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ChampForge
Sableye

#302

Sableye in Pokémon Champions

DarkGhostLegal in Regulation M-C

Not in any public team yet.

Stats

Min: 0 SP with a hindering nature. Max: 32 SP with a boosting nature. Level 50.

Stats
StatBaseMinMax
HP50125157
Attack7585139
Defense7585139
Sp. Atk6576128
Sp. Def6576128
Speed5063112
Total380

Speed tier: #285 of 349 (max 112) · View speed tiers

Sableye-Mega

Sableye-Mega

With Sablenite · Ability: Magic Bounce

DarkGhost
Stats
StatBaseMinMax
HP50125157
Attack8594150
Defense125130194
Sp. Atk8594150
Sp. Def115121183
Speed203679
Total480

Legal moves (88)

Click a move to see which Pokémon learn it.

MoveTypeCategoryPowerAccuracyPP
Aerial AceThis move does not check accuracy.FlyingPhysical60—20
Body Slam30% chance to paralyze the target.NormalPhysical8510015
Brick BreakDestroys screens, unless the target is immune.FightingPhysical7510015
DigDigs underground turn 1, strikes turn 2.GroundPhysical8010010
Drain PunchUser recovers 50% of the damage dealt.FightingPhysical7510010
FacadePower doubles if user is burn/poison/paralyzed.NormalPhysical7010020
Fake OutHits first. First turn out only. 100% flinch chance.NormalPhysical4010010
FeintNullifies Detect, Protect, and Quick/Wide Guard.NormalPhysical3010010
Fire Punch10% chance to burn the target.FirePhysical7510015
FlingFlings the user's item at the target. Power varies.DarkPhysical—10010
Focus PunchFails if the user takes damage before it hits.FightingPhysical15010020
Foul PlayUses target's Attack stat in damage calculation.DarkPhysical9510015
Giga ImpactUser cannot move next turn.NormalPhysical150905
Gyro BallMore power the slower the user than the target.SteelPhysical—1005
Ice Punch10% chance to freeze the target.IcePhysical7510015
Knock Off1.5× damage if foe holds an item. Removes item.DarkPhysical6510020
Lash Out2× power if the user had a stat lowered this turn.DarkPhysical751005
Low KickMore power the heavier the target.FightingPhysical—10020
Low Sweep100% chance to lower the target's Speed by 1.FightingPhysical6510020
Mega KickNo additional effect.NormalPhysical120755
Metal BurstIf hit by an attack, returns 1.5× damage.SteelPhysical—10010
Night SlashHigh critical hit ratio.DarkPhysical7010020
PaybackPower doubles if the user moves after the target.DarkPhysical5010010
Phantom ForceDisappears turn 1. Hits turn 2. Breaks protection.GhostPhysical9010010
Poison Jab30% chance to poison the target.PoisonPhysical8010020
PoltergeistFails if the target has no held item.GhostPhysical110905
Rock Tomb100% chance to lower the target's Speed by 1.RockPhysical609515
Shadow ClawHigh critical hit ratio.GhostPhysical7010015
Shadow PunchThis move does not check accuracy.GhostPhysical60—20
Shadow SneakUsually goes first.GhostPhysical4010020
Skitter Smack100% chance to lower target's Sp. Atk by 1.BugPhysical709010
Sucker PunchUsually goes first. Fails if target is not attacking.DarkPhysical701005
ThiefIf the user has no item, it steals the target's.DarkPhysical6010020
Throat ChopFor 2 turns, the target cannot use sound moves.DarkPhysical8010015
Thunder Punch10% chance to paralyze the target.ElectricPhysical7510015
X-ScissorNo additional effect.BugPhysical8010015
Zen Headbutt20% chance to make the target flinch.PsychicPhysical809015
Dark Pulse20% chance to make the target flinch.DarkSpecial8010015
Dazzling GleamNo additional effect. Hits adjacent foes.FairySpecial8010010
