Stats
Min: 0 SP with a hindering nature. Max: 32 SP with a boosting nature. Level 50.
| Stat | Base | Base | Min | Max |
|---|---|---|---|---|
| HP | 78 | 153 | 185 | |
| Attack | 84 | 93 | 149 | |
| Defense | 78 | 88 | 143 | |
| Sp. Atk | 109 | 116 | 177 | |
| Sp. Def | 85 | 94 | 150 | |
| Speed | 100 | 108 | 167 | |
| Total | 534 | |||
Speed tier: #86 of 349 (max 167) · View speed tiers
| Stat | Base | Base | Min | Max |
|---|---|---|---|---|
| HP | 78 | 153 | 185 | |
| Attack | 130 | 135 | 200 | |
| Defense | 111 | 117 | 179 | |
| Sp. Atk | 130 | 135 | 200 | |
| Sp. Def | 85 | 94 | 150 | |
| Speed | 100 | 108 | 167 | |
| Total | 634 | |||
| Stat | Base | Base | Min | Max |
|---|---|---|---|---|
| HP | 78 | 153 | 185 | |
| Attack | 104 | 111 | 171 | |
| Defense | 78 | 88 | 143 | |
| Sp. Atk | 159 | 161 | 232 | |
| Sp. Def | 115 | 121 | 183 | |
| Speed | 100 | 108 | 167 | |
| Total | 634 | |||
Legal moves (73)
Click a move to see which Pokémon learn it.
| Move | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|
| AcrobaticsPower doubles if the user has no held item. | Flying | Physical | 55 | 100 | 15 |
| Aerial AceThis move does not check accuracy. | Flying | Physical | 60 | — | 20 |
| Beat UpAll healthy allies aid in damaging the target. | Dark | Physical | — | 100 | 10 |
| Bite30% chance to make the target flinch. | Dark | Physical | 60 | 100 | 20 |
| Body Slam30% chance to paralyze the target. | Normal | Physical | 85 | 100 | 15 |
| Breaking Swipe100% chance to lower the foe(s) Attack by 1. | Dragon | Physical | 60 | 100 | 15 |
| Brick BreakDestroys screens, unless the target is immune. | Fighting | Physical | 75 | 100 | 15 |
| Brutal SwingNo additional effect. Hits adjacent Pokemon. | Dark | Physical | 60 | 100 | 20 |
| Bulldoze100% chance lower adjacent Pkmn Speed by 1. | Ground | Physical | 60 | 100 | 20 |
| CounterIf hit by physical attack, returns double damage. | Fighting | Physical | — | 100 | 20 |
| Crunch20% chance to lower the target's Defense by 1. | Dark | Physical | 80 | 100 | 15 |
| DigDigs underground turn 1, strikes turn 2. | Ground | Physical | 80 | 100 | 10 |
| Double-EdgeHas 33% recoil. | Normal | Physical | 120 | 100 | 15 |
| Dragon ClawNo additional effect. | Dragon | Physical | 80 | 100 | 15 |
| Dragon Rush20% chance to make the target flinch. | Dragon | Physical | 100 | 75 | 10 |
| Dragon TailForces the target to switch to a random ally. | Dragon | Physical | 60 | 90 | 10 |
| EarthquakeHits adjacent Pokemon. Double damage on Dig. | Ground | Physical | 100 | 100 | 10 |
| FacadePower doubles if user is burn/poison/paralyzed. | Normal | Physical | 70 | 100 | 20 |
| Fire Fang10% chance to burn. 10% chance to flinch. | Fire | Physical | 65 | 95 | 15 |
| Fire Punch10% chance to burn the target. | Fire | Physical | 75 | 100 | 15 |
| Flame Charge100% chance to raise the user's Speed by 1. | Fire | Physical | 50 | 100 | 20 |
| Flare BlitzHas 33% recoil. 10% chance to burn. Thaws user. | Fire | Physical | 120 | 100 | 15 |
| FlingFlings the user's item at the target. Power varies. | Dark | Physical | — | 100 | 10 |
| FlyFlies up on first turn, then strikes the next turn. | Flying | Physical | 90 | 95 | 15 |
| Focus PunchFails if the user takes damage before it hits. | Fighting | Physical | 150 | 100 | 20 |
| Giga ImpactUser cannot move next turn. | Normal | Physical | 150 | 90 | 5 |
| Heat CrashMore power the heavier the user than the target. | Fire | Physical | — | 100 | 10 |
| Iron Tail30% chance to lower the target's Defense by 1. | Steel | Physical | 100 | 75 | 15 |
| Mega KickNo additional effect. | Normal | Physical | 120 | 75 | 5 |
| OutrageLasts 2-3 turns. Confuses the user afterwards. | Dragon | Physical | 120 | 100 | 10 |
