Stats
Min: 0 SP with a hindering nature. Max: 32 SP with a boosting nature. Level 50.
| Stat | Base | Base | Min | Max |
|---|---|---|---|---|
| HP | 123 | 198 | 230 | |
| Attack | 100 | 108 | 167 | |
| Defense | 62 | 73 | 125 | |
| Sp. Atk | 97 | 105 | 163 | |
| Sp. Def | 81 | 90 | 146 | |
| Speed | 68 | 79 | 132 | |
| Total | 531 | |||
Speed tier: #234 of 349 (max 132) · View speed tiers
Legal moves (54)
Click a move to see which Pokémon learn it.
| Move | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|
| Aerial AceThis move does not check accuracy. | Flying | Physical | 60 | — | 20 |
| Body Slam30% chance to paralyze the target. | Normal | Physical | 85 | 100 | 15 |
| Brick BreakDestroys screens, unless the target is immune. | Fighting | Physical | 75 | 100 | 15 |
| Bulldoze100% chance lower adjacent Pkmn Speed by 1. | Ground | Physical | 60 | 100 | 20 |
| Bullet SeedHits 2-5 times in one turn. | Grass | Physical | 25 | 100 | 20 |
| DigDigs underground turn 1, strikes turn 2. | Ground | Physical | 80 | 100 | 10 |
| Double-EdgeHas 33% recoil. | Normal | Physical | 120 | 100 | 15 |
| EarthquakeHits adjacent Pokemon. Double damage on Dig. | Ground | Physical | 100 | 100 | 10 |
| EndeavorLowers the target's HP to the user's HP. | Normal | Physical | — | 100 | 5 |
| FacadePower doubles if user is burn/poison/paralyzed. | Normal | Physical | 70 | 100 | 20 |
| Giga ImpactUser cannot move next turn. | Normal | Physical | 150 | 90 | 5 |
| Grassy GlideUser on Grassy Terrain: +1 priority. | Grass | Physical | 55 | 100 | 20 |
| High HorsepowerNo additional effect. | Ground | Physical | 95 | 95 | 10 |
| Horn LeechUser recovers 50% of the damage dealt. | Grass | Physical | 75 | 100 | 10 |
| Iron Tail30% chance to lower the target's Defense by 1. | Steel | Physical | 100 | 75 | 15 |
| Leaf BladeHigh critical hit ratio. | Grass | Physical | 90 | 100 | 15 |
| MegahornNo additional effect. | Bug | Physical | 120 | 85 | 10 |
| PaybackPower doubles if the user moves after the target. | Dark | Physical | 50 | 100 | 10 |
| Play Rough10% chance to lower the target's Attack by 1. | Fairy | Physical | 90 | 90 | 10 |
| Rock Slide30% chance to make the foe(s) flinch. | Rock | Physical | 75 | 90 | 10 |
| Seed BombNo additional effect. | Grass | Physical | 80 | 100 | 15 |
| Stomping TantrumPower doubles if the user's last move failed. | Ground | Physical | 75 | 100 | 10 |
| SuperpowerLowers the user's Attack and Defense by 1. | Fighting | Physical | 120 | 100 | 5 |
| Throat ChopFor 2 turns, the target cannot use sound moves. | Dark | Physical | 80 | 100 | 15 |
| Trailblaze100% chance to raise the user's Speed by 1. | Grass | Physical | 50 | 100 | 20 |
| Wild ChargeHas 1/4 recoil. | Electric | Physical | 90 | 100 | 15 |
| Zen Headbutt20% chance to make the target flinch. | Psychic | Physical | 80 | 90 | 15 |
| Energy Ball10% chance to lower the target's Sp. Def by 1. | Grass | Special | 90 | 100 | 10 |
| Giga DrainUser recovers 50% of the damage dealt. | Grass | Special | 75 | 100 | 10 |
| Grass KnotMore power the heavier the target. | Grass | Special | — | 100 | 20 |
| Hyper BeamUser cannot move next turn. | Normal | Special | 150 | 90 | 5 |
| Leaf StormLowers the user's Sp. Atk by 2. | Grass | Special | 130 | 90 | 5 |
| Mud Shot100% chance to lower the target's Speed by 1. | Ground | Special | 55 | 95 | 15 |
| Mud-Slap100% chance to lower the target's accuracy by 1. | Ground | Special | 20 | 100 | 10 |
| RoundPower doubles if others used Round this turn. | Normal | Special | 60 | 100 | 15 |
| SnoreUser must be asleep. 30% chance to flinch target. | Normal | Special | 50 | 100 | 15 |
| Solar BeamCharges turn 1. Hits turn 2. No charge in sunlight. | Grass | Special | 120 | 100 | 10 |
| SurfHits adjacent Pokemon. Double damage on Dive. | Water | Special | 90 | 100 | 15 |
| Bulk UpRaises the user's Attack and Defense by 1. | Fighting | Status | — | — | 20 |
| EndureUser survives attacks this turn with at least 1 HP. | Normal | Status | — | — | 10 |
| Grassy Terrain5 turns. Grounded: +Grass power, +1/16 max HP. | Grass | Status | — | — | 10 |
| GrowthRaises user's Attack and Sp. Atk by 1; 2 in Sun. | Grass | Status | — | — | 20 |
| Helping HandOne adjacent ally's move power is 1.5× this turn. | Normal | Status | — | — | 20 |
| Leech Seed1/8 of target's HP is restored to user every turn. | Grass | Status | — | 90 | 10 |
| Milk DrinkHeals the user by 50% of its max HP. | Normal | Status | — | — | 5 |
| ProtectPrevents moves from affecting the user this turn. | Normal | Status | — | — | 5 |
| Rain DanceFor 5 turns, heavy rain powers Water moves. | Water | Status | — | — | 5 |
| RestUser sleeps 2 turns and restores HP and status. | Psychic | Status | — | — | 5 |
| RoarForces the target to switch to a random ally. | Normal | Status | — | — | 20 |
| Sleep TalkUser must be asleep. Uses another known move. | Normal | Status | — | — | 10 |
| SubstituteUser takes 1/4 its max HP to put in a substitute. | Normal | Status | — | — | 10 |
| Sunny DayFor 5 turns, intense sunlight powers Fire moves. | Fire | Status | — | — | 5 |
| SynthesisHeals the user by a weather-dependent amount. | Grass | Status | — | — | 5 |
| Worry SeedThe target's Ability becomes Insomnia. | Grass | Status | — | 100 | 10 |
Data: Pokémon Showdown (smogon/pokemon-showdown) · commit d601443 · Data & methodology