Stats
Min: 0 SP with a hindering nature. Max: 32 SP with a boosting nature. Level 50.
| Stat | Base | Base | Min | Max |
|---|---|---|---|---|
| HP | 75 | 150 | 182 | |
| Attack | 125 | 130 | 194 | |
| Defense | 80 | 90 | 145 | |
| Sp. Atk | 60 | 72 | 123 | |
| Sp. Def | 100 | 108 | 167 | |
| Speed | 85 | 94 | 150 | |
| Total | 525 | |||
Speed tier: #148 of 349 (max 150) · View speed tiers
Legal moves (55)
Click a move to see which Pokémon learn it.
| Move | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|
| Bitter BladeUser recovers 50% of the damage dealt. | Fire | Physical | 90 | 100 | 10 |
| Brick BreakDestroys screens, unless the target is immune. | Fighting | Physical | 75 | 100 | 15 |
| Close CombatLowers the user's Defense and Sp. Def by 1. | Fighting | Physical | 120 | 100 | 5 |
| Dragon ClawNo additional effect. | Dragon | Physical | 80 | 100 | 15 |
| FacadePower doubles if user is burn/poison/paralyzed. | Normal | Physical | 70 | 100 | 20 |
| Flame Charge100% chance to raise the user's Speed by 1. | Fire | Physical | 50 | 100 | 20 |
| Flare BlitzHas 33% recoil. 10% chance to burn. Thaws user. | Fire | Physical | 120 | 100 | 15 |
| FlingFlings the user's item at the target. Power varies. | Dark | Physical | — | 100 | 10 |
| Giga ImpactUser cannot move next turn. | Normal | Physical | 150 | 90 | 5 |
| Iron Head30% chance to make the target flinch. | Steel | Physical | 80 | 100 | 15 |
| Night SlashHigh critical hit ratio. | Dark | Physical | 70 | 100 | 20 |
| Phantom ForceDisappears turn 1. Hits turn 2. Breaks protection. | Ghost | Physical | 90 | 100 | 10 |
| Poison Jab30% chance to poison the target. | Poison | Physical | 80 | 100 | 20 |
| PoltergeistFails if the target has no held item. | Ghost | Physical | 110 | 90 | 5 |
| Psycho CutHigh critical hit ratio. | Psychic | Physical | 70 | 100 | 20 |
| Shadow ClawHigh critical hit ratio. | Ghost | Physical | 70 | 100 | 15 |
| Shadow SneakUsually goes first. | Ghost | Physical | 40 | 100 | 20 |
| Solar BladeCharges turn 1. Hits turn 2. No charge in sunlight. | Grass | Physical | 125 | 100 | 10 |
| Throat ChopFor 2 turns, the target cannot use sound moves. | Dark | Physical | 80 | 100 | 15 |
| X-ScissorNo additional effect. | Bug | Physical | 80 | 100 | 15 |
| Burn UpUser's Fire type becomes typeless; must be Fire. | Fire | Special | 130 | 100 | 5 |
| Clear SmogResets all of the target's stat stages to 0. | Poison | Special | 50 | — | 15 |
| Fire Blast10% chance to burn the target. | Fire | Special | 110 | 85 | 5 |
| Fire SpinTraps and damages the target for 4-5 turns. | Fire | Special | 35 | 85 | 15 |
| Flamethrower10% chance to burn the target. | Fire | Special | 90 | 100 | 15 |
| Heat Wave10% chance to burn the foe(s). | Fire | Special | 95 | 90 | 10 |
| HexPower doubles if the target has a status ailment. | Ghost | Special | 65 | 100 | 10 |
| Lava Plume30% chance to burn adjacent Pokemon. | Fire | Special | 80 | 100 | 15 |
| Night ShadeDoes damage equal to the user's level. | Ghost | Special | — | 100 | 15 |
| OverheatLowers the user's Sp. Atk by 2. | Fire | Special | 130 | 90 | 5 |
| Shadow Ball20% chance to lower the target's Sp. Def by 1. | Ghost | Special | 80 | 100 | 15 |
| Stored Power + 20 power for each of the user's stat boosts. | Psychic | Special | 20 | 100 | 10 |
| Vacuum WaveUsually goes first. | Fighting | Special | 40 | 100 | 20 |
| Ally SwitchUser and ally swap positions; using again can fail. | Psychic | Status | — | — | 15 |
| Bulk UpRaises the user's Attack and Defense by 1. | Fighting | Status | — | — | 20 |
| Confuse RayConfuses the target. | Ghost | Status | — | 100 | 10 |
| CurseCurses if Ghost, else -1 Spe, +1 Atk, +1 Def. | Ghost | Status | — | — | 10 |
| Destiny BondIf an opponent knocks out the user, it also faints. | Ghost | Status | — | — | 5 |
| DisableFor 4 turns, disables the target's last move used. | Normal | Status | — | 100 | 20 |
| EndureUser survives attacks this turn with at least 1 HP. | Normal | Status | — | — | 10 |
| Helping HandOne adjacent ally's move power is 1.5× this turn. | Normal | Status | — | — | 20 |
| Iron DefenseRaises the user's Defense by 2. | Steel | Status | — | — | 15 |
| Light ScreenFor 5 turns, special damage to allies is halved. | Psychic | Status | — | — | 20 |
| ProtectPrevents moves from affecting the user this turn. | Normal | Status | — | — | 5 |
| Psych UpCopies the target's current stat stages. | Normal | Status | — | — | 10 |
| Quick GuardProtects allies from priority attacks this turn. | Fighting | Status | — | — | 15 |
| ReflectFor 5 turns, physical damage to allies is halved. | Psychic | Status | — | — | 20 |
| RestUser sleeps 2 turns and restores HP and status. | Psychic | Status | — | — | 5 |
| Sleep TalkUser must be asleep. Uses another known move. | Normal | Status | — | — | 10 |
| SpiteLowers the PP of the target's last move by 4. | Ghost | Status | — | 100 | 10 |
| SubstituteUser takes 1/4 its max HP to put in a substitute. | Normal | Status | — | — | 10 |
| Sunny DayFor 5 turns, intense sunlight powers Fire moves. | Fire | Status | — | — | 5 |
| Swords DanceRaises the user's Attack by 2. | Normal | Status | — | — | 20 |
| TauntTarget can't use status moves its next 3 turns. | Dark | Status | — | 100 | 20 |
| Will-O-WispBurns the target. | Fire | Status | — | 85 | 15 |
Data: Pokémon Showdown (smogon/pokemon-showdown) · commit d601443 · Data & methodology