Skip to content
ChampForge
Azumarill

#184

Azumarill in Pokémon Champions

WaterFairyLegal in Regulation M-C

Not in any public team yet.

Stats

Min: 0 SP with a hindering nature. Max: 32 SP with a boosting nature. Level 50.

Stats
StatBaseMinMax
HP100175207
Attack5063112
Defense8090145
Sp. Atk6072123
Sp. Def8090145
Speed5063112
Total420

Speed tier: #285 of 349 (max 112) · View speed tiers

Legal moves (66)

Click a move to see which Pokémon learn it.

MoveTypeCategoryPowerAccuracyPP
Aqua JetUsually goes first.WaterPhysical4010020
Aqua TailNo additional effect.WaterPhysical909010
Body Slam30% chance to paralyze the target.NormalPhysical8510015
BounceBounces turn 1. Hits turn 2. 30% paralyze.FlyingPhysical85855
Brick BreakDestroys screens, unless the target is immune.FightingPhysical7510015
Brutal SwingNo additional effect. Hits adjacent Pokemon.DarkPhysical6010020
Bulldoze100% chance lower adjacent Pkmn Speed by 1.GroundPhysical6010020
DigDigs underground turn 1, strikes turn 2.GroundPhysical8010010
DiveDives underwater turn 1, strikes turn 2.WaterPhysical8010010
Double-EdgeHas 33% recoil.NormalPhysical12010015
FacadePower doubles if user is burn/poison/paralyzed.NormalPhysical7010020
FlingFlings the user's item at the target. Power varies.DarkPhysical—10010
Focus PunchFails if the user takes damage before it hits.FightingPhysical15010020
Giga ImpactUser cannot move next turn.NormalPhysical150905
Ice Punch10% chance to freeze the target.IcePhysical7510015
Ice SpinnerEnds the effects of terrain.IcePhysical8010015
Iron Tail30% chance to lower the target's Defense by 1.SteelPhysical1007515
Knock Off1.5× damage if foe holds an item. Removes item.DarkPhysical6510020
Liquidation20% chance to lower the target's Defense by 1.WaterPhysical8510010
Play Rough10% chance to lower the target's Attack by 1.FairyPhysical909010
SuperpowerLowers the user's Attack and Defense by 1.FightingPhysical1201005
Trailblaze100% chance to raise the user's Speed by 1.GrassPhysical5010020
Waterfall20% chance to make the target flinch.WaterPhysical8010015
Alluring Voice100% confuse target that had a stat rise this turn.FairySpecial8010010
Blizzard10% chance to freeze foe(s). Can't miss in Snow.IceSpecial110705
Chilling Water100% chance to lower the target's Attack by 1.WaterSpecial5010020
Draining KissUser recovers 75% of the damage dealt.FairySpecial5010010
Focus Blast10% chance to lower the target's Sp. Def by 1.FightingSpecial120705
Future SightHits two turns after being used.PsychicSpecial12010010
Grass KnotMore power the heavier the target.GrassSpecial—10020
Hydro PumpNo additional effect.WaterSpecial110805
Hyper BeamUser cannot move next turn.NormalSpecial150905
Hyper VoiceNo additional effect. Hits adjacent foes.NormalSpecial9010010
Ice Beam10% chance to freeze the target.IceSpecial9010010
Icy Wind100% chance to lower the foe(s) Speed by 1.IceSpecial559515
Misty ExplosionUser faints. User on Misty Terrain: 1.5× power.FairySpecial1001005
Mud Shot100% chance to lower the target's Speed by 1.GroundSpecial559515
Mud-Slap100% chance to lower the target's accuracy by 1.GroundSpecial2010010
Muddy Water30% chance to lower the foe(s) accuracy by 1.WaterSpecial908510
RoundPower doubles if others used Round this turn.NormalSpecial6010015
SnoreUser must be asleep. 30% chance to flinch target.NormalSpecial5010015
SurfHits adjacent Pokemon. Double damage on Dive.WaterSpecial9010015
UproarLasts 3 turns. Active Pokemon cannot fall asleep.NormalSpecial9010010
Water Pulse20% chance to confuse the target.WaterSpecial6010020
WhirlpoolTraps and damages the target for 4-5 turns.WaterSpecial358515
AmnesiaRaises the user's Sp. Def by 2.PsychicStatus——20
Aqua RingUser recovers 1/16 max HP per turn.WaterStatus——20
Belly DrumUser loses 50% max HP. Maximizes Attack.NormalStatus——10
CharmLowers the target's Attack by 2.FairyStatus—10020
CopycatUses the last move used in the battle.NormalStatus——20
EncoreTarget repeats its last move for its next 3 turns.NormalStatus—1005
EndureUser survives attacks this turn with at least 1 HP.NormalStatus——10
Fake TearsLowers the target's Sp. Def by 2.DarkStatus—10020
Helping HandOne adjacent ally's move power is 1.5× this turn.NormalStatus——20
Light ScreenFor 5 turns, special damage to allies is halved.PsychicStatus——20
Misty Terrain5 turns. Can't status,-Dragon power vs grounded.FairyStatus——10
Perish SongAll active Pokemon will faint in 3 turns.NormalStatus——5
ProtectPrevents moves from affecting the user this turn.NormalStatus——5
Rain DanceFor 5 turns, heavy rain powers Water moves.WaterStatus——5
RestUser sleeps 2 turns and restores HP and status.PsychicStatus——5
SingCauses the target to fall asleep.NormalStatus—5515
Sleep TalkUser must be asleep. Uses another known move.NormalStatus——10
SnowscapeFor 5 turns, snow falls. Ice: 1.5× Def.IceStatus——5
SoakChanges the target's type to Water.WaterStatus—10020
SubstituteUser takes 1/4 its max HP to put in a substitute.NormalStatus——10
TickleLowers the target's Attack and Defense by 1.NormalStatus—10020

Data: Pokémon Showdown (smogon/pokemon-showdown) · commit d601443 · Data & methodology