Stats
Min: 0 SP with a hindering nature. Max: 32 SP with a boosting nature. Level 50.
| Stat | Base | Base | Min | Max |
|---|---|---|---|---|
| HP | 73 | 148 | 180 | |
| Attack | 84 | 93 | 149 | |
| Defense | 78 | 88 | 143 | |
| Sp. Atk | 119 | 125 | 188 | |
| Sp. Def | 85 | 94 | 150 | |
| Speed | 95 | 103 | 161 | |
| Total | 534 | |||
Speed tier: #109 of 349 (max 161) · View speed tiers
Legal moves (66)
Click a move to see which Pokémon learn it.
| Move | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|
| Aerial AceThis move does not check accuracy. | Flying | Physical | 60 | — | 20 |
| Body Slam30% chance to paralyze the target. | Normal | Physical | 85 | 100 | 15 |
| Brick BreakDestroys screens, unless the target is immune. | Fighting | Physical | 75 | 100 | 15 |
| Bulldoze100% chance lower adjacent Pkmn Speed by 1. | Ground | Physical | 60 | 100 | 20 |
| CovetIf the user has no item, it steals the target's. | Normal | Physical | 60 | 100 | 20 |
| DigDigs underground turn 1, strikes turn 2. | Ground | Physical | 80 | 100 | 10 |
| Double-EdgeHas 33% recoil. | Normal | Physical | 120 | 100 | 15 |
| EarthquakeHits adjacent Pokemon. Double damage on Dig. | Ground | Physical | 100 | 100 | 10 |
| EndeavorLowers the target's HP to the user's HP. | Normal | Physical | — | 100 | 5 |
| FacadePower doubles if user is burn/poison/paralyzed. | Normal | Physical | 70 | 100 | 20 |
| Fire Fang10% chance to burn. 10% chance to flinch. | Fire | Physical | 65 | 95 | 15 |
| Fire Punch10% chance to burn the target. | Fire | Physical | 75 | 100 | 15 |
| Flame Charge100% chance to raise the user's Speed by 1. | Fire | Physical | 50 | 100 | 20 |
| Flare BlitzHas 33% recoil. 10% chance to burn. Thaws user. | Fire | Physical | 120 | 100 | 15 |
| Focus PunchFails if the user takes damage before it hits. | Fighting | Physical | 150 | 100 | 20 |
| Giga ImpactUser cannot move next turn. | Normal | Physical | 150 | 90 | 5 |
| Gyro BallMore power the slower the user than the target. | Steel | Physical | — | 100 | 5 |
| Iron Head30% chance to make the target flinch. | Steel | Physical | 80 | 100 | 15 |
| Low KickMore power the heavier the target. | Fighting | Physical | — | 100 | 20 |
| Mega KickNo additional effect. | Normal | Physical | 120 | 75 | 5 |
| Play Rough10% chance to lower the target's Attack by 1. | Fairy | Physical | 90 | 90 | 10 |
| PoltergeistFails if the target has no held item. | Ghost | Physical | 110 | 90 | 5 |
| Quick AttackUsually goes first. | Normal | Physical | 40 | 100 | 20 |
| ReversalMore power the less HP the user has left. | Fighting | Physical | — | 100 | 15 |
| Rock Slide30% chance to make the foe(s) flinch. | Rock | Physical | 75 | 90 | 10 |
| Shadow ClawHigh critical hit ratio. | Ghost | Physical | 70 | 100 | 15 |
| Stomping TantrumPower doubles if the user's last move failed. | Ground | Physical | 75 | 100 | 10 |
| Temper FlarePower doubles if the user's last move failed. | Fire | Physical | 75 | 100 | 10 |
| Thunder Punch10% chance to paralyze the target. | Electric | Physical | 75 | 100 | 15 |
| Wild ChargeHas 1/4 recoil. | Electric | Physical | 90 | 100 | 15 |
| Zen Headbutt20% chance to make the target flinch. | Psychic | Physical | 80 | 90 | 15 |
