Stats
Min: 0 SP with a hindering nature. Max: 32 SP with a boosting nature. Level 50.
| Stat | Base | Base | Min | Max |
|---|---|---|---|---|
| HP | 95 | 170 | 202 | |
| Attack | 60 | 72 | 123 | |
| Defense | 79 | 89 | 144 | |
| Sp. Atk | 100 | 108 | 167 | |
| Sp. Def | 125 | 130 | 194 | |
| Speed | 81 | 90 | 146 | |
| Total | 540 | |||
Speed tier: #165 of 349 (max 146) · View speed tiers
Legal moves (61)
Click a move to see which Pokémon learn it.
| Move | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|
| Aqua TailNo additional effect. | Water | Physical | 90 | 90 | 10 |
| AvalanchePower doubles if user is damaged by the target. | Ice | Physical | 60 | 100 | 10 |
| Body Slam30% chance to paralyze the target. | Normal | Physical | 85 | 100 | 15 |
| Breaking Swipe100% chance to lower the foe(s) Attack by 1. | Dragon | Physical | 60 | 100 | 15 |
| Brutal SwingNo additional effect. Hits adjacent Pokemon. | Dark | Physical | 60 | 100 | 20 |
| Bulldoze100% chance lower adjacent Pkmn Speed by 1. | Ground | Physical | 60 | 100 | 20 |
| DiveDives underwater turn 1, strikes turn 2. | Water | Physical | 80 | 100 | 10 |
| Double-EdgeHas 33% recoil. | Normal | Physical | 120 | 100 | 15 |
| Dragon TailForces the target to switch to a random ally. | Dragon | Physical | 60 | 90 | 10 |
| FacadePower doubles if user is burn/poison/paralyzed. | Normal | Physical | 70 | 100 | 20 |
| FlailMore power the less HP the user has left. | Normal | Physical | — | 100 | 15 |
| Flip TurnUser switches out after damaging the target. | Water | Physical | 60 | 100 | 20 |
| Giga ImpactUser cannot move next turn. | Normal | Physical | 150 | 90 | 5 |
| Iron Head30% chance to make the target flinch. | Steel | Physical | 80 | 100 | 15 |
| Iron Tail30% chance to lower the target's Defense by 1. | Steel | Physical | 100 | 75 | 15 |
| Scale ShotHits 2-5 times. User: -1 Def, +1 Spe after last hit. | Dragon | Physical | 25 | 90 | 20 |
| Skitter Smack100% chance to lower target's Sp. Atk by 1. | Bug | Physical | 70 | 90 | 10 |
| Triple AxelHits 3 times. Each hit can miss, but power rises. | Ice | Physical | 20 | 90 | 10 |
| Waterfall20% chance to make the target flinch. | Water | Physical | 80 | 100 | 15 |
| WrapTraps and damages the target for 4-5 turns. | Normal | Physical | 15 | 90 | 20 |
| Alluring Voice100% confuse target that had a stat rise this turn. | Fairy | Special | 80 | 100 | 10 |
| Blizzard10% chance to freeze foe(s). Can't miss in Snow. | Ice | Special | 110 | 70 | 5 |
| Chilling Water100% chance to lower the target's Attack by 1. | Water | Special | 50 | 100 | 20 |
| Dragon PulseNo additional effect. | Dragon | Special | 85 | 100 | 10 |
| Draining KissUser recovers 75% of the damage dealt. | Fairy | Special | 50 | 100 | 10 |
| Hydro PumpNo additional effect. | Water | Special | 110 | 80 | 5 |
| Hyper BeamUser cannot move next turn. | Normal | Special | 150 | 90 | 5 |
| Ice Beam10% chance to freeze the target. | Ice | Special | 90 | 100 | 10 |
| Icy Wind100% chance to lower the foe(s) Speed by 1. | Ice | Special | 55 | 95 | 15 |
| Mirror CoatIf hit by special attack, returns double damage. | Psychic | Special | — | 100 | 20 |
| Mud Shot100% chance to lower the target's Speed by 1. | Ground | Special | 55 | 95 | 15 |
| Muddy Water30% chance to lower the foe(s) accuracy by 1. | Water | Special | 90 | 85 | 10 |
| RoundPower doubles if others used Round this turn. | Normal | Special | 60 | 100 | 15 |
| Scald30% chance to burn the target. Thaws target. | Water | Special | 80 | 100 | 15 |
| SnoreUser must be asleep. 30% chance to flinch target. | Normal | Special | 50 | 100 | 15 |
| SurfHits adjacent Pokemon. Double damage on Dive. | Water | Special | 90 | 100 | 15 |
| Water Pulse20% chance to confuse the target. | Water | Special | 60 | 100 | 20 |
| Weather BallPower doubles and type varies in each weather. | Normal | Special | 50 | 100 | 10 |
| WhirlpoolTraps and damages the target for 4-5 turns. | Water | Special | 35 | 85 | 15 |
| Aqua RingUser recovers 1/16 max HP per turn. | Water | Status | — | — | 20 |
| AttractA target of the opposite gender gets infatuated. | Normal | Status | — | 100 | 15 |
| CoilRaises user's Attack, Defense, accuracy by 1. | Poison | Status | — | — | 20 |
| Confuse RayConfuses the target. | Ghost | Status | — | 100 | 10 |
| Dragon CheerAlly: Crit ratio +1, or +2 if ally is Dragon type. | Dragon | Status | — | — | 15 |
| Dragon DanceRaises the user's Attack and Speed by 1. | Dragon | Status | — | — | 20 |
| EndureUser survives attacks this turn with at least 1 HP. | Normal | Status | — | — | 10 |
| HazeEliminates all stat changes. | Ice | Status | — | — | 20 |
| Helping HandOne adjacent ally's move power is 1.5× this turn. | Normal | Status | — | — | 20 |
| HypnosisCauses the target to fall asleep. | Psychic | Status | — | 60 | 20 |
| ImprisonNo foe can use any move known by the user. | Psychic | Status | — | — | 10 |
| Life DewHeals the user and its allies by 1/4 their max HP. | Water | Status | — | — | 10 |
| Light ScreenFor 5 turns, special damage to allies is halved. | Psychic | Status | — | — | 20 |
| ProtectPrevents moves from affecting the user this turn. | Normal | Status | — | — | 5 |
| Psych UpCopies the target's current stat stages. | Normal | Status | — | — | 10 |
| Rain DanceFor 5 turns, heavy rain powers Water moves. | Water | Status | — | — | 5 |
| RecoverHeals the user by 50% of its max HP. | Normal | Status | — | — | 5 |
| RestUser sleeps 2 turns and restores HP and status. | Psychic | Status | — | — | 5 |
| SafeguardFor 5 turns, protects user's party from status. | Normal | Status | — | — | 20 |
| Sleep TalkUser must be asleep. Uses another known move. | Normal | Status | — | — | 10 |
| SubstituteUser takes 1/4 its max HP to put in a substitute. | Normal | Status | — | — | 10 |
| TickleLowers the target's Attack and Defense by 1. | Normal | Status | — | 100 | 20 |
Data: Pokémon Showdown (smogon/pokemon-showdown) · commit d601443 · Data & methodology