Stats
Min: 0 SP with a hindering nature. Max: 32 SP with a boosting nature. Level 50.
| Stat | Base | Base | Min | Max |
|---|---|---|---|---|
| HP | 78 | 153 | 185 | |
| Attack | 107 | 114 | 174 | |
| Defense | 75 | 85 | 139 | |
| Sp. Atk | 100 | 108 | 167 | |
| Sp. Def | 100 | 108 | 167 | |
| Speed | 70 | 81 | 134 | |
| Total | 530 | |||
Speed tier: #216 of 349 (max 134) · View speed tiers
Legal moves (66)
Click a move to see which Pokémon learn it.
| Move | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|
| AcrobaticsPower doubles if the user has no held item. | Flying | Physical | 55 | 100 | 15 |
| Aerial AceThis move does not check accuracy. | Flying | Physical | 60 | — | 20 |
| Brave BirdHas 33% recoil. | Flying | Physical | 120 | 100 | 15 |
| Bullet SeedHits 2-5 times in one turn. | Grass | Physical | 25 | 100 | 20 |
| Dual WingbeatHits 2 times in one turn. | Flying | Physical | 40 | 90 | 10 |
| FacadePower doubles if user is burn/poison/paralyzed. | Normal | Physical | 70 | 100 | 20 |
| Giga ImpactUser cannot move next turn. | Normal | Physical | 150 | 90 | 5 |
| Grassy GlideUser on Grassy Terrain: +1 priority. | Grass | Physical | 55 | 100 | 20 |
| Knock Off1.5× damage if foe holds an item. Removes item. | Dark | Physical | 65 | 100 | 20 |
| Leaf BladeHigh critical hit ratio. | Grass | Physical | 90 | 100 | 15 |
| Low KickMore power the heavier the target. | Fighting | Physical | — | 100 | 20 |
| Low Sweep100% chance to lower the target's Speed by 1. | Fighting | Physical | 65 | 100 | 20 |
| Phantom ForceDisappears turn 1. Hits turn 2. Breaks protection. | Ghost | Physical | 90 | 100 | 10 |
| PluckUser steals and eats the target's Berry. | Flying | Physical | 60 | 100 | 20 |
| PoltergeistFails if the target has no held item. | Ghost | Physical | 110 | 90 | 5 |
| Psycho CutHigh critical hit ratio. | Psychic | Physical | 70 | 100 | 20 |
| Seed BombNo additional effect. | Grass | Physical | 80 | 100 | 15 |
| Shadow ClawHigh critical hit ratio. | Ghost | Physical | 70 | 100 | 15 |
| Shadow SneakUsually goes first. | Ghost | Physical | 40 | 100 | 20 |
| Skitter Smack100% chance to lower target's Sp. Atk by 1. | Bug | Physical | 70 | 90 | 10 |
| Smack DownRemoves the target's Ground immunity. | Rock | Physical | 50 | 100 | 15 |
| Solar BladeCharges turn 1. Hits turn 2. No charge in sunlight. | Grass | Physical | 125 | 100 | 10 |
| Spirit ShacklePrevents the target from switching out. | Ghost | Physical | 90 | 100 | 10 |
| Steel Wing10% chance to raise the user's Defense by 1. | Steel | Physical | 70 | 90 | 20 |
| Sucker PunchUsually goes first. Fails if target is not attacking. | Dark | Physical | 70 | 100 | 5 |
| Trailblaze100% chance to raise the user's Speed by 1. | Grass | Physical | 50 | 100 | 20 |
| U-turnUser switches out after damaging the target. | Bug | Physical | 70 | 100 | 20 |
| Air CutterHigh critical hit ratio. Hits adjacent foes. | Flying | Special | 60 | 95 | 20 |
| Air Slash30% chance to make the target flinch. | Flying | Special | 75 | 95 | 15 |
| Energy Ball10% chance to lower the target's Sp. Def by 1. | Grass | Special | 90 | 100 | 10 |
| Frenzy PlantUser cannot move next turn. | Grass | Special | 150 | 90 | 5 |
