Stats
Min: 0 SP with a hindering nature. Max: 32 SP with a boosting nature. Level 50.
| Stat | Base | Base | Min | Max |
|---|---|---|---|---|
| HP | 70 | 145 | 177 | |
| Attack | 70 | 81 | 134 | |
| Defense | 70 | 81 | 134 | |
| Sp. Atk | 70 | 81 | 134 | |
| Sp. Def | 70 | 81 | 134 | |
| Speed | 70 | 81 | 134 | |
| Total | 420 | |||
Speed tier: #216 of 349 (max 134) · View speed tiers
Legal moves (37)
Click a move to see which Pokémon learn it.
| Move | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|
| AvalanchePower doubles if user is damaged by the target. | Ice | Physical | 60 | 100 | 10 |
| Body Slam30% chance to paralyze the target. | Normal | Physical | 85 | 100 | 15 |
| FacadePower doubles if user is burn/poison/paralyzed. | Normal | Physical | 70 | 100 | 20 |
| ThiefIf the user has no item, it steals the target's. | Dark | Physical | 60 | 100 | 20 |
| Blizzard10% chance to freeze foe(s). Can't miss in Snow. | Ice | Special | 110 | 70 | 5 |
| Chilling Water100% chance to lower the target's Attack by 1. | Water | Special | 50 | 100 | 20 |
| Energy Ball10% chance to lower the target's Sp. Def by 1. | Grass | Special | 90 | 100 | 10 |
| Fire Blast10% chance to burn the target. | Fire | Special | 110 | 85 | 5 |
| Flamethrower10% chance to burn the target. | Fire | Special | 90 | 100 | 15 |
| Future SightHits two turns after being used. | Psychic | Special | 120 | 100 | 10 |
| HexPower doubles if the target has a status ailment. | Ghost | Special | 65 | 100 | 10 |
| Hurricane30% chance to confuse target. Can't miss in rain. | Flying | Special | 110 | 70 | 10 |
| Hydro PumpNo additional effect. | Water | Special | 110 | 80 | 5 |
| Ice Beam10% chance to freeze the target. | Ice | Special | 90 | 100 | 10 |
| Icy Wind100% chance to lower the foe(s) Speed by 1. | Ice | Special | 55 | 95 | 15 |
| RoundPower doubles if others used Round this turn. | Normal | Special | 60 | 100 | 15 |
| Scald30% chance to burn the target. Thaws target. | Water | Special | 80 | 100 | 15 |
| Shadow Ball20% chance to lower the target's Sp. Def by 1. | Ghost | Special | 80 | 100 | 15 |
| SnoreUser must be asleep. 30% chance to flinch target. | Normal | Special | 50 | 100 | 15 |
| Solar BeamCharges turn 1. Hits turn 2. No charge in sunlight. | Grass | Special | 120 | 100 | 10 |
| Thunder30% chance to paralyze. Can't miss in rain. | Electric | Special | 110 | 70 | 10 |
| Thunderbolt10% chance to paralyze the target. | Electric | Special | 90 | 100 | 15 |
| Weather BallPower doubles and type varies in each weather. | Normal | Special | 50 | 100 | 10 |
| AmnesiaRaises the user's Sp. Def by 2. | Psychic | Status | — | — | 20 |
| AttractA target of the opposite gender gets infatuated. | Normal | Status | — | 100 | 15 |
| Cosmic PowerRaises the user's Defense and Sp. Def by 1. | Psychic | Status | — | — | 20 |
| EndureUser survives attacks this turn with at least 1 HP. | Normal | Status | — | — | 10 |
| Guard SwapSwaps Defense and Sp. Def changes with target. | Psychic | Status | — | — | 10 |
| ProtectPrevents moves from affecting the user this turn. | Normal | Status | — | — | 5 |
| Rain DanceFor 5 turns, heavy rain powers Water moves. | Water | Status | — | — | 5 |
| RestUser sleeps 2 turns and restores HP and status. | Psychic | Status | — | — | 5 |
| SandstormFor 5 turns, a sandstorm rages. Rock: 1.5× SpD. | Rock | Status | — | — | 5 |
| Sleep TalkUser must be asleep. Uses another known move. | Normal | Status | — | — | 10 |
| SnowscapeFor 5 turns, snow falls. Ice: 1.5× Def. | Ice | Status | — | — | 5 |
| SubstituteUser takes 1/4 its max HP to put in a substitute. | Normal | Status | — | — | 10 |
| Sunny DayFor 5 turns, intense sunlight powers Fire moves. | Fire | Status | — | — | 5 |
| Thunder WaveParalyzes the target. | Electric | Status | — | 90 | 20 |
Data: Pokémon Showdown (smogon/pokemon-showdown) · commit d601443 · Data & methodology