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Staraptor

#398

Staraptor in Pokémon Champions

NormalFlyingLegal in Regulation M-C

Not in any public team yet.

Stats

Min: 0 SP with a hindering nature. Max: 32 SP with a boosting nature. Level 50.

Stats
StatBaseMinMax
HP85160192
Attack120126189
Defense7081134
Sp. Atk5063112
Sp. Def6072123
Speed100108167
Total485

Speed tier: #86 of 349 (max 167) · View speed tiers

Staraptor-Mega

Staraptor-Mega

With Staraptite · Ability: Contrary

FightingFlying
Stats
StatBaseMinMax
HP85160192
Attack140144211
Defense100108167
Sp. Atk6072123
Sp. Def9099156
Speed110117178
Total585

Legal moves (43)

Click a move to see which Pokémon learn it.

MoveTypeCategoryPowerAccuracyPP
AcrobaticsPower doubles if the user has no held item.FlyingPhysical5510015
Aerial AceThis move does not check accuracy.FlyingPhysical60—20
Blaze KickHigh critical hit ratio. 10% chance to burn.FirePhysical859010
Brave BirdHas 33% recoil.FlyingPhysical12010015
Brick BreakDestroys screens, unless the target is immune.FightingPhysical7510015
Close CombatLowers the user's Defense and Sp. Def by 1.FightingPhysical1201005
Double-EdgeHas 33% recoil.NormalPhysical12010015
Dual WingbeatHits 2 times in one turn.FlyingPhysical409010
EndeavorLowers the target's HP to the user's HP.NormalPhysical—1005
FacadePower doubles if user is burn/poison/paralyzed.NormalPhysical7010020
FlyFlies up on first turn, then strikes the next turn.FlyingPhysical909515
Giga ImpactUser cannot move next turn.NormalPhysical150905
Quick AttackUsually goes first.NormalPhysical4010020
Sky AttackCharges, then hits turn 2. 30% flinch. High crit.FlyingPhysical140905
Steel Wing10% chance to raise the user's Defense by 1.SteelPhysical709020
ThiefIf the user has no item, it steals the target's.DarkPhysical6010020
U-turnUser switches out after damaging the target.BugPhysical7010020
Air CutterHigh critical hit ratio. Hits adjacent foes.FlyingSpecial609520
Air Slash30% chance to make the target flinch.FlyingSpecial759515
Final GambitDoes damage equal to the user's HP. User faints.FightingSpecial—1005
Focus Blast10% chance to lower the target's Sp. Def by 1.FightingSpecial120705
Heat Wave10% chance to burn the foe(s).FireSpecial959010
Hurricane30% chance to confuse target. Can't miss in rain.FlyingSpecial1107010
Hyper BeamUser cannot move next turn.NormalSpecial150905
RoundPower doubles if others used Round this turn.NormalSpecial6010015
SnoreUser must be asleep. 30% chance to flinch target.NormalSpecial5010015
UproarLasts 3 turns. Active Pokemon cannot fall asleep.NormalSpecial9010010
AgilityRaises the user's Speed by 2.PsychicStatus——20
Bulk UpRaises the user's Attack and Defense by 1.FightingStatus——20
Double TeamRaises the user's evasiveness by 1.NormalStatus——15
EndureUser survives attacks this turn with at least 1 HP.NormalStatus——10
Feather DanceLowers the target's Attack by 2.FlyingStatus—10015
Helping HandOne adjacent ally's move power is 1.5× this turn.NormalStatus——20
ProtectPrevents moves from affecting the user this turn.NormalStatus——5
Rain DanceFor 5 turns, heavy rain powers Water moves.WaterStatus——5
RestUser sleeps 2 turns and restores HP and status.PsychicStatus——5
RoostHeals 50% HP. Flying-type removed 'til turn ends.FlyingStatus——5
Sleep TalkUser must be asleep. Uses another known move.NormalStatus——10
SubstituteUser takes 1/4 its max HP to put in a substitute.NormalStatus——10
Sunny DayFor 5 turns, intense sunlight powers Fire moves.FireStatus——5
SwaggerRaises the target's Attack by 2 and confuses it.NormalStatus—8515
TailwindFor 4 turns, allies' Speed is doubled.FlyingStatus——15
WhirlwindForces the target to switch to a random ally.NormalStatus——20

Data: Pokémon Showdown (smogon/pokemon-showdown) · commit d601443 · Data & methodology