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Sharpedo

#319

Sharpedo in Pokémon Champions

WaterDarkLegal in Regulation M-C

Not in any public team yet.

Stats

Min: 0 SP with a hindering nature. Max: 32 SP with a boosting nature. Level 50.

Stats
StatBaseMinMax
HP70145177
Attack120126189
Defense4054101
Sp. Atk95103161
Sp. Def4054101
Speed95103161
Total460

Speed tier: #109 of 349 (max 161) · View speed tiers

Sharpedo-Mega

Sharpedo-Mega

With Sharpedonite · Ability: Strong Jaw

WaterDark
Stats
StatBaseMinMax
HP70145177
Attack140144211
Defense7081134
Sp. Atk110117178
Sp. Def6576128
Speed105112172
Total560

Legal moves (58)

Click a move to see which Pokémon learn it.

MoveTypeCategoryPowerAccuracyPP
Aqua JetUsually goes first.WaterPhysical4010020
AssurancePower doubles if target was damaged this turn.DarkPhysical6010010
AvalanchePower doubles if user is damaged by the target.IcePhysical6010010
Bite30% chance to make the target flinch.DarkPhysical6010020
BounceBounces turn 1. Hits turn 2. 30% paralyze.FlyingPhysical85855
Bulldoze100% chance lower adjacent Pkmn Speed by 1.GroundPhysical6010020
Close CombatLowers the user's Defense and Sp. Def by 1.FightingPhysical1201005
Crunch20% chance to lower the target's Defense by 1.DarkPhysical8010015
DiveDives underwater turn 1, strikes turn 2.WaterPhysical8010010
Double-EdgeHas 33% recoil.NormalPhysical12010015
EarthquakeHits adjacent Pokemon. Double damage on Dig.GroundPhysical10010010
FacadePower doubles if user is burn/poison/paralyzed.NormalPhysical7010020
Flip TurnUser switches out after damaging the target.WaterPhysical6010020
Giga ImpactUser cannot move next turn.NormalPhysical150905
Ice Fang10% chance to freeze. 10% chance to flinch.IcePhysical659515
Liquidation20% chance to lower the target's Defense by 1.WaterPhysical8510010
Night SlashHigh critical hit ratio.DarkPhysical7010020
PaybackPower doubles if the user moves after the target.DarkPhysical5010010
Poison Fang50% chance to badly poison the target.PoisonPhysical5010015
Poison Jab30% chance to poison the target.PoisonPhysical8010020
Psychic FangsDestroys screens, unless the target is immune.PsychicPhysical8510010
Rock Tomb100% chance to lower the target's Speed by 1.RockPhysical609515
Scale ShotHits 2-5 times. User: -1 Def, +1 Spe after last hit.DragonPhysical259020
SlashHigh critical hit ratio.NormalPhysical8010020
ThiefIf the user has no item, it steals the target's.DarkPhysical6010020
ThrashLasts 2-3 turns. Confuses the user afterwards.NormalPhysical12010010
Waterfall20% chance to make the target flinch.WaterPhysical8010015
Zen Headbutt20% chance to make the target flinch.PsychicPhysical809015
Ancient Power10% chance to raise all stats by 1 (not acc/eva).RockSpecial601005
Blizzard10% chance to freeze foe(s). Can't miss in Snow.IceSpecial110705
Chilling Water100% chance to lower the target's Attack by 1.WaterSpecial5010020
Dark Pulse20% chance to make the target flinch.DarkSpecial8010015
Hydro PumpNo additional effect.WaterSpecial110805
Hyper BeamUser cannot move next turn.NormalSpecial150905
Ice Beam10% chance to freeze the target.IceSpecial9010010
Icy Wind100% chance to lower the foe(s) Speed by 1.IceSpecial559515
RoundPower doubles if others used Round this turn.NormalSpecial6010015
Scald30% chance to burn the target. Thaws target.WaterSpecial8010015
Snarl100% chance to lower the foe(s) Sp. Atk by 1.DarkSpecial559515
SnoreUser must be asleep. 30% chance to flinch target.NormalSpecial5010015
SurfHits adjacent Pokemon. Double damage on Dive.WaterSpecial9010015
UproarLasts 3 turns. Active Pokemon cannot fall asleep.NormalSpecial9010010
Water Pulse20% chance to confuse the target.WaterSpecial6010020
WhirlpoolTraps and damages the target for 4-5 turns.WaterSpecial358515
AgilityRaises the user's Speed by 2.PsychicStatus——20
AttractA target of the opposite gender gets infatuated.NormalStatus—10015
Destiny BondIf an opponent knocks out the user, it also faints.GhostStatus——5
EndureUser survives attacks this turn with at least 1 HP.NormalStatus——10
Focus EnergyRaises the user's critical hit ratio by 2.NormalStatus——20
ProtectPrevents moves from affecting the user this turn.NormalStatus——5
Rain DanceFor 5 turns, heavy rain powers Water moves.WaterStatus——5
RestUser sleeps 2 turns and restores HP and status.PsychicStatus——5
Scary FaceLowers the target's Speed by 2.NormalStatus—10010
ScreechLowers the target's Defense by 2.NormalStatus—8520
Sleep TalkUser must be asleep. Uses another known move.NormalStatus——10
SubstituteUser takes 1/4 its max HP to put in a substitute.NormalStatus——10
SwaggerRaises the target's Attack by 2 and confuses it.NormalStatus—8515
TauntTarget can't use status moves its next 3 turns.DarkStatus—10020

Data: Pokémon Showdown (smogon/pokemon-showdown) · commit d601443 · Data & methodology