Energy Ball10% chance to lower the target's Sp. Def by 1.GrassSpecial9010010
Giga DrainUser recovers 50% of the damage dealt.GrassSpecial7510010
HexPower doubles if the target has a status ailment.GhostSpecial6510010
Hyper BeamUser cannot move next turn.NormalSpecial150905
Icy Wind100% chance to lower the foe(s) Speed by 1.IceSpecial559515
Mud Shot100% chance to lower the target's Speed by 1.GroundSpecial559515
Mud-Slap100% chance to lower the target's accuracy by 1.GroundSpecial2010010
Night ShadeDoes damage equal to the user's level.GhostSpecial—10015
Power GemNo additional effect.RockSpecial8010020
Psychic10% chance to lower the target's Sp. Def by 1.PsychicSpecial9010010
RoundPower doubles if others used Round this turn.NormalSpecial6010015
Shadow Ball20% chance to lower the target's Sp. Def by 1.GhostSpecial8010015
Snarl100% chance to lower the foe(s) Sp. Atk by 1.DarkSpecial559515
SnoreUser must be asleep. 30% chance to flinch target.NormalSpecial5010015
Bulk UpRaises the user's Attack and Defense by 1.FightingStatus——20
Calm MindRaises the user's Sp. Atk and Sp. Def by 1.PsychicStatus——20
Confuse RayConfuses the target.GhostStatus—10010
DetectPrevents moves from affecting the user this turn.FightingStatus——5
DisableFor 4 turns, disables the target's last move used.NormalStatus—10020
EncoreTarget repeats its last move for its next 3 turns.NormalStatus—1005
EndureUser survives attacks this turn with at least 1 HP.NormalStatus——10
FlatterRaises the target's Sp. Atk by 1 and confuses it.DarkStatus—10015
Gravity5 turns: no Ground immunities, 1.67× accuracy.PsychicStatus——5
Helping HandOne adjacent ally's move power is 1.5× this turn.NormalStatus——20
ImprisonNo foe can use any move known by the user.PsychicStatus——10
Light ScreenFor 5 turns, special damage to allies is halved.PsychicStatus——20
Mean LookPrevents the target from switching out.NormalStatus——5
Nasty PlotRaises the user's Sp. Atk by 2.DarkStatus——20
Pain SplitShares HP of user and target equally.NormalStatus——20
ProtectPrevents moves from affecting the user this turn.NormalStatus——5
Psych UpCopies the target's current stat stages.NormalStatus——10
QuashForces the target to move last this turn.DarkStatus—10015
Rain DanceFor 5 turns, heavy rain powers Water moves.WaterStatus——5
RecoverHeals the user by 50% of its max HP.NormalStatus——5
ReflectFor 5 turns, physical damage to allies is halved.PsychicStatus——20
RestUser sleeps 2 turns and restores HP and status.PsychicStatus——5
SafeguardFor 5 turns, protects user's party from status.NormalStatus——20
Skill SwapThe user and the target trade Abilities.PsychicStatus——10
Sleep TalkUser must be asleep. Uses another known move.NormalStatus——10
SpiteLowers the PP of the target's last move by 4.GhostStatus—10010
SubstituteUser takes 1/4 its max HP to put in a substitute.NormalStatus——10
Sunny DayFor 5 turns, intense sunlight powers Fire moves.FireStatus——5
SwaggerRaises the target's Attack by 2 and confuses it.NormalStatus—8515
TauntTarget can't use status moves its next 3 turns.DarkStatus—10020
Thunder WaveParalyzes the target.ElectricStatus—9020
TormentTarget can't select the same move twice in a row.DarkStatus—10015
TrickUser switches its held item with the target's.PsychicStatus—10010
Will-O-WispBurns the target.FireStatus—8515
Wonder RoomFor 5 turns, all Defense and Sp. Def stats switch.PsychicStatus——10

Data: Pokémon Showdown (smogon/pokemon-showdown) · commit d601443 · Data & methodology