Stats
Min: 0 SP with a hindering nature. Max: 32 SP with a boosting nature. Level 50.
| Stat | Base | Base | Min | Max |
|---|---|---|---|---|
| HP | 83 | 158 | 190 | |
| Attack | 55 | 67 | 117 | |
| Defense | 90 | 99 | 156 | |
| Sp. Atk | 130 | 135 | 200 | |
| Sp. Def | 81 | 90 | 146 | |
| Speed | 86 | 95 | 151 | |
| Total | 525 | |||
Speed tier: #142 of 349 (max 151) · View speed tiers
| Stat | Base | Base | Min | Max |
|---|---|---|---|---|
| HP | 83 | 158 | 190 | |
| Attack | 90 | 99 | 156 | |
| Defense | 105 | 112 | 172 | |
| Sp. Atk | 150 | 153 | 222 | |
| Sp. Def | 96 | 104 | 162 | |
| Speed | 101 | 108 | 168 | |
| Total | 625 | |||
Legal moves (46)
Click a move to see which Pokémon learn it.
| Move | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|
| ExplosionHits adjacent Pokemon. The user faints. | Normal | Physical | 250 | 100 | 5 |
| FacadePower doubles if user is burn/poison/paralyzed. | Normal | Physical | 70 | 100 | 20 |
| Giga ImpactUser cannot move next turn. | Normal | Physical | 150 | 90 | 5 |
| Gunk Shot30% chance to poison the target. | Poison | Physical | 120 | 80 | 5 |
| Mortal SpinPoisons foes, frees user from hazards/bind/leech. | Poison | Physical | 30 | 100 | 15 |
| Rock BlastHits 2-5 times in one turn. | Rock | Physical | 25 | 90 | 10 |
| Rock Slide30% chance to make the foe(s) flinch. | Rock | Physical | 75 | 90 | 10 |
| Rock Tomb100% chance to lower the target's Speed by 1. | Rock | Physical | 60 | 95 | 15 |
| Sand TombTraps and damages the target for 4-5 turns. | Ground | Physical | 35 | 85 | 15 |
| Self-DestructHits adjacent Pokemon. The user faints. | Normal | Physical | 200 | 100 | 5 |
| Smack DownRemoves the target's Ground immunity. | Rock | Physical | 50 | 100 | 15 |
| Stone EdgeHigh critical hit ratio. | Rock | Physical | 100 | 80 | 5 |
| Acid Spray100% chance to lower the target's Sp. Def by 2. | Poison | Special | 40 | 100 | 20 |
| Ancient Power10% chance to raise all stats by 1 (not acc/eva). | Rock | Special | 60 | 100 | 5 |
| Dazzling GleamNo additional effect. Hits adjacent foes. | Fairy | Special | 80 | 100 | 10 |
| Earth Power10% chance to lower the target's Sp. Def by 1. | Ground | Special | 90 | 100 | 10 |
| Energy Ball10% chance to lower the target's Sp. Def by 1. | Grass | Special | 90 | 100 | 10 |
| Flash Cannon10% chance to lower the target's Sp. Def by 1. | Steel | Special | 80 | 100 | 10 |
| Hyper BeamUser cannot move next turn. | Normal | Special | 150 | 90 | 5 |
| Meteor BeamRaises user's Sp. Atk by 1 on turn 1. Hits turn 2. | Rock | Special | 120 | 90 | 10 |
| Mud Shot100% chance to lower the target's Speed by 1. | Ground | Special | 55 | 95 | 15 |
| Power GemNo additional effect. | Rock | Special | 80 | 100 | 20 |
| Sludge Bomb30% chance to poison the target. | Poison | Special | 90 | 100 | 10 |
| Sludge Wave10% chance to poison adjacent Pokemon. | Poison | Special | 95 | 100 | 10 |
| Solar BeamCharges turn 1. Hits turn 2. No charge in sunlight. | Grass | Special | 120 | 100 | 10 |
| VenoshockPower doubles if the target is poisoned. | Poison | Special | 65 | 100 | 10 |
| Acid ArmorRaises the user's Defense by 2. | Poison | Status | — | — | 20 |
| Confuse RayConfuses the target. | Ghost | Status | — | 100 | 10 |
| EndureUser survives attacks this turn with at least 1 HP. | Normal | Status | — | — | 10 |
| Iron DefenseRaises the user's Defense by 2. | Steel | Status | — | — | 15 |
| Light ScreenFor 5 turns, special damage to allies is halved. | Psychic | Status | — | — | 20 |
| MementoLowers target's Attack, Sp. Atk by 2. User faints. | Dark | Status | — | 100 | 10 |
| ProtectPrevents moves from affecting the user this turn. | Normal | Status | — | — | 5 |
| Rain DanceFor 5 turns, heavy rain powers Water moves. | Water | Status | — | — | 5 |
| ReflectFor 5 turns, physical damage to allies is halved. | Psychic | Status | — | — | 20 |
| RestUser sleeps 2 turns and restores HP and status. | Psychic | Status | — | — | 5 |
| Rock PolishRaises the user's Speed by 2. | Rock | Status | — | — | 20 |
| SandstormFor 5 turns, a sandstorm rages. Rock: 1.5× SpD. | Rock | Status | — | — | 5 |
| Sleep TalkUser must be asleep. Uses another known move. | Normal | Status | — | — | 10 |
| SpikesHurts grounded foes on switch-in. Max 3 layers. | Ground | Status | — | — | 20 |
| Spiky ShieldProtects from moves. Contact: loses 1/8 max HP. | Grass | Status | — | — | 5 |
| Stealth RockHurts foes on switch-in. Factors Rock weakness. | Rock | Status | — | — | 20 |
| SubstituteUser takes 1/4 its max HP to put in a substitute. | Normal | Status | — | — | 10 |
| Sunny DayFor 5 turns, intense sunlight powers Fire moves. | Fire | Status | — | — | 5 |
| ToxicBadly poisons the target. Poison types can't miss. | Poison | Status | — | 90 | 10 |
| Toxic SpikesPoisons grounded foes on switch-in. Max 2 layers. | Poison | Status | — | — | 20 |
Data: Pokémon Showdown (smogon/pokemon-showdown) · commit d601443 · Data & methodology