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ChampForge
Aegislash

#681

Aegislash in Pokémon Champions

SteelGhostLegal in Regulation M-C

Not in any public team yet.

Stats

Min: 0 SP with a hindering nature. Max: 32 SP with a boosting nature. Level 50.

Stats
StatBaseMinMax
HP60135167
Attack5063112
Defense140144211
Sp. Atk5063112
Sp. Def140144211
Speed6072123
Total500

Speed tier: #257 of 349 (max 123) · View speed tiers

Legal moves (46)

Click a move to see which Pokémon learn it.

MoveTypeCategoryPowerAccuracyPP
Aerial AceThis move does not check accuracy.FlyingPhysical60—20
Brick BreakDestroys screens, unless the target is immune.FightingPhysical7510015
Brutal SwingNo additional effect. Hits adjacent Pokemon.DarkPhysical6010020
Close CombatLowers the user's Defense and Sp. Def by 1.FightingPhysical1201005
Double HitHits 2 times in one turn.NormalPhysical359010
FacadePower doubles if user is burn/poison/paralyzed.NormalPhysical7010020
Giga ImpactUser cannot move next turn.NormalPhysical150905
Gyro BallMore power the slower the user than the target.SteelPhysical—1005
Head SmashHas 1/2 recoil.RockPhysical150805
Iron Head30% chance to make the target flinch.SteelPhysical8010015
Night SlashHigh critical hit ratio.DarkPhysical7010020
PoltergeistFails if the target has no held item.GhostPhysical110905
Psycho CutHigh critical hit ratio.PsychicPhysical7010020
ReversalMore power the less HP the user has left.FightingPhysical—10015
Rock Slide30% chance to make the foe(s) flinch.RockPhysical759010
Sacred SwordIgnores the target's stat stage changes.FightingPhysical9010015
Shadow ClawHigh critical hit ratio.GhostPhysical7010015
Shadow SneakUsually goes first.GhostPhysical4010020
SlashHigh critical hit ratio.NormalPhysical8010020
Solar BladeCharges turn 1. Hits turn 2. No charge in sunlight.GrassPhysical12510010
Zen Headbutt20% chance to make the target flinch.PsychicPhysical809015
Air Slash30% chance to make the target flinch.FlyingSpecial759515
Flash Cannon10% chance to lower the target's Sp. Def by 1.SteelSpecial8010010
Hyper BeamUser cannot move next turn.NormalSpecial150905
RoundPower doubles if others used Round this turn.NormalSpecial6010015
Shadow Ball20% chance to lower the target's Sp. Def by 1.GhostSpecial8010015
SnoreUser must be asleep. 30% chance to flinch target.NormalSpecial5010015
Steel BeamUser loses 50% max HP.SteelSpecial140955
AttractA target of the opposite gender gets infatuated.NormalStatus—10015
BlockPrevents the target from switching out.NormalStatus——5
Destiny BondIf an opponent knocks out the user, it also faints.GhostStatus——5
EndureUser survives attacks this turn with at least 1 HP.NormalStatus——10
Iron DefenseRaises the user's Defense by 2.SteelStatus——15
King's ShieldProtects from damaging attacks. Contact: -1 Atk.SteelStatus——5
Metal SoundLowers the target's Sp. Def by 2.SteelStatus—8520
Power TrickSwitches user's Attack and Defense stats.PsychicStatus——10
ProtectPrevents moves from affecting the user this turn.NormalStatus——5
Rain DanceFor 5 turns, heavy rain powers Water moves.WaterStatus——5
ReflectFor 5 turns, physical damage to allies is halved.PsychicStatus——20
RestUser sleeps 2 turns and restores HP and status.PsychicStatus——5
ScreechLowers the target's Defense by 2.NormalStatus—8520
Sleep TalkUser must be asleep. Uses another known move.NormalStatus——10
SubstituteUser takes 1/4 its max HP to put in a substitute.NormalStatus——10
Sunny DayFor 5 turns, intense sunlight powers Fire moves.FireStatus——5
Swords DanceRaises the user's Attack by 2.NormalStatus——20
Wide GuardProtects allies from multi-target moves this turn.RockStatus——10

Data: Pokémon Showdown (smogon/pokemon-showdown) · commit d601443 · Data & methodology