Stats
Min: 0 SP with a hindering nature. Max: 32 SP with a boosting nature. Level 50.
| Stat | Base | Base | Min | Max |
|---|---|---|---|---|
| HP | 95 | 170 | 202 | |
| Attack | 70 | 81 | 134 | |
| Defense | 73 | 83 | 137 | |
| Sp. Atk | 95 | 103 | 161 | |
| Sp. Def | 90 | 99 | 156 | |
| Speed | 60 | 72 | 123 | |
| Total | 483 | |||
Speed tier: #257 of 349 (max 123) · View speed tiers
| Stat | Base | Base | Min | Max |
|---|---|---|---|---|
| HP | 95 | 170 | 202 | |
| Attack | 80 | 90 | 145 | |
| Defense | 93 | 101 | 159 | |
| Sp. Atk | 135 | 139 | 205 | |
| Sp. Def | 110 | 117 | 178 | |
| Speed | 70 | 81 | 134 | |
| Total | 583 | |||
Legal moves (91)
Click a move to see which Pokémon learn it.
| Move | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|
| Body Slam30% chance to paralyze the target. | Normal | Physical | 85 | 100 | 15 |
| BounceBounces turn 1. Hits turn 2. 30% paralyze. | Flying | Physical | 85 | 85 | 5 |
| Brick BreakDestroys screens, unless the target is immune. | Fighting | Physical | 75 | 100 | 15 |
| DigDigs underground turn 1, strikes turn 2. | Ground | Physical | 80 | 100 | 10 |
| Double-EdgeHas 33% recoil. | Normal | Physical | 120 | 100 | 15 |
| Drain PunchUser recovers 50% of the damage dealt. | Fighting | Physical | 75 | 100 | 10 |
| Dual WingbeatHits 2 times in one turn. | Flying | Physical | 40 | 90 | 10 |
| EndeavorLowers the target's HP to the user's HP. | Normal | Physical | — | 100 | 5 |
| FacadePower doubles if user is burn/poison/paralyzed. | Normal | Physical | 70 | 100 | 20 |
| Fire Punch10% chance to burn the target. | Fire | Physical | 75 | 100 | 15 |
| FlingFlings the user's item at the target. Power varies. | Dark | Physical | — | 100 | 10 |
| Focus PunchFails if the user takes damage before it hits. | Fighting | Physical | 150 | 100 | 20 |
| Giga ImpactUser cannot move next turn. | Normal | Physical | 150 | 90 | 5 |
| Ice Punch10% chance to freeze the target. | Ice | Physical | 75 | 100 | 15 |
| Knock Off1.5× damage if foe holds an item. Removes item. | Dark | Physical | 65 | 100 | 20 |
| Meteor Mash20% chance to raise the user's Attack by 1. | Steel | Physical | 90 | 90 | 10 |
| Play Rough10% chance to lower the target's Attack by 1. | Fairy | Physical | 90 | 90 | 10 |
| ThiefIf the user has no item, it steals the target's. | Dark | Physical | 60 | 100 | 20 |
| Thunder Punch10% chance to paralyze the target. | Electric | Physical | 75 | 100 | 15 |
| Zen Headbutt20% chance to make the target flinch. | Psychic | Physical | 80 | 90 | 15 |
| Air Slash30% chance to make the target flinch. | Flying | Special | 75 | 95 | 15 |
| Alluring Voice100% confuse target that had a stat rise this turn. | Fairy | Special | 80 | 100 | 10 |
| Blizzard10% chance to freeze foe(s). Can't miss in Snow. | Ice | Special | 110 | 70 | 5 |
| Charge Beam70% chance to raise the user's Sp. Atk by 1. | Electric | Special | 50 | 90 | 10 |
| Chilling Water100% chance to lower the target's Attack by 1. | Water | Special | 50 | 100 | 20 |
| Dazzling GleamNo additional effect. Hits adjacent foes. | Fairy | Special | 80 | 100 | 10 |
| Draining KissUser recovers 75% of the damage dealt. | Fairy | Special | 50 | 100 | 10 |
| Fire Blast10% chance to burn the target. | Fire | Special | 110 | 85 | 5 |
| Flamethrower10% chance to burn the target. | Fire | Special | 90 | 100 | 15 |
| Focus Blast10% chance to lower the target's Sp. Def by 1. | Fighting | Special | 120 | 70 | 5 |
| Future SightHits two turns after being used. | Psychic | Special | 120 | 100 | 10 |
| Grass KnotMore power the heavier the target. | Grass | Special | — | 100 | 20 |
| Hyper BeamUser cannot move next turn. | Normal | Special | 150 | 90 | 5 |
| Hyper VoiceNo additional effect. Hits adjacent foes. | Normal | Special | 90 | 100 | 10 |
| Ice Beam10% chance to freeze the target. | Ice | Special | 90 | 100 | 10 |
| Icy Wind100% chance to lower the foe(s) Speed by 1. | Ice | Special | 55 | 95 | 15 |
| Meteor BeamRaises user's Sp. Atk by 1 on turn 1. Hits turn 2. | Rock | Special | 120 | 90 | 10 |
| Misty ExplosionUser faints. User on Misty Terrain: 1.5× power. | Fairy | Special | 100 | 100 | 5 |
| Moonblast30% chance to lower the target's Sp. Atk by 1. | Fairy | Special | 95 | 100 | 15 |
| Mystical Fire100% chance to lower the target's Sp. Atk by 1. | Fire | Special | 75 | 100 | 10 |
| Night ShadeDoes damage equal to the user's level. | Ghost | Special | — | 100 | 15 |
| Psychic10% chance to lower the target's Sp. Def by 1. | Psychic | Special | 90 | 100 | 10 |
