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ChampForge
Rillaboom

#812

Rillaboom in Pokémon Champions

GrassLegal in Regulation M-C

Not in any public team yet.

Stats

Min: 0 SP with a hindering nature. Max: 32 SP with a boosting nature. Level 50.

Stats
StatBaseMinMax
HP100175207
Attack125130194
Defense9099156
Sp. Atk6072123
Sp. Def7081134
Speed8594150
Total530

Speed tier: #148 of 349 (max 150) · View speed tiers

Legal moves (67)

Click a move to see which Pokémon learn it.

MoveTypeCategoryPowerAccuracyPP
AcrobaticsPower doubles if the user has no held item.FlyingPhysical5510015
AssurancePower doubles if target was damaged this turn.DarkPhysical6010010
Body PressUses user's Def stat as Atk in damage calculation.FightingPhysical8010010
Body Slam30% chance to paralyze the target.NormalPhysical8510015
Brick BreakDestroys screens, unless the target is immune.FightingPhysical7510015
Brutal SwingNo additional effect. Hits adjacent Pokemon.DarkPhysical6010020
Bulldoze100% chance lower adjacent Pkmn Speed by 1.GroundPhysical6010020
Bullet SeedHits 2-5 times in one turn.GrassPhysical2510020
Double HitHits 2 times in one turn.NormalPhysical359010
Double-EdgeHas 33% recoil.NormalPhysical12010015
Drain PunchUser recovers 50% of the damage dealt.FightingPhysical7510010
Drum Beating100% chance to lower the target's Speed by 1.GrassPhysical8010010
EarthquakeHits adjacent Pokemon. Double damage on Dig.GroundPhysical10010010
EndeavorLowers the target's HP to the user's HP.NormalPhysical—1005
FacadePower doubles if user is burn/poison/paralyzed.NormalPhysical7010020
Fake OutHits first. First turn out only. 100% flinch chance.NormalPhysical4010010
FlingFlings the user's item at the target. Power varies.DarkPhysical—10010
Focus PunchFails if the user takes damage before it hits.FightingPhysical15010020
Giga ImpactUser cannot move next turn.NormalPhysical150905
Grassy GlideUser on Grassy Terrain: +1 priority.GrassPhysical5510020
Hammer ArmLowers the user's Speed by 1.FightingPhysical1009010
High HorsepowerNo additional effect.GroundPhysical959510
Knock Off1.5× damage if foe holds an item. Removes item.DarkPhysical6510020
Low KickMore power the heavier the target.FightingPhysical—10020
Low Sweep100% chance to lower the target's Speed by 1.FightingPhysical6510020
Mega KickNo additional effect.NormalPhysical120755
Seed BombNo additional effect.GrassPhysical8010015
Solar BladeCharges turn 1. Hits turn 2. No charge in sunlight.GrassPhysical12510010
Stomping TantrumPower doubles if the user's last move failed.GroundPhysical7510010
SuperpowerLowers the user's Attack and Defense by 1.FightingPhysical1201005
ThiefIf the user has no item, it steals the target's.DarkPhysical6010020
Trailblaze100% chance to raise the user's Speed by 1.GrassPhysical5010020
U-turnUser switches out after damaging the target.BugPhysical7010020
Wood HammerHas 33% recoil.GrassPhysical12010015
BoomburstNo additional effect. Hits adjacent Pokemon.NormalSpecial14010010
Earth Power10% chance to lower the target's Sp. Def by 1.GroundSpecial9010010
Energy Ball10% chance to lower the target's Sp. Def by 1.GrassSpecial9010010
Focus Blast10% chance to lower the target's Sp. Def by 1.FightingSpecial120705
Frenzy PlantUser cannot move next turn.GrassSpecial150905
Giga DrainUser recovers 50% of the damage dealt.GrassSpecial7510010
Grass KnotMore power the heavier the target.GrassSpecial—10020
Hyper BeamUser cannot move next turn.NormalSpecial150905
Hyper VoiceNo additional effect. Hits adjacent foes.NormalSpecial9010010
Leaf StormLowers the user's Sp. Atk by 2.GrassSpecial130905
Mud Shot100% chance to lower the target's Speed by 1.GroundSpecial559515
RoundPower doubles if others used Round this turn.NormalSpecial6010015
Snarl100% chance to lower the foe(s) Sp. Atk by 1.DarkSpecial559515
SnoreUser must be asleep. 30% chance to flinch target.NormalSpecial5010015
Solar BeamCharges turn 1. Hits turn 2. No charge in sunlight.GrassSpecial12010010
UproarLasts 3 turns. Active Pokemon cannot fall asleep.NormalSpecial9010010
Bulk UpRaises the user's Attack and Defense by 1.FightingStatus——20
EndureUser survives attacks this turn with at least 1 HP.NormalStatus——10
Focus EnergyRaises the user's critical hit ratio by 2.NormalStatus——20
Grassy Terrain5 turns. Grounded: +Grass power, +1/16 max HP.GrassStatus——10
GrowthRaises user's Attack and Sp. Atk by 1; 2 in Sun.GrassStatus——20
Leech Seed1/8 of target's HP is restored to user every turn.GrassStatus—9010
Noble RoarLowers the target's Attack and Sp. Atk by 1.NormalStatus—10020
ProtectPrevents moves from affecting the user this turn.NormalStatus——5
RestUser sleeps 2 turns and restores HP and status.PsychicStatus——5
Scary FaceLowers the target's Speed by 2.NormalStatus—10010
ScreechLowers the target's Defense by 2.NormalStatus—8520
Sleep TalkUser must be asleep. Uses another known move.NormalStatus——10
SubstituteUser takes 1/4 its max HP to put in a substitute.NormalStatus——10
Sunny DayFor 5 turns, intense sunlight powers Fire moves.FireStatus——5
Swords DanceRaises the user's Attack by 2.NormalStatus——20
TauntTarget can't use status moves its next 3 turns.DarkStatus—10020
Worry SeedThe target's Ability becomes Insomnia.GrassStatus—10010

Data: Pokémon Showdown (smogon/pokemon-showdown) · commit d601443 · Data & methodology