkoal36
Speed control: Trick Room (Farigiraf) · Trick Room (Indeedee-F) · Trick Room (Hatterene)
Priority: Sucker Punch (Kingambit)
Doubles support
Fake Out: Incineroar
Intimidate: Incineroar
Redirection: Follow Me (Indeedee-F)
Protect: 5 of 6
Sets weather/terrain: Psychic Terrain (Indeedee-F) · Sun (Torkoal)
Other support: Helping Hand, Parting Shot
Rule-based analysis from the sets (types, Ability, moves, SP). It doesn't simulate damage or know the meta: use the calculator and matchups for specific cases.
ChampForge exampleM-CTailwind
Tailwind offence
Priority Tailwind and fast attackers that thrive with double Speed.
How to play
Whimsicott (Prankster) and Talonflame (Gale Wings, at full HP) use Tailwind with priority. For 4 turns, Garchomp, Gholdengo and Dragonite move before almost everything. Gholdengo can use Nasty Plot when safe, Dragonite has Extreme Speed to pick off targets and Incineroar brings Fake Out and Intimidate.
Team analysis
Detected game plans
- ◆ Tailwind: set by Whimsicott, Talonflame · attackers that benefit: Garchomp, Gholdengo, Dragonite, Incineroar
- ◆ Setup moves (stat boosts): Gholdengo
- ⚠ Shared weakness: 3 Pokémon weak to Ice.
- ⚠ Shared weakness: 3 Pokémon weak to Rock.
- ⚠ No super-effective moves against: Ground, Normal, Water.
Weaknesses and resistances
Damage taken by attacking type, including the chosen Ability (e.g. Levitate, Flash Fire). Red rows: shared weakness.
| Attack | Whimsicott | Talonflame | Garchomp | Gholdengo | Dragonite | Incineroar | Weak | Resist |
|---|---|---|---|---|---|---|---|---|
| Ice | 2× | 4× | ½ | 4× | ½ | 3 | 2 | |
| Rock | 4× | ½ | ½ | 2× | 2× | 3 | 2 | |
| Dragon | 0 | 2× | ½ | 2× | 2 | 2 | ||
| Fairy | ½ | 2× | ½ | 2× | 2 | 2 | ||
| Flying | 2× | ½ | 1 | 1 | ||||
| Ghost | 2× | ½ | 1 | 1 | ||||
| Water | ½ | 2× | ½ | 2× | 2 | 2 | ||
| Poison | 4× | ½ | 0 | 1 | 2 | |||
| Dark | ½ | 2× | ½ | 1 | 2 | |||
| Electric | ½ | 2× | 0 | 1 | 2 | |||
| Ground | ½ | 0 | 2× | 0 | 2× | 2 | 3 | |
| Normal | 0 | 0 | 1 | |||||
| Fire | 2× | ½ | ½ | 2× | ½ | ½ | 2 | 4 |
| Steel | 2× | ½ | ½ | ½ | 1 | 3 | ||
| Psychic | ½ | 0 | 0 | 2 | ||||
| Fighting | ½ | ½ | 0 | ½ | 2× | 1 | 4 | |
| Bug | ¼ | ¼ | ½ | 0 | 3 | |||
| Grass | ½ | ¼ | ½ | ¼ | ½ | 0 | 5 |
Offensive coverage
Super-effective moves against 15 of 18 types.
Speed (final stats)
- Talonflame195
- Whimsicott184
- Garchomp169
- Gholdengo136
- Dragonite102
- Incineroar80
Speed control: Tailwind (Whimsicott) · Tailwind (Talonflame)
Priority: Extreme Speed (Dragonite)
Doubles support
Fake Out: Incineroar
Intimidate: Incineroar
Redirection: —
Protect: 5 of 6
Other support: Encore, Parting Shot
Rule-based analysis from the sets (types, Ability, moves, SP). It doesn't simulate damage or know the meta: use the calculator and matchups for specific cases.
ChampForge exampleM-CSand
Excadrill sand
Tyranitar sets sand and Excadrill doubles its Speed (Sand Rush).
How to play
Tyranitar sets sand on switch-in (Sand Stream) and Excadrill doubles its Speed with Sand Rush. Neither takes sand damage. Rillaboom brings Fake Out, and Grassy Terrain gives Grassy Glide priority. Primarina uses Water-type Hyper Voice (Liquid Voice) against both foes. Sinistcha redirects with Rage Powder and heals its ally on switch-in (Hospitality).
Team analysis
Detected game plans
- ◆ Sandstorm: set by Tyranitar · used by: Excadrill
- ⚠ Shared weakness: 3 Pokémon weak to Fire.
- ⚠ Shared weakness: 3 Pokémon weak to Ice.
Weaknesses and resistances
Damage taken by attacking type, including the chosen Ability (e.g. Levitate, Flash Fire). Red rows: shared weakness.
| Attack | Tyranitar | Excadrill | Rillaboom | Primarina | Sinistcha | Dragonite | Weak | Resist |
|---|---|---|---|---|---|---|---|---|
| Ice | 2× | ½ | 2× | 4× | 3 | 1 | ||
| Fairy | 2× | ½ | 2× | 2 | 1 | |||
| Fire | ½ | 2× | 2× | ½ | 2× | ½ | 3 | 3 |
| Flying | ½ | ½ | 2× | 2× | 2 | 2 | ||
| Ghost | ½ | 2× | 1 | 1 | ||||
| Poison | ½ | 0 | 2× | 2× | 2 | 2 | ||
| Rock | ¼ | 2× | 1 | 1 | ||||
| Steel | 2× | ½ | 1 | 1 | ||||
| Fighting | 4× | 2× | ½ | 0 | ½ | 2 | 3 | |
| Bug | 2× | ½ | 2× | ½ | ½ | 2 | 3 | |
| Dark | ½ | ½ | 2× | 1 | 2 | |||
| Dragon | ½ | 0 | 2× | 1 | 2 | |||
| Grass | 2× | ½ | 2× | ½ | ¼ | 2 | 3 | |
| Ground | 2× | 2× | ½ | ½ | 0 | 2 | 3 | |
| Electric | 0 | ½ | 2× | ½ | 1 | 3 | ||
| Water | 2× | 2× | ½ | ½ | ½ | ½ | 2 | 4 |
| Psychic | 0 | ½ | 0 | 2 | ||||
| Normal | ½ | ½ | 0 | 0 | 3 |
Offensive coverage
Super-effective moves against 17 of 18 types.
Speed (final stats)
- Excadrill140
- Rillaboom107
- Dragonite102
- Sinistcha90
- Tyranitar81
- Primarina80
Speed control: Icy Wind (Tyranitar) · Icy Wind (Primarina)
Priority: Extreme Speed (Dragonite)
Doubles support
Fake Out: Rillaboom
Intimidate: —
Redirection: Rage Powder (Sinistcha)
Protect: 6 of 6
Sets weather/terrain: Sandstorm (Tyranitar) · Grassy Terrain (Rillaboom)
Rule-based analysis from the sets (types, Ability, moves, SP). It doesn't simulate damage or know the meta: use the calculator and matchups for specific cases.
Educational examples created by ChampForge. They are not player teams or tournament results.