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Scizor

#212

Scizor in Pokémon Champions

BugSteelLegal in Regulation M-C

Not in any public team yet.

Stats

Min: 0 SP with a hindering nature. Max: 32 SP with a boosting nature. Level 50.

Stats
StatBaseMinMax
HP70145177
Attack130135200
Defense100108167
Sp. Atk5567117
Sp. Def8090145
Speed6576128
Total500

Speed tier: #240 of 349 (max 128) · View speed tiers

Scizor-Mega

Scizor-Mega

With Scizorite · Ability: Technician

BugSteel
Stats
StatBaseMinMax
HP70145177
Attack150153222
Defense140144211
Sp. Atk6576128
Sp. Def100108167
Speed7585139
Total600

Legal moves (65)

Click a move to see which Pokémon learn it.

MoveTypeCategoryPowerAccuracyPP
AcrobaticsPower doubles if the user has no held item.FlyingPhysical5510015
Aerial AceThis move does not check accuracy.FlyingPhysical60—20
AssurancePower doubles if target was damaged this turn.DarkPhysical6010010
Brick BreakDestroys screens, unless the target is immune.FightingPhysical7510015
Brutal SwingNo additional effect. Hits adjacent Pokemon.DarkPhysical6010020
Bug BiteUser steals and eats the target's Berry.BugPhysical6010020
Bullet PunchUsually goes first.SteelPhysical4010020
Close CombatLowers the user's Defense and Sp. Def by 1.FightingPhysical1201005
CounterIf hit by physical attack, returns double damage.FightingPhysical—10020
Double HitHits 2 times in one turn.NormalPhysical359010
Double-EdgeHas 33% recoil.NormalPhysical12010015
Dual WingbeatHits 2 times in one turn.FlyingPhysical409010
FacadePower doubles if user is burn/poison/paralyzed.NormalPhysical7010020
FeintNullifies Detect, Protect, and Quick/Wide Guard.NormalPhysical3010010
FlingFlings the user's item at the target. Power varies.DarkPhysical—10010
Giga ImpactUser cannot move next turn.NormalPhysical150905
Hard PressMore power the more HP the target has left.SteelPhysical—10010
Iron Head30% chance to make the target flinch.SteelPhysical8010015
Knock Off1.5× damage if foe holds an item. Removes item.DarkPhysical6510020
Lunge100% chance to lower the target's Attack by 1.BugPhysical8010015
Night SlashHigh critical hit ratio.DarkPhysical7010020
Pounce100% chance to lower the target's Speed by 1.BugPhysical5010020
Psycho CutHigh critical hit ratio.PsychicPhysical7010020
Quick AttackUsually goes first.NormalPhysical4010020
ReversalMore power the less HP the user has left.FightingPhysical—10015
Skitter Smack100% chance to lower target's Sp. Atk by 1.BugPhysical709010
SlashHigh critical hit ratio.NormalPhysical8010020
Steel Wing10% chance to raise the user's Defense by 1.SteelPhysical709020
SuperpowerLowers the user's Attack and Defense by 1.FightingPhysical1201005
ThiefIf the user has no item, it steals the target's.DarkPhysical6010020
Trailblaze100% chance to raise the user's Speed by 1.GrassPhysical5010020
U-turnUser switches out after damaging the target.BugPhysical7010020
X-ScissorNo additional effect.BugPhysical8010015
Air CutterHigh critical hit ratio. Hits adjacent foes.FlyingSpecial609520
Air Slash30% chance to make the target flinch.FlyingSpecial759515
Bug Buzz10% chance to lower the target's Sp. Def by 1.BugSpecial9010010
Flash Cannon10% chance to lower the target's Sp. Def by 1.SteelSpecial8010010
Hyper BeamUser cannot move next turn.NormalSpecial150905
RoundPower doubles if others used Round this turn.NormalSpecial6010015
SnoreUser must be asleep. 30% chance to flinch target.NormalSpecial5010015
Steel BeamUser loses 50% max HP.SteelSpecial140955
Struggle Bug100% chance to lower the foe(s) Sp. Atk by 1.BugSpecial5010020
Vacuum WaveUsually goes first.FightingSpecial4010020
AgilityRaises the user's Speed by 2.PsychicStatus——20
Baton PassUser switches, passing stat changes and more.NormalStatus——20
CurseCurses if Ghost, else -1 Spe, +1 Atk, +1 Def.GhostStatus——10
Defog-1 evasion; ends user and target hazards/terrain.FlyingStatus——15
Double TeamRaises the user's evasiveness by 1.NormalStatus——15
EndureUser survives attacks this turn with at least 1 HP.NormalStatus——10
Focus EnergyRaises the user's critical hit ratio by 2.NormalStatus——20
Helping HandOne adjacent ally's move power is 1.5× this turn.NormalStatus——20
Iron DefenseRaises the user's Defense by 2.SteelStatus——15
Light ScreenFor 5 turns, special damage to allies is halved.PsychicStatus——20
ProtectPrevents moves from affecting the user this turn.NormalStatus——5
Quick GuardProtects allies from priority attacks this turn.FightingStatus——15
Rain DanceFor 5 turns, heavy rain powers Water moves.WaterStatus——5
RestUser sleeps 2 turns and restores HP and status.PsychicStatus——5
RoostHeals 50% HP. Flying-type removed 'til turn ends.FlyingStatus——5
SandstormFor 5 turns, a sandstorm rages. Rock: 1.5× SpD.RockStatus——5
Scary FaceLowers the target's Speed by 2.NormalStatus—10010
Sleep TalkUser must be asleep. Uses another known move.NormalStatus——10
SubstituteUser takes 1/4 its max HP to put in a substitute.NormalStatus——10
Sunny DayFor 5 turns, intense sunlight powers Fire moves.FireStatus——5
Swords DanceRaises the user's Attack by 2.NormalStatus——20
TailwindFor 4 turns, allies' Speed is doubled.FlyingStatus——15

Data: Pokémon Showdown (smogon/pokemon-showdown) · commit d601443 · Data & methodology