| Blast BurnUser cannot move next turn. | Fire | Special | 150 | 90 | 5 |
| Burn UpUser's Fire type becomes typeless; must be Fire. | Fire | Special | 130 | 100 | 5 |
| Burning Jealousy100% burns a target that had a stat rise this turn. | Fire | Special | 70 | 100 | 5 |
| EruptionLess power as user's HP decreases. Hits foe(s). | Fire | Special | 150 | 100 | 5 |
| Extrasensory10% chance to make the target flinch. | Psychic | Special | 80 | 100 | 20 |
| Fire Blast10% chance to burn the target. | Fire | Special | 110 | 85 | 5 |
| Fire SpinTraps and damages the target for 4-5 turns. | Fire | Special | 35 | 85 | 15 |
| Flamethrower10% chance to burn the target. | Fire | Special | 90 | 100 | 15 |
| Focus Blast10% chance to lower the target's Sp. Def by 1. | Fighting | Special | 120 | 70 | 5 |
| Heat Wave10% chance to burn the foe(s). | Fire | Special | 95 | 90 | 10 |
| HexPower doubles if the target has a status ailment. | Ghost | Special | 65 | 100 | 10 |
| Hyper BeamUser cannot move next turn. | Normal | Special | 150 | 90 | 5 |
| Infernal Parade30% burn. 2× power if target is already statused. | Ghost | Special | 65 | 100 | 15 |
| Inferno100% chance to burn the target. | Fire | Special | 100 | 50 | 5 |
| Lava Plume30% chance to burn adjacent Pokemon. | Fire | Special | 80 | 100 | 15 |
| Mystical Fire100% chance to lower the target's Sp. Atk by 1. | Fire | Special | 75 | 100 | 10 |
| Night ShadeDoes damage equal to the user's level. | Ghost | Special | — | 100 | 15 |
| OverheatLowers the user's Sp. Atk by 2. | Fire | Special | 130 | 90 | 5 |
| RoundPower doubles if others used Round this turn. | Normal | Special | 60 | 100 | 15 |
| Shadow Ball20% chance to lower the target's Sp. Def by 1. | Ghost | Special | 80 | 100 | 15 |
| SnoreUser must be asleep. 30% chance to flinch target. | Normal | Special | 50 | 100 | 15 |
| Solar BeamCharges turn 1. Hits turn 2. No charge in sunlight. | Grass | Special | 120 | 100 | 10 |
| Calm MindRaises the user's Sp. Atk and Sp. Def by 1. | Psychic | Status | — | — | 20 |
| Confuse RayConfuses the target. | Ghost | Status | — | 100 | 10 |
| CurseCurses if Ghost, else -1 Spe, +1 Atk, +1 Def. | Ghost | Status | — | — | 10 |
| EndureUser survives attacks this turn with at least 1 HP. | Normal | Status | — | — | 10 |
| HowlRaises the user's and ally's Attack by 1. | Normal | Status | — | — | 20 |
| ProtectPrevents moves from affecting the user this turn. | Normal | Status | — | — | 5 |
| RestUser sleeps 2 turns and restores HP and status. | Psychic | Status | — | — | 5 |
| RoarForces the target to switch to a random ally. | Normal | Status | — | — | 20 |
| Sleep TalkUser must be asleep. Uses another known move. | Normal | Status | — | — | 10 |
| SpiteLowers the PP of the target's last move by 4. | Ghost | Status | — | 100 | 10 |
| SubstituteUser takes 1/4 its max HP to put in a substitute. | Normal | Status | — | — | 10 |
| Sunny DayFor 5 turns, intense sunlight powers Fire moves. | Fire | Status | — | — | 5 |
| Will-O-WispBurns the target. | Fire | Status | — | 85 | 15 |
Data: Pokémon Showdown (smogon/pokemon-showdown) · commit d601443 · Data & methodology