| Rock Slide30% chance to make the foe(s) flinch. | Rock | Physical | 75 | 90 | 10 |
| Rock Tomb100% chance to lower the target's Speed by 1. | Rock | Physical | 60 | 95 | 15 |
| Scale ShotHits 2-5 times. User: -1 Def, +1 Spe after last hit. | Dragon | Physical | 25 | 90 | 20 |
| Shadow ClawHigh critical hit ratio. | Ghost | Physical | 70 | 100 | 15 |
| SlashHigh critical hit ratio. | Normal | Physical | 80 | 100 | 20 |
| Steel Wing10% chance to raise the user's Defense by 1. | Steel | Physical | 70 | 90 | 20 |
| Temper FlarePower doubles if the user's last move failed. | Fire | Physical | 75 | 100 | 10 |
| Thunder Punch10% chance to paralyze the target. | Electric | Physical | 75 | 100 | 15 |
| Air CutterHigh critical hit ratio. Hits adjacent foes. | Flying | Special | 60 | 95 | 20 |
| Air Slash30% chance to make the target flinch. | Flying | Special | 75 | 95 | 15 |
| Ancient Power10% chance to raise all stats by 1 (not acc/eva). | Rock | Special | 60 | 100 | 5 |
| Blast BurnUser cannot move next turn. | Fire | Special | 150 | 90 | 5 |
| Dragon PulseNo additional effect. | Dragon | Special | 85 | 100 | 10 |
| Fire Blast10% chance to burn the target. | Fire | Special | 110 | 85 | 5 |
| Fire SpinTraps and damages the target for 4-5 turns. | Fire | Special | 35 | 85 | 15 |
| Flamethrower10% chance to burn the target. | Fire | Special | 90 | 100 | 15 |
| Focus Blast10% chance to lower the target's Sp. Def by 1. | Fighting | Special | 120 | 70 | 5 |
| Heat Wave10% chance to burn the foe(s). | Fire | Special | 95 | 90 | 10 |
| Hurricane30% chance to confuse target. Can't miss in rain. | Flying | Special | 110 | 70 | 10 |
| Hyper BeamUser cannot move next turn. | Normal | Special | 150 | 90 | 5 |
| Inferno100% chance to burn the target. | Fire | Special | 100 | 50 | 5 |
| OverheatLowers the user's Sp. Atk by 2. | Fire | Special | 130 | 90 | 5 |
| RoundPower doubles if others used Round this turn. | Normal | Special | 60 | 100 | 15 |
| Scorching Sands30% chance to burn the target. Thaws target. | Ground | Special | 70 | 100 | 10 |
| SnoreUser must be asleep. 30% chance to flinch target. | Normal | Special | 50 | 100 | 15 |
| Solar BeamCharges turn 1. Hits turn 2. No charge in sunlight. | Grass | Special | 120 | 100 | 10 |
| Weather BallPower doubles and type varies in each weather. | Normal | Special | 50 | 100 | 10 |
| Belly DrumUser loses 50% max HP. Maximizes Attack. | Normal | Status | — | — | 10 |
| Dragon CheerAlly: Crit ratio +1, or +2 if ally is Dragon type. | Dragon | Status | — | — | 15 |
| Dragon DanceRaises the user's Attack and Speed by 1. | Dragon | Status | — | — | 20 |
| EndureUser survives attacks this turn with at least 1 HP. | Normal | Status | — | — | 10 |
| Helping HandOne adjacent ally's move power is 1.5× this turn. | Normal | Status | — | — | 20 |
| ProtectPrevents moves from affecting the user this turn. | Normal | Status | — | — | 5 |
| RestUser sleeps 2 turns and restores HP and status. | Psychic | Status | — | — | 5 |
| RoarForces the target to switch to a random ally. | Normal | Status | — | — | 20 |
| RoostHeals 50% HP. Flying-type removed 'til turn ends. | Flying | Status | — | — | 5 |
| SandstormFor 5 turns, a sandstorm rages. Rock: 1.5× SpD. | Rock | Status | — | — | 5 |
| Scary FaceLowers the target's Speed by 2. | Normal | Status | — | 100 | 10 |
| Sleep TalkUser must be asleep. Uses another known move. | Normal | Status | — | — | 10 |
| SubstituteUser takes 1/4 its max HP to put in a substitute. | Normal | Status | — | — | 10 |
| Sunny DayFor 5 turns, intense sunlight powers Fire moves. | Fire | Status | — | — | 5 |
| Swords DanceRaises the user's Attack by 2. | Normal | Status | — | — | 20 |
| Will-O-WispBurns the target. | Fire | