Stats
Min: 0 SP with a hindering nature. Max: 32 SP with a boosting nature. Level 50.
| Stat | Base | Base | Min | Max |
|---|---|---|---|---|
| HP | 75 | 150 | 182 | |
| Attack | 75 | 85 | 139 | |
| Defense | 95 | 103 | 161 | |
| Sp. Atk | 75 | 85 | 139 | |
| Sp. Def | 95 | 103 | 161 | |
| Speed | 113 | 119 | 181 | |
| Total | 528 | |||
Speed tier: #41 of 349 (max 181) · View speed tiers
Legal moves (53)
Click a move to see which Pokémon learn it.
| Move | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|
| Aerial AceThis move does not check accuracy. | Flying | Physical | 60 | — | 20 |
| Body Slam30% chance to paralyze the target. | Normal | Physical | 85 | 100 | 15 |
| Breaking Swipe100% chance to lower the foe(s) Attack by 1. | Dragon | Physical | 60 | 100 | 15 |
| Brutal SwingNo additional effect. Hits adjacent Pokemon. | Dark | Physical | 60 | 100 | 20 |
| Bullet SeedHits 2-5 times in one turn. | Grass | Physical | 25 | 100 | 20 |
| Double-EdgeHas 33% recoil. | Normal | Physical | 120 | 100 | 15 |
| Dragon TailForces the target to switch to a random ally. | Dragon | Physical | 60 | 90 | 10 |
| FacadePower doubles if user is burn/poison/paralyzed. | Normal | Physical | 70 | 100 | 20 |
| Giga ImpactUser cannot move next turn. | Normal | Physical | 150 | 90 | 5 |
| Grassy GlideUser on Grassy Terrain: +1 priority. | Grass | Physical | 55 | 100 | 20 |
| Iron Tail30% chance to lower the target's Defense by 1. | Steel | Physical | 100 | 75 | 15 |
| Knock Off1.5× damage if foe holds an item. Removes item. | Dark | Physical | 65 | 100 | 20 |
| Leaf BladeHigh critical hit ratio. | Grass | Physical | 90 | 100 | 15 |
| OutrageLasts 2-3 turns. Confuses the user afterwards. | Dragon | Physical | 120 | 100 | 10 |
| Petal BlizzardNo additional effect. Hits adjacent Pokemon. | Grass | Physical | 90 | 100 | 15 |
| Scale ShotHits 2-5 times. User: -1 Def, +1 Spe after last hit. | Dragon | Physical | 25 | 90 | 20 |
| Seed BombNo additional effect. | Grass | Physical | 80 | 100 | 15 |
| Trailblaze100% chance to raise the user's Speed by 1. | Grass | Physical | 50 | 100 | 20 |
| WrapTraps and damages the target for 4-5 turns. | Normal | Physical | 15 | 90 | 20 |
| Dragon PulseNo additional effect. | Dragon | Special | 85 | 100 | 10 |
| Energy Ball10% chance to lower the target's Sp. Def by 1. | Grass | Special | 90 | 100 | 10 |
| Frenzy PlantUser cannot move next turn. | Grass | Special | 150 | 90 | 5 |
| Giga DrainUser recovers 50% of the damage dealt. | Grass | Special | 75 | 100 | 10 |
| Grass KnotMore power the heavier the target. | Grass | Special | — | 100 | 20 |
| Hyper BeamUser cannot move next turn. | Normal | Special | 150 | 90 | 5 |
| Leaf StormLowers the user's Sp. Atk by 2. | Grass | Special | 130 | 90 | 5 |
| Mirror CoatIf hit by special attack, returns double damage. | Psychic | Special | — | 100 | 20 |
| RoundPower doubles if others used Round this turn. | Normal | Special | 60 | 100 | 15 |
| SnoreUser must be asleep. 30% chance to flinch target. | Normal | Special | 50 | 100 | 15 |
| Solar BeamCharges turn 1. Hits turn 2. No charge in sunlight. | Grass | Special | 120 | 100 | 10 |
| AttractA target of the opposite gender gets infatuated. | Normal | Status | — | 100 | 15 |
| Calm MindRaises the user's Sp. Atk and Sp. Def by 1. | Psychic | Status | — | — | 20 |
| CoilRaises user's Attack, Defense, accuracy by 1. | Poison | Status | — | — | 20 |
| EndureUser survives attacks this turn with at least 1 HP. | Normal | Status | — | — | 10 |
| Gastro AcidNullifies the target's Ability. | Poison | Status | — | 100 | 10 |
| GlareParalyzes the target. | Normal | Status | — | 100 | 20 |
| Grassy Terrain5 turns. Grounded: +Grass power, +1/16 max HP. | Grass | Status | — | — | 10 |
| GrowthRaises user's Attack and Sp. Atk by 1; 2 in Sun. | Grass | Status | — | — | 20 |
| Helping HandOne adjacent ally's move power is 1.5× this turn. | Normal | Status | — | — | 20 |
| Leech Seed1/8 of target's HP is restored to user every turn. | Grass | Status | — | 90 | 10 |
| Light ScreenFor 5 turns, special damage to allies is halved. | Psychic | Status | — | — | 20 |
| Mean LookPrevents the target from switching out. | Normal | Status | — | — | 5 |
| ProtectPrevents moves from affecting the user this turn. | Normal | Status | — | — | 5 |
| ReflectFor 5 turns, physical damage to allies is halved. | Psychic | Status | — | — | 20 |
| RestUser sleeps 2 turns and restores HP and status. | Psychic | Status | — | — | 5 |
| Scary FaceLowers the target's Speed by 2. | Normal | Status | — | 100 | 10 |
| Sleep TalkUser must be asleep. Uses another known move. | Normal | Status | — | — | 10 |
| SubstituteUser takes 1/4 its max HP to put in a substitute. | Normal | Status | — | — | 10 |
| Sunny DayFor 5 turns, intense sunlight powers Fire moves. | Fire | Status | — | — | 5 |
| Sweet ScentLowers the foe(s) evasiveness by 2. | Normal | Status | — | 100 | 20 |
| Swords DanceRaises the user's Attack by 2. | Normal | Status | — | — | 20 |
| SynthesisHeals the user by a weather-dependent amount. | Grass | Status | — | — | 5 |
| TauntTarget can't use status moves its next 3 turns. | Dark | Status | — | 100 | 20 |
Data: Pokémon Showdown (smogon/pokemon-showdown) · commit d601443 · Data & methodology