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Kommo-o

#784

Kommo-o in Pokémon Champions

DragonFightingLegal in Regulation M-C

Not in any public team yet.

Stats

Min: 0 SP with a hindering nature. Max: 32 SP with a boosting nature. Level 50.

Stats
StatBaseMinMax
HP75150182
Attack110117178
Defense125130194
Sp. Atk100108167
Sp. Def105112172
Speed8594150
Total600

Speed tier: #148 of 349 (max 150) · View speed tiers

Legal moves (78)

Click a move to see which Pokémon learn it.

MoveTypeCategoryPowerAccuracyPP
Aerial AceThis move does not check accuracy.FlyingPhysical60—20
Body PressUses user's Def stat as Atk in damage calculation.FightingPhysical8010010
Body Slam30% chance to paralyze the target.NormalPhysical8510015
Breaking Swipe100% chance to lower the foe(s) Attack by 1.DragonPhysical6010015
Brick BreakDestroys screens, unless the target is immune.FightingPhysical7510015
Brutal SwingNo additional effect. Hits adjacent Pokemon.DarkPhysical6010020
Bulldoze100% chance lower adjacent Pkmn Speed by 1.GroundPhysical6010020
Close CombatLowers the user's Defense and Sp. Def by 1.FightingPhysical1201005
CounterIf hit by physical attack, returns double damage.FightingPhysical—10020
Double-EdgeHas 33% recoil.NormalPhysical12010015
Dragon ClawNo additional effect.DragonPhysical8010015
Dragon TailForces the target to switch to a random ally.DragonPhysical609010
Drain PunchUser recovers 50% of the damage dealt.FightingPhysical7510010
EarthquakeHits adjacent Pokemon. Double damage on Dig.GroundPhysical10010010
EndeavorLowers the target's HP to the user's HP.NormalPhysical—1005
FacadePower doubles if user is burn/poison/paralyzed.NormalPhysical7010020
Fire Punch10% chance to burn the target.FirePhysical7510015
FlingFlings the user's item at the target. Power varies.DarkPhysical—10010
Focus PunchFails if the user takes damage before it hits.FightingPhysical15010020
Giga ImpactUser cannot move next turn.NormalPhysical150905
Ice Punch10% chance to freeze the target.IcePhysical7510015
Iron Head30% chance to make the target flinch.SteelPhysical8010015
Iron Tail30% chance to lower the target's Defense by 1.SteelPhysical1007515
Low KickMore power the heavier the target.FightingPhysical—10020
Mega KickNo additional effect.NormalPhysical120755
OutrageLasts 2-3 turns. Confuses the user afterwards.DragonPhysical12010010
PaybackPower doubles if the user moves after the target.DarkPhysical5010010
Poison Jab30% chance to poison the target.PoisonPhysical8010020
ReversalMore power the less HP the user has left.FightingPhysical—10015
Rock Slide30% chance to make the foe(s) flinch.RockPhysical759010
Rock Tomb100% chance to lower the target's Speed by 1.RockPhysical609515
Scale ShotHits 2-5 times. User: -1 Def, +1 Spe after last hit.DragonPhysical259020
Shadow ClawHigh critical hit ratio.GhostPhysical7010015
Stomping TantrumPower doubles if the user's last move failed.GroundPhysical7510010
SuperpowerLowers the user's Attack and Defense by 1.FightingPhysical1201005
Throat ChopFor 2 turns, the target cannot use sound moves.DarkPhysical8010015
Thunder Punch10% chance to paralyze the target.ElectricPhysical7510015
Upper Hand100% flinch. Fails unless target using priority attack.FightingPhysical6510015
X-ScissorNo additional effect.BugPhysical8010015
Aura SphereThis move does not check accuracy.FightingSpecial80—20
BoomburstNo additional effect. Hits adjacent Pokemon.NormalSpecial14010010
Clanging ScalesLowers the user's Defense by 1.DragonSpecial1101005
Draco MeteorLowers the user's Sp. Atk by 2.DragonSpecial130905
Dragon PulseNo additional effect.DragonSpecial8510010
Flamethrower10% chance to burn the target.FireSpecial9010015
Flash Cannon10% chance to lower the target's Sp. Def by 1.SteelSpecial8010010
Focus Blast10% chance to lower the target's Sp. Def by 1.FightingSpecial120705
Hyper BeamUser cannot move next turn.NormalSpecial150905
Hyper VoiceNo additional effect. Hits adjacent foes.NormalSpecial9010010
RoundPower doubles if others used Round this turn.NormalSpecial6010015
SnoreUser must be asleep. 30% chance to flinch target.NormalSpecial5010015
UproarLasts 3 turns. Active Pokemon cannot fall asleep.NormalSpecial9010010
Vacuum WaveUsually goes first.FightingSpecial4010020
AttractA target of the opposite gender gets infatuated.NormalStatus—10015
Belly DrumUser loses 50% max HP. Maximizes Attack.NormalStatus——10
Bulk UpRaises the user's Attack and Defense by 1.FightingStatus——20
Clangorous SoulUser loses 33% of its max HP. +1 to all stats.DragonStatus——5
CoachingRaises an ally's Attack and Defense by 1.FightingStatus——10
Dragon CheerAlly: Crit ratio +1, or +2 if ally is Dragon type.DragonStatus——15
Dragon DanceRaises the user's Attack and Speed by 1.DragonStatus——20
EndureUser survives attacks this turn with at least 1 HP.NormalStatus——10
Helping HandOne adjacent ally's move power is 1.5× this turn.NormalStatus——20
Iron DefenseRaises the user's Defense by 2.SteelStatus——15
Metal SoundLowers the target's Sp. Def by 2.SteelStatus—8520
Noble RoarLowers the target's Attack and Sp. Atk by 1.NormalStatus—10020
ProtectPrevents moves from affecting the user this turn.NormalStatus——5
Rain DanceFor 5 turns, heavy rain powers Water moves.WaterStatus——5
RestUser sleeps 2 turns and restores HP and status.PsychicStatus——5
RoarForces the target to switch to a random ally.NormalStatus——20
SandstormFor 5 turns, a sandstorm rages. Rock: 1.5× SpD.RockStatus——5
Scary FaceLowers the target's Speed by 2.NormalStatus—10010
ScreechLowers the target's Defense by 2.NormalStatus—8520
Sleep TalkUser must be asleep. Uses another known move.NormalStatus——10
Stealth RockHurts foes on switch-in. Factors Rock weakness.RockStatus——20
SubstituteUser takes 1/4 its max HP to put in a substitute.NormalStatus——10
Sunny DayFor 5 turns, intense sunlight powers Fire moves.FireStatus——5
Swords DanceRaises the user's Attack by 2.NormalStatus——20
TauntTarget can't use status moves its next 3 turns.DarkStatus—10020

Data: Pokémon Showdown (smogon/pokemon-showdown) · commit d601443 · Data & methodology