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Falinks

#870

Falinks in Pokémon Champions

FightingLegal in Regulation M-C

Not in any public team yet.

Stats

Min: 0 SP with a hindering nature. Max: 32 SP with a boosting nature. Level 50.

Stats
StatBaseMinMax
HP65140172
Attack100108167
Defense100108167
Sp. Atk7081134
Sp. Def6072123
Speed7585139
Total470

Speed tier: #195 of 349 (max 139) · View speed tiers

Falinks-Mega

Falinks-Mega

With Falinksite · Ability: Defiant

Fighting
Stats
StatBaseMinMax
HP65140172
Attack135139205
Defense135139205
Sp. Atk7081134
Sp. Def6576128
Speed100108167
Total570

Legal moves (51)

Click a move to see which Pokémon learn it.

MoveTypeCategoryPowerAccuracyPP
AssurancePower doubles if target was damaged this turn.DarkPhysical6010010
Beat UpAll healthy allies aid in damaging the target.DarkPhysical—10010
Body PressUses user's Def stat as Atk in damage calculation.FightingPhysical8010010
Body Slam30% chance to paralyze the target.NormalPhysical8510015
Brick BreakDestroys screens, unless the target is immune.FightingPhysical7510015
Close CombatLowers the user's Defense and Sp. Def by 1.FightingPhysical1201005
CounterIf hit by physical attack, returns double damage.FightingPhysical—10020
Double HitHits 2 times in one turn.NormalPhysical359010
EndeavorLowers the target's HP to the user's HP.NormalPhysical—1005
FacadePower doubles if user is burn/poison/paralyzed.NormalPhysical7010020
First ImpressionNearly always goes first. First turn out only.BugPhysical10010010
Giga ImpactUser cannot move next turn.NormalPhysical150905
High HorsepowerNo additional effect.GroundPhysical959510
Iron Head30% chance to make the target flinch.SteelPhysical8010015
Knock Off1.5× damage if foe holds an item. Removes item.DarkPhysical6510020
Lunge100% chance to lower the target's Attack by 1.BugPhysical8010015
MegahornNo additional effect.BugPhysical1208510
PaybackPower doubles if the user moves after the target.DarkPhysical5010010
Poison Jab30% chance to poison the target.PoisonPhysical8010020
ReversalMore power the less HP the user has left.FightingPhysical—10015
Rock Slide30% chance to make the foe(s) flinch.RockPhysical759010
Rock Tomb100% chance to lower the target's Speed by 1.RockPhysical609515
Seed BombNo additional effect.GrassPhysical8010015
Smart StrikeThis move does not check accuracy.SteelPhysical70—10
SuperpowerLowers the user's Attack and Defense by 1.FightingPhysical1201005
Throat ChopFor 2 turns, the target cannot use sound moves.DarkPhysical8010015
Trailblaze100% chance to raise the user's Speed by 1.GrassPhysical5010020
Upper Hand100% flinch. Fails unless target using priority attack.FightingPhysical6510015
Zen Headbutt20% chance to make the target flinch.PsychicPhysical809015
Focus Blast10% chance to lower the target's Sp. Def by 1.FightingSpecial120705
Hyper BeamUser cannot move next turn.NormalSpecial150905
RoundPower doubles if others used Round this turn.NormalSpecial6010015
SnoreUser must be asleep. 30% chance to flinch target.NormalSpecial5010015
UproarLasts 3 turns. Active Pokemon cannot fall asleep.NormalSpecial9010010
AgilityRaises the user's Speed by 2.PsychicStatus——20
Bulk UpRaises the user's Attack and Defense by 1.FightingStatus——20
CoachingRaises an ally's Attack and Defense by 1.FightingStatus——10
EndureUser survives attacks this turn with at least 1 HP.NormalStatus——10
Focus EnergyRaises the user's critical hit ratio by 2.NormalStatus——20
Helping HandOne adjacent ally's move power is 1.5× this turn.NormalStatus——20
Iron DefenseRaises the user's Defense by 2.SteelStatus——15
No RetreatRaises all stats by 1 (not acc/eva). Traps user.FightingStatus——5
ProtectPrevents moves from affecting the user this turn.NormalStatus——5
Psych UpCopies the target's current stat stages.NormalStatus——10
Rain DanceFor 5 turns, heavy rain powers Water moves.WaterStatus——5
RestUser sleeps 2 turns and restores HP and status.PsychicStatus——5
ScreechLowers the target's Defense by 2.NormalStatus—8520
Sleep TalkUser must be asleep. Uses another known move.NormalStatus——10
SubstituteUser takes 1/4 its max HP to put in a substitute.NormalStatus——10
Sunny DayFor 5 turns, intense sunlight powers Fire moves.FireStatus——5
Swords DanceRaises the user's Attack by 2.NormalStatus——20

Data: Pokémon Showdown (smogon/pokemon-showdown) · commit d601443 · Data & methodology