| Giga DrainUser recovers 50% of the damage dealt. | Grass | Special | 75 | 100 | 10 |
| Grass KnotMore power the heavier the target. | Grass | Special | — | 100 | 20 |
| HexPower doubles if the target has a status ailment. | Ghost | Special | 65 | 100 | 10 |
| Hurricane30% chance to confuse target. Can't miss in rain. | Flying | Special | 110 | 70 | 10 |
| Hyper BeamUser cannot move next turn. | Normal | Special | 150 | 90 | 5 |
| Leaf StormLowers the user's Sp. Atk by 2. | Grass | Special | 130 | 90 | 5 |
| Night ShadeDoes damage equal to the user's level. | Ghost | Special | — | 100 | 15 |
| RoundPower doubles if others used Round this turn. | Normal | Special | 60 | 100 | 15 |
| Shadow Ball20% chance to lower the target's Sp. Def by 1. | Ghost | Special | 80 | 100 | 15 |
| SnoreUser must be asleep. 30% chance to flinch target. | Normal | Special | 50 | 100 | 15 |
| Solar BeamCharges turn 1. Hits turn 2. No charge in sunlight. | Grass | Special | 120 | 100 | 10 |
| Baton PassUser switches, passing stat changes and more. | Normal | Status | — | — | 20 |
| Confuse RayConfuses the target. | Ghost | Status | — | 100 | 10 |
| CurseCurses if Ghost, else -1 Spe, +1 Atk, +1 Def. | Ghost | Status | — | — | 10 |
| Defog-1 evasion; ends user and target hazards/terrain. | Flying | Status | — | — | 15 |
| Double TeamRaises the user's evasiveness by 1. | Normal | Status | — | — | 15 |
| EndureUser survives attacks this turn with at least 1 HP. | Normal | Status | — | — | 10 |
| Feather DanceLowers the target's Attack by 2. | Flying | Status | — | 100 | 15 |
| Grassy Terrain5 turns. Grounded: +Grass power, +1/16 max HP. | Grass | Status | — | — | 10 |
| HazeEliminates all stat changes. | Ice | Status | — | — | 20 |
| Helping HandOne adjacent ally's move power is 1.5× this turn. | Normal | Status | — | — | 20 |
| ImprisonNo foe can use any move known by the user. | Psychic | Status | — | — | 10 |
| Light ScreenFor 5 turns, special damage to allies is halved. | Psychic | Status | — | — | 20 |
| Nasty PlotRaises the user's Sp. Atk by 2. | Dark | Status | — | — | 20 |
| ProtectPrevents moves from affecting the user this turn. | Normal | Status | — | — | 5 |
| Rain DanceFor 5 turns, heavy rain powers Water moves. | Water | Status | — | — | 5 |
| RestUser sleeps 2 turns and restores HP and status. | Psychic | Status | — | — | 5 |
| RoostHeals 50% HP. Flying-type removed 'til turn ends. | Flying | Status | — | — | 5 |
| Sleep TalkUser must be asleep. Uses another known move. | Normal | Status | — | — | 10 |
| SpiteLowers the PP of the target's last move by 4. | Ghost | Status | — | 100 | 10 |
| SubstituteUser takes 1/4 its max HP to put in a substitute. | Normal | Status | — | — | 10 |
| Sunny DayFor 5 turns, intense sunlight powers Fire moves. | Fire | Status | — | — | 5 |
| Swords DanceRaises the user's Attack by 2. | Normal | Status | — | — | 20 |
| SynthesisHeals the user by a weather-dependent amount. | Grass | Status | — | — | 5 |
| TailwindFor 4 turns, allies' Speed is doubled. | Flying | Status | — | — | 15 |
Data: Pokémon Showdown (smogon/pokemon-showdown) · commit d601443 · Data & methodology