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ChampForge
Glalie

#362

Glalie in Pokémon Champions

IceLegal in Regulation M-C

Not in any public team yet.

Stats

Min: 0 SP with a hindering nature. Max: 32 SP with a boosting nature. Level 50.

Stats
StatBaseMinMax
HP80155187
Attack8090145
Defense8090145
Sp. Atk8090145
Sp. Def8090145
Speed8090145
Total480

Speed tier: #168 of 349 (max 145) · View speed tiers

Glalie-Mega

Glalie-Mega

With Glalitite · Ability: Refrigerate

Ice
Stats
StatBaseMinMax
HP80155187
Attack120126189
Defense8090145
Sp. Atk120126189
Sp. Def8090145
Speed100108167
Total580

Legal moves (54)

Click a move to see which Pokémon learn it.

MoveTypeCategoryPowerAccuracyPP
AvalanchePower doubles if user is damaged by the target.IcePhysical6010010
Bite30% chance to make the target flinch.DarkPhysical6010020
Body Slam30% chance to paralyze the target.NormalPhysical8510015
Bulldoze100% chance lower adjacent Pkmn Speed by 1.GroundPhysical6010020
Crunch20% chance to lower the target's Defense by 1.DarkPhysical8010015
EarthquakeHits adjacent Pokemon. Double damage on Dig.GroundPhysical10010010
ExplosionHits adjacent Pokemon. The user faints.NormalPhysical2501005
FacadePower doubles if user is burn/poison/paralyzed.NormalPhysical7010020
Foul PlayUses target's Attack stat in damage calculation.DarkPhysical9510015
Giga ImpactUser cannot move next turn.NormalPhysical150905
Gyro BallMore power the slower the user than the target.SteelPhysical—1005
Ice Fang10% chance to freeze. 10% chance to flinch.IcePhysical659515
Ice ShardUsually goes first.IcePhysical4010020
Ice SpinnerEnds the effects of terrain.IcePhysical8010015
Icicle Crash30% chance to make the target flinch.IcePhysical859010
Icicle SpearHits 2-5 times in one turn.IcePhysical2510020
Iron Head30% chance to make the target flinch.SteelPhysical8010015
PaybackPower doubles if the user moves after the target.DarkPhysical5010010
Self-DestructHits adjacent Pokemon. The user faints.NormalPhysical2001005
Steel RollerFails if there is no terrain active. Ends the terrain.SteelPhysical1301005
Trailblaze100% chance to raise the user's Speed by 1.GrassPhysical5010020
Blizzard10% chance to freeze foe(s). Can't miss in Snow.IceSpecial110705
Chilling Water100% chance to lower the target's Attack by 1.WaterSpecial5010020
Dark Pulse20% chance to make the target flinch.DarkSpecial8010015
Freeze-Dry10% chance to freeze. Super effective on Water.IceSpecial7010020
Frost BreathAlways results in a critical hit.IceSpecial609010
HexPower doubles if the target has a status ailment.GhostSpecial6510010
Hyper BeamUser cannot move next turn.NormalSpecial150905
Ice Beam10% chance to freeze the target.IceSpecial9010010
Icy Wind100% chance to lower the foe(s) Speed by 1.IceSpecial559515
RoundPower doubles if others used Round this turn.NormalSpecial6010015
Shadow Ball20% chance to lower the target's Sp. Def by 1.GhostSpecial8010015
Sheer ColdOHKOs non-Ice targets. Fails if user's lower level.IceSpecial—305
SnoreUser must be asleep. 30% chance to flinch target.NormalSpecial5010015
Water Pulse20% chance to confuse the target.WaterSpecial6010020
Weather BallPower doubles and type varies in each weather.NormalSpecial5010010
BlockPrevents the target from switching out.NormalStatus——5
DisableFor 4 turns, disables the target's last move used.NormalStatus—10020
Double TeamRaises the user's evasiveness by 1.NormalStatus——15
EndureUser survives attacks this turn with at least 1 HP.NormalStatus——10
Fake TearsLowers the target's Sp. Def by 2.DarkStatus—10020
Helping HandOne adjacent ally's move power is 1.5× this turn.NormalStatus——20
Light ScreenFor 5 turns, special damage to allies is halved.PsychicStatus——20
ProtectPrevents moves from affecting the user this turn.NormalStatus——5
Rain DanceFor 5 turns, heavy rain powers Water moves.WaterStatus——5
RestUser sleeps 2 turns and restores HP and status.PsychicStatus——5
Scary FaceLowers the target's Speed by 2.NormalStatus—10010
Sleep TalkUser must be asleep. Uses another known move.NormalStatus——10
SnowscapeFor 5 turns, snow falls. Ice: 1.5× Def.IceStatus——5
SpikesHurts grounded foes on switch-in. Max 3 layers.GroundStatus——20
SpiteLowers the PP of the target's last move by 4.GhostStatus—10010
SubstituteUser takes 1/4 its max HP to put in a substitute.NormalStatus——10
SwitcherooUser switches its held item with the target's.DarkStatus—10010
TauntTarget can't use status moves its next 3 turns.DarkStatus—10020

Data: Pokémon Showdown (smogon/pokemon-showdown) · commit d601443 · Data & methodology