Stats
Min: 0 SP with a hindering nature. Max: 32 SP with a boosting nature. Level 50.
| Stat | Base | Base | Min | Max |
|---|---|---|---|---|
| HP | 83 | 158 | 190 | |
| Attack | 80 | 90 | 145 | |
| Defense | 75 | 85 | 139 | |
| Sp. Atk | 70 | 81 | 134 | |
| Sp. Def | 70 | 81 | 134 | |
| Speed | 101 | 108 | 168 | |
| Total | 479 | |||
Speed tier: #80 of 349 (max 168) · View speed tiers
| Stat | Base | Base | Min | Max |
|---|---|---|---|---|
| HP | 83 | 158 | 190 | |
| Attack | 80 | 90 | 145 | |
| Defense | 80 | 90 | 145 | |
| Sp. Atk | 135 | 139 | 205 | |
| Sp. Def | 80 | 90 | 145 | |
| Speed | 121 | 126 | 190 | |
| Total | 579 | |||
Legal moves (31)
Click a move to see which Pokémon learn it.
| Move | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|
| Aerial AceThis move does not check accuracy. | Flying | Physical | 60 | — | 20 |
| Brave BirdHas 33% recoil. | Flying | Physical | 120 | 100 | 15 |
| Dual WingbeatHits 2 times in one turn. | Flying | Physical | 40 | 90 | 10 |
| FacadePower doubles if user is burn/poison/paralyzed. | Normal | Physical | 70 | 100 | 20 |
| FlyFlies up on first turn, then strikes the next turn. | Flying | Physical | 90 | 95 | 15 |
| Giga ImpactUser cannot move next turn. | Normal | Physical | 150 | 90 | 5 |
| Quick AttackUsually goes first. | Normal | Physical | 40 | 100 | 20 |
| Sky AttackCharges, then hits turn 2. 30% flinch. High crit. | Flying | Physical | 140 | 90 | 5 |
| Steel Wing10% chance to raise the user's Defense by 1. | Steel | Physical | 70 | 90 | 20 |
| ThiefIf the user has no item, it steals the target's. | Dark | Physical | 60 | 100 | 20 |
| U-turnUser switches out after damaging the target. | Bug | Physical | 70 | 100 | 20 |
| Air Slash30% chance to make the target flinch. | Flying | Special | 75 | 95 | 15 |
| Heat Wave10% chance to burn the foe(s). | Fire | Special | 95 | 90 | 10 |
| Hurricane30% chance to confuse target. Can't miss in rain. | Flying | Special | 110 | 70 | 10 |
| Hyper BeamUser cannot move next turn. | Normal | Special | 150 | 90 | 5 |
| RoundPower doubles if others used Round this turn. | Normal | Special | 60 | 100 | 15 |
| SnoreUser must be asleep. 30% chance to flinch target. | Normal | Special | 50 | 100 | 15 |
| UproarLasts 3 turns. Active Pokemon cannot fall asleep. | Normal | Special | 90 | 100 | 10 |
| AgilityRaises the user's Speed by 2. | Psychic | Status | — | — | 20 |
| AttractA target of the opposite gender gets infatuated. | Normal | Status | — | 100 | 15 |
| EndureUser survives attacks this turn with at least 1 HP. | Normal | Status | — | — | 10 |
| Feather DanceLowers the target's Attack by 2. | Flying | Status | — | 100 | 15 |
| ProtectPrevents moves from affecting the user this turn. | Normal | Status | — | — | 5 |
| Rain DanceFor 5 turns, heavy rain powers Water moves. | Water | Status | — | — | 5 |
| RestUser sleeps 2 turns and restores HP and status. | Psychic | Status | — | — | 5 |
| RoostHeals 50% HP. Flying-type removed 'til turn ends. | Flying | Status | — | — | 5 |
| Sleep TalkUser must be asleep. Uses another known move. | Normal | Status | — | — | 10 |
| SubstituteUser takes 1/4 its max HP to put in a substitute. | Normal | Status | — | — | 10 |
| Sunny DayFor 5 turns, intense sunlight powers Fire moves. | Fire | Status | — | — | 5 |
| TailwindFor 4 turns, allies' Speed is doubled. | Flying | Status | — | — | 15 |
| WhirlwindForces the target to switch to a random ally. | Normal | Status | — | — | 20 |
Data: Pokémon Showdown (smogon/pokemon-showdown) · commit d601443 · Data & methodology