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Overqwil

#904

Overqwil in Pokémon Champions

DarkPoisonLegal in Regulation M-C

Not in any public team yet.

Stats

Min: 0 SP with a hindering nature. Max: 32 SP with a boosting nature. Level 50.

Stats
StatBaseMinMax
HP85160192
Attack115121183
Defense95103161
Sp. Atk6576128
Sp. Def6576128
Speed8594150
Total510

Speed tier: #148 of 349 (max 150) · View speed tiers

Legal moves (60)

Click a move to see which Pokémon learn it.

MoveTypeCategoryPowerAccuracyPP
Aqua JetUsually goes first.WaterPhysical4010020
Aqua TailNo additional effect.WaterPhysical909010
Barb Barrage50% psn. 2× power if target already poisoned.PoisonPhysical6010010
Bite30% chance to make the target flinch.DarkPhysical6010020
Crunch20% chance to lower the target's Defense by 1.DarkPhysical8010015
Double-EdgeHas 33% recoil.NormalPhysical12010015
FacadePower doubles if user is burn/poison/paralyzed.NormalPhysical7010020
Fell StingerRaises user's Attack by 3 if this KOes the target.BugPhysical5010020
FlailMore power the less HP the user has left.NormalPhysical—10015
Giga ImpactUser cannot move next turn.NormalPhysical150905
Gunk Shot30% chance to poison the target.PoisonPhysical120805
Gyro BallMore power the slower the user than the target.SteelPhysical—1005
Lash Out2× power if the user had a stat lowered this turn.DarkPhysical751005
Liquidation20% chance to lower the target's Defense by 1.WaterPhysical8510010
Pin MissileHits 2-5 times in one turn.BugPhysical259520
Poison Jab30% chance to poison the target.PoisonPhysical8010020
ReversalMore power the less HP the user has left.FightingPhysical—10015
Scale ShotHits 2-5 times. User: -1 Def, +1 Spe after last hit.DragonPhysical259020
Self-DestructHits adjacent Pokemon. The user faints.NormalPhysical2001005
Smart StrikeThis move does not check accuracy.SteelPhysical70—10
Throat ChopFor 2 turns, the target cannot use sound moves.DarkPhysical8010015
Waterfall20% chance to make the target flinch.WaterPhysical8010015
Acid Spray100% chance to lower the target's Sp. Def by 2.PoisonSpecial4010020
Blizzard10% chance to freeze foe(s). Can't miss in Snow.IceSpecial110705
Chilling Water100% chance to lower the target's Attack by 1.WaterSpecial5010020
Dark Pulse20% chance to make the target flinch.DarkSpecial8010015
HexPower doubles if the target has a status ailment.GhostSpecial6510010
Hydro PumpNo additional effect.WaterSpecial110805
Hyper BeamUser cannot move next turn.NormalSpecial150905
Ice Beam10% chance to freeze the target.IceSpecial9010010
Icy Wind100% chance to lower the foe(s) Speed by 1.IceSpecial559515
Mud Shot100% chance to lower the target's Speed by 1.GroundSpecial559515
Shadow Ball20% chance to lower the target's Sp. Def by 1.GhostSpecial8010015
Sludge Bomb30% chance to poison the target.PoisonSpecial9010010
Sludge Wave10% chance to poison adjacent Pokemon.PoisonSpecial9510010
Spit UpMore power with more uses of Stockpile.NormalSpecial—10010
SurfHits adjacent Pokemon. Double damage on Dive.WaterSpecial9010015
VenoshockPower doubles if the target is poisoned.PoisonSpecial6510010
Water Pulse20% chance to confuse the target.WaterSpecial6010020
AcupressureRaises a random stat of the user or an ally by 2.NormalStatus——20
AgilityRaises the user's Speed by 2.PsychicStatus——20
CurseCurses if Ghost, else -1 Spe, +1 Atk, +1 Def.GhostStatus——10
Destiny BondIf an opponent knocks out the user, it also faints.GhostStatus——5
EndureUser survives attacks this turn with at least 1 HP.NormalStatus——10
HazeEliminates all stat changes.IceStatus——20
MinimizeRaises the user's evasiveness by 2.NormalStatus——10
Pain SplitShares HP of user and target equally.NormalStatus——20
ProtectPrevents moves from affecting the user this turn.NormalStatus——5
Rain DanceFor 5 turns, heavy rain powers Water moves.WaterStatus——5
RestUser sleeps 2 turns and restores HP and status.PsychicStatus——5
Scary FaceLowers the target's Speed by 2.NormalStatus—10010
Sleep TalkUser must be asleep. Uses another known move.NormalStatus——10
SpikesHurts grounded foes on switch-in. Max 3 layers.GroundStatus——20
SpiteLowers the PP of the target's last move by 4.GhostStatus—10010
StockpileRaises user's Defense, Sp. Def by 1. Max 3 uses.NormalStatus——20
SubstituteUser takes 1/4 its max HP to put in a substitute.NormalStatus——10
Swords DanceRaises the user's Attack by 2.NormalStatus——20
TauntTarget can't use status moves its next 3 turns.DarkStatus—10020
ToxicBadly poisons the target. Poison types can't miss.PoisonStatus—9010
Toxic SpikesPoisons grounded foes on switch-in. Max 2 layers.PoisonStatus——20

Data: Pokémon Showdown (smogon/pokemon-showdown) · commit d601443 · Data & methodology