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Infernape

#392

Infernape in Pokémon Champions

FireFightingLegal in Regulation M-C

Not in any public team yet.

Stats

Min: 0 SP with a hindering nature. Max: 32 SP with a boosting nature. Level 50.

Stats
StatBaseMinMax
HP76151183
Attack104111171
Defense7181135
Sp. Atk104111171
Sp. Def7181135
Speed108115176
Total534

Speed tier: #62 of 349 (max 176) · View speed tiers

Legal moves (88)

Click a move to see which Pokémon learn it.

MoveTypeCategoryPowerAccuracyPP
AcrobaticsPower doubles if the user has no held item.FlyingPhysical5510015
Aerial AceThis move does not check accuracy.FlyingPhysical60—20
Blaze KickHigh critical hit ratio. 10% chance to burn.FirePhysical859010
Body Slam30% chance to paralyze the target.NormalPhysical8510015
Brick BreakDestroys screens, unless the target is immune.FightingPhysical7510015
Bulldoze100% chance lower adjacent Pkmn Speed by 1.GroundPhysical6010020
Close CombatLowers the user's Defense and Sp. Def by 1.FightingPhysical1201005
CounterIf hit by physical attack, returns double damage.FightingPhysical—10020
DigDigs underground turn 1, strikes turn 2.GroundPhysical8010010
Double-EdgeHas 33% recoil.NormalPhysical12010015
Drain PunchUser recovers 50% of the damage dealt.FightingPhysical7510010
EarthquakeHits adjacent Pokemon. Double damage on Dig.GroundPhysical10010010
EndeavorLowers the target's HP to the user's HP.NormalPhysical—1005
FacadePower doubles if user is burn/poison/paralyzed.NormalPhysical7010020
Fake OutHits first. First turn out only. 100% flinch chance.NormalPhysical4010010
FeintNullifies Detect, Protect, and Quick/Wide Guard.NormalPhysical3010010
Fire Punch10% chance to burn the target.FirePhysical7510015
Flame Charge100% chance to raise the user's Speed by 1.FirePhysical5010020
Flare BlitzHas 33% recoil. 10% chance to burn. Thaws user.FirePhysical12010015
FlingFlings the user's item at the target. Power varies.DarkPhysical—10010
Focus PunchFails if the user takes damage before it hits.FightingPhysical15010020
Giga ImpactUser cannot move next turn.NormalPhysical150905
Gunk Shot30% chance to poison the target.PoisonPhysical120805
Iron Tail30% chance to lower the target's Defense by 1.SteelPhysical1007515
Knock Off1.5× damage if foe holds an item. Removes item.DarkPhysical6510020
Lash Out2× power if the user had a stat lowered this turn.DarkPhysical751005
Low KickMore power the heavier the target.FightingPhysical—10020
Low Sweep100% chance to lower the target's Speed by 1.FightingPhysical6510020
Mach PunchUsually goes first.FightingPhysical4010020
Poison Jab30% chance to poison the target.PoisonPhysical8010020
Raging FuryLasts 2-3 turns. Confuses the user afterwards.FirePhysical12010010
ReversalMore power the less HP the user has left.FightingPhysical—10015
Rock Slide30% chance to make the foe(s) flinch.RockPhysical759010
Rock Tomb100% chance to lower the target's Speed by 1.RockPhysical609515
Shadow ClawHigh critical hit ratio.GhostPhysical7010015
Smack DownRemoves the target's Ground immunity.RockPhysical5010015
Stone EdgeHigh critical hit ratio.RockPhysical100805
Temper FlarePower doubles if the user's last move failed.FirePhysical7510010
ThiefIf the user has no item, it steals the target's.DarkPhysical6010020
Throat ChopFor 2 turns, the target cannot use sound moves.DarkPhysical8010015
Thunder Punch10% chance to paralyze the target.ElectricPhysical7510015
U-turnUser switches out after damaging the target.BugPhysical7010020
Upper Hand100% flinch. Fails unless target using priority attack.FightingPhysical6510015
Zen Headbutt20% chance to make the target flinch.PsychicPhysical809015
Aura SphereThis move does not check accuracy.FightingSpecial80—20
Blast BurnUser cannot move next turn.FireSpecial150905
Burning Jealousy100% burns a target that had a stat rise this turn.FireSpecial701005
Fire Blast10% chance to burn the target.FireSpecial110855
Fire SpinTraps and damages the target for 4-5 turns.FireSpecial358515
Flamethrower10% chance to burn the target.FireSpecial9010015
Focus Blast10% chance to lower the target's Sp. Def by 1.FightingSpecial120705
Grass KnotMore power the heavier the target.GrassSpecial—10020
Heat Wave10% chance to burn the foe(s).FireSpecial959010
Hyper BeamUser cannot move next turn.NormalSpecial150905
Mud-Slap100% chance to lower the target's accuracy by 1.GroundSpecial2010010
OverheatLowers the user's Sp. Atk by 2.FireSpecial130905
RoundPower doubles if others used Round this turn.NormalSpecial6010015
Scorching Sands30% chance to burn the target. Thaws target.GroundSpecial7010010
SnoreUser must be asleep. 30% chance to flinch target.NormalSpecial5010015
Solar BeamCharges turn 1. Hits turn 2. No charge in sunlight.GrassSpecial12010010
UproarLasts 3 turns. Active Pokemon cannot fall asleep.NormalSpecial9010010
Vacuum WaveUsually goes first.FightingSpecial4010020
AgilityRaises the user's Speed by 2.PsychicStatus——20
AttractA target of the opposite gender gets infatuated.NormalStatus—10015
Bulk UpRaises the user's Attack and Defense by 1.FightingStatus——20
Calm MindRaises the user's Sp. Atk and Sp. Def by 1.PsychicStatus——20
CoachingRaises an ally's Attack and Defense by 1.FightingStatus——10
EncoreTarget repeats its last move for its next 3 turns.NormalStatus—1005
EndureUser survives attacks this turn with at least 1 HP.NormalStatus——10
Fake TearsLowers the target's Sp. Def by 2.DarkStatus—10020
Focus EnergyRaises the user's critical hit ratio by 2.NormalStatus——20
Helping HandOne adjacent ally's move power is 1.5× this turn.NormalStatus——20
Nasty PlotRaises the user's Sp. Atk by 2.DarkStatus——20
ProtectPrevents moves from affecting the user this turn.NormalStatus——5
Psych UpCopies the target's current stat stages.NormalStatus——10
RestUser sleeps 2 turns and restores HP and status.PsychicStatus——5
RoarForces the target to switch to a random ally.NormalStatus——20
Scary FaceLowers the target's Speed by 2.NormalStatus—10010
Slack OffHeals the user by 50% of its max HP.NormalStatus——5
Sleep TalkUser must be asleep. Uses another known move.NormalStatus——10
Stealth RockHurts foes on switch-in. Factors Rock weakness.RockStatus——20
SubstituteUser takes 1/4 its max HP to put in a substitute.NormalStatus——10
Sunny DayFor 5 turns, intense sunlight powers Fire moves.FireStatus——5
SwitcherooUser switches its held item with the target's.DarkStatus—10010
Swords DanceRaises the user's Attack by 2.NormalStatus——20
TauntTarget can't use status moves its next 3 turns.DarkStatus—10020
TormentTarget can't select the same move twice in a row.DarkStatus—10015
Will-O-WispBurns the target.FireStatus—8515

Data: Pokémon Showdown (smogon/pokemon-showdown) · commit d601443 · Data & methodology