| PsyshockDamages target based on Defense, not Sp. Def. | Psychic | Special | 80 | 100 | 10 |
| RoundPower doubles if others used Round this turn. | Normal | Special | 60 | 100 | 15 |
| Shadow Ball20% chance to lower the target's Sp. Def by 1. | Ghost | Special | 80 | 100 | 15 |
| SnoreUser must be asleep. 30% chance to flinch target. | Normal | Special | 50 | 100 | 15 |
| Solar BeamCharges turn 1. Hits turn 2. No charge in sunlight. | Grass | Special | 120 | 100 | 10 |
| Stored Power + 20 power for each of the user's stat boosts. | Psychic | Special | 20 | 100 | 10 |
| Thunder30% chance to paralyze. Can't miss in rain. | Electric | Special | 110 | 70 | 10 |
| Thunderbolt10% chance to paralyze the target. | Electric | Special | 90 | 100 | 15 |
| Tri Attack20% chance to paralyze or burn or freeze target. | Normal | Special | 80 | 100 | 10 |
| UproarLasts 3 turns. Active Pokemon cannot fall asleep. | Normal | Special | 90 | 100 | 10 |
| Water Pulse20% chance to confuse the target. | Water | Special | 60 | 100 | 20 |
| After YouThe target makes its move right after the user. | Normal | Status | — | — | 15 |
| AmnesiaRaises the user's Sp. Def by 2. | Psychic | Status | — | — | 20 |
| Baton PassUser switches, passing stat changes and more. | Normal | Status | — | — | 20 |
| Calm MindRaises the user's Sp. Atk and Sp. Def by 1. | Psychic | Status | — | — | 20 |
| CharmLowers the target's Attack by 2. | Fairy | Status | — | 100 | 20 |
| CopycatUses the last move used in the battle. | Normal | Status | — | — | 20 |
| Cosmic PowerRaises the user's Defense and Sp. Def by 1. | Psychic | Status | — | — | 20 |
| EncoreTarget repeats its last move for its next 3 turns. | Normal | Status | — | 100 | 5 |
| EndureUser survives attacks this turn with at least 1 HP. | Normal | Status | — | — | 10 |
| Fake TearsLowers the target's Sp. Def by 2. | Dark | Status | — | 100 | 20 |
| Follow MeThe foes' moves target the user on the turn used. | Normal | Status | — | — | 20 |
| Gravity5 turns: no Ground immunities, 1.67× accuracy. | Psychic | Status | — | — | 5 |
| Heal PulseHeals the target by 50% of its max HP. | Psychic | Status | — | — | 10 |
| Healing WishUser faints. Next hurt Pokemon is fully healed. | Psychic | Status | — | — | 10 |
| Helping HandOne adjacent ally's move power is 1.5× this turn. | Normal | Status | — | — | 20 |
| ImprisonNo foe can use any move known by the user. | Psychic | Status | — | — | 10 |
| Life DewHeals the user and its allies by 1/4 their max HP. | Water | Status | — | — | 10 |
| Light ScreenFor 5 turns, special damage to allies is halved. | Psychic | Status | — | — | 20 |
| Misty Terrain5 turns. Can't status,-Dragon power vs grounded. | Fairy | Status | — | — | 10 |
| MoonlightHeals the user by a weather-dependent amount. | Fairy | Status | — | — | 5 |
| ProtectPrevents moves from affecting the user this turn. | Normal | Status | — | — | 5 |
| Psych UpCopies the target's current stat stages. | Normal | Status | — | — | 10 |
| Rain DanceFor 5 turns, heavy rain powers Water moves. | Water | Status | — | — | 5 |
| ReflectFor 5 turns, physical damage to allies is halved. | Psychic | Status | — | — | 20 |
| RestUser sleeps 2 turns and restores HP and status. | Psychic | Status | — | — | 5 |
| SafeguardFor 5 turns, protects user's party from status. | Normal | Status | — | — | 20 |
| SingCauses the target to fall asleep. | Normal | Status | — | 55 | 15 |
| Skill SwapThe user and the target trade Abilities. | Psychic | Status | — | — | 10 |
| Sleep TalkUser must be asleep. Uses another known move. | Normal | Status | — | — | 10 |
| Stealth RockHurts foes on switch-in. Factors Rock weakness. | Rock | Status | — | — | 20 |
| SubstituteUser takes 1/4 its max HP to put in a substitute. | Normal | Status | — | — | 10 |
| Sunny DayFor 5 turns, intense sunlight powers Fire moves. | Fire | Status | — | — | 5 |
| Sweet KissCauses the target to become confused. | Fairy | Status | — | 75 | 10 |
| Thunder WaveParalyzes the target. | Electric | Status | — | 90 | 20 |
| TickleLowers the target's Attack and Defense by 1. | Normal | Status | — | 100 | 20 |
| TrickUser switches its held item with the target's. | Psychic | Status | — | 100 | 10 |
| WishNext turn, 50% of the user's max HP is restored. | Normal | Status | — | — | 5 |
| Wonder RoomFor 5 turns, all Defense and Sp. Def stats switch. | Psychic | Status | — | — | 10 |
Data: Pokémon Showdown (smogon/pokemon-showdown) · commit d601443 · Data & methodology