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Ability

Infiltrator

Moves ignore substitutes and foe's Reflect/Light Screen/Safeguard/Mist/Aurora Veil.

Team protection Reflect

Lasts 5 turns (8 with Light Clay). Your team takes 0.66× damage from physical attacks in Doubles (half in Singles). Critical hits ignore it; Brick Break, Psychic Fangs and Defog remove it. Doesn't stack with Aurora Veil.

See Reflect and who learns it

Team protection Light Screen

Lasts 5 turns (8 with Light Clay). Your team takes 0.66× damage from special attacks in Doubles (half in Singles). Critical hits ignore it; Brick Break, Psychic Fangs and Defog remove it. Doesn't stack with Aurora Veil.

See Light Screen and who learns it

Team protection Aurora Veil

Can only be used in snow. Lasts 5 turns (8 with Light Clay). Your team takes 0.66× damage from physical and special attacks in Doubles (half in Singles). Doesn't stack with Reflect or Light Screen. Critical hits ignore it; Brick Break, Psychic Fangs and Defog remove it.

See Aurora Veil and who learns it

Pokémon with Infiltrator (9)

"hidden" means it is that form's hidden ability. Megas have a fixed ability.

Data: Pokémon Showdown (smogon/pokemon-showdown) · commit d601443 · Data & methodology

Pokémon with the Infiltrator ability in Pokémon Champions (Regulation M-C) | ChampForge