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Dragonite

#149

Dragonite in Pokémon Champions

DragonFlyingLegal in Regulation M-C

Not in any public team yet.

Stats

Min: 0 SP with a hindering nature. Max: 32 SP with a boosting nature. Level 50.

Stats
StatBaseMinMax
HP91166198
Attack134138204
Defense95103161
Sp. Atk100108167
Sp. Def100108167
Speed8090145
Total600

Speed tier: #168 of 349 (max 145) · View speed tiers

Dragonite-Mega

Dragonite-Mega

With Dragoninite · Ability: Multiscale

DragonFlying
Stats
StatBaseMinMax
HP91166198
Attack124129193
Defense115121183
Sp. Atk145148216
Sp. Def125130194
Speed100108167
Total700

Legal moves (83)

Click a move to see which Pokémon learn it.

MoveTypeCategoryPowerAccuracyPP
Aerial AceThis move does not check accuracy.FlyingPhysical60—20
Aqua JetUsually goes first.WaterPhysical4010020
Aqua TailNo additional effect.WaterPhysical909010
Body PressUses user's Def stat as Atk in damage calculation.FightingPhysical8010010
Body Slam30% chance to paralyze the target.NormalPhysical8510015
Breaking Swipe100% chance to lower the foe(s) Attack by 1.DragonPhysical6010015
Brick BreakDestroys screens, unless the target is immune.FightingPhysical7510015
Brutal SwingNo additional effect. Hits adjacent Pokemon.DarkPhysical6010020
Bulldoze100% chance lower adjacent Pkmn Speed by 1.GroundPhysical6010020
DiveDives underwater turn 1, strikes turn 2.WaterPhysical8010010
Dragon ClawNo additional effect.DragonPhysical8010015
Dragon Rush20% chance to make the target flinch.DragonPhysical1007510
Dragon TailForces the target to switch to a random ally.DragonPhysical609010
EarthquakeHits adjacent Pokemon. Double damage on Dig.GroundPhysical10010010
Extreme SpeedNearly always goes first.NormalPhysical801005
FacadePower doubles if user is burn/poison/paralyzed.NormalPhysical7010020
Fire Punch10% chance to burn the target.FirePhysical7510015
FlingFlings the user's item at the target. Power varies.DarkPhysical—10010
FlyFlies up on first turn, then strikes the next turn.FlyingPhysical909515
Focus PunchFails if the user takes damage before it hits.FightingPhysical15010020
Giga ImpactUser cannot move next turn.NormalPhysical150905
Ice Punch10% chance to freeze the target.IcePhysical7510015
Ice SpinnerEnds the effects of terrain.IcePhysical8010015
Iron Head30% chance to make the target flinch.SteelPhysical8010015
Iron Tail30% chance to lower the target's Defense by 1.SteelPhysical1007515
Low KickMore power the heavier the target.FightingPhysical—10020
Mega KickNo additional effect.NormalPhysical120755
OutrageLasts 2-3 turns. Confuses the user afterwards.DragonPhysical12010010
Rock Slide30% chance to make the foe(s) flinch.RockPhysical759010
Rock Tomb100% chance to lower the target's Speed by 1.RockPhysical609515
Scale ShotHits 2-5 times. User: -1 Def, +1 Spe after last hit.DragonPhysical259020
Steel Wing10% chance to raise the user's Defense by 1.SteelPhysical709020
Stomping TantrumPower doubles if the user's last move failed.GroundPhysical7510010
Stone EdgeHigh critical hit ratio.RockPhysical100805
SuperpowerLowers the user's Attack and Defense by 1.FightingPhysical1201005
Thunder Punch10% chance to paralyze the target.ElectricPhysical7510015
Waterfall20% chance to make the target flinch.WaterPhysical8010015
WrapTraps and damages the target for 4-5 turns.NormalPhysical159020
Air CutterHigh critical hit ratio. Hits adjacent foes.FlyingSpecial609520
Air Slash30% chance to make the target flinch.FlyingSpecial759515
Blizzard10% chance to freeze foe(s). Can't miss in Snow.IceSpecial110705
Chilling Water100% chance to lower the target's Attack by 1.WaterSpecial5010020
Draco MeteorLowers the user's Sp. Atk by 2.DragonSpecial130905
Dragon PulseNo additional effect.DragonSpecial8510010
Fire Blast10% chance to burn the target.FireSpecial110855
Fire SpinTraps and damages the target for 4-5 turns.FireSpecial358515
Flamethrower10% chance to burn the target.FireSpecial9010015
Focus Blast10% chance to lower the target's Sp. Def by 1.FightingSpecial120705
Heat Wave10% chance to burn the foe(s).FireSpecial959010
Hurricane30% chance to confuse target. Can't miss in rain.FlyingSpecial1107010
Hydro PumpNo additional effect.WaterSpecial110805
Hyper BeamUser cannot move next turn.NormalSpecial150905
Ice Beam10% chance to freeze the target.IceSpecial9010010
Icy Wind100% chance to lower the foe(s) Speed by 1.IceSpecial559515
RoundPower doubles if others used Round this turn.NormalSpecial6010015
SnoreUser must be asleep. 30% chance to flinch target.NormalSpecial5010015
SurfHits adjacent Pokemon. Double damage on Dive.WaterSpecial9010015
Thunder30% chance to paralyze. Can't miss in rain.ElectricSpecial1107010
Thunderbolt10% chance to paralyze the target.ElectricSpecial9010015
Water Pulse20% chance to confuse the target.WaterSpecial6010020
Weather BallPower doubles and type varies in each weather.NormalSpecial5010010
AgilityRaises the user's Speed by 2.PsychicStatus——20
Dragon CheerAlly: Crit ratio +1, or +2 if ally is Dragon type.DragonStatus——15
Dragon DanceRaises the user's Attack and Speed by 1.DragonStatus——20
EndureUser survives attacks this turn with at least 1 HP.NormalStatus——10
HazeEliminates all stat changes.IceStatus——20
Helping HandOne adjacent ally's move power is 1.5× this turn.NormalStatus——20
Light ScreenFor 5 turns, special damage to allies is halved.PsychicStatus——20
ProtectPrevents moves from affecting the user this turn.NormalStatus——5
Rain DanceFor 5 turns, heavy rain powers Water moves.WaterStatus——5
RestUser sleeps 2 turns and restores HP and status.PsychicStatus——5
RoarForces the target to switch to a random ally.NormalStatus——20
RoostHeals 50% HP. Flying-type removed 'til turn ends.FlyingStatus——5
SafeguardFor 5 turns, protects user's party from status.NormalStatus——20
SandstormFor 5 turns, a sandstorm rages. Rock: 1.5× SpD.RockStatus——5
Scary FaceLowers the target's Speed by 2.NormalStatus—10010
Sleep TalkUser must be asleep. Uses another known move.NormalStatus——10
SnowscapeFor 5 turns, snow falls. Ice: 1.5× Def.IceStatus——5
SubstituteUser takes 1/4 its max HP to put in a substitute.NormalStatus——10
Sunny DayFor 5 turns, intense sunlight powers Fire moves.FireStatus——5
TailwindFor 4 turns, allies' Speed is doubled.FlyingStatus——15
Thunder WaveParalyzes the target.ElectricStatus—9020
WhirlwindForces the target to switch to a random ally.NormalStatus——20

Data: Pokémon Showdown (smogon/pokemon-showdown) · commit d601443 · Data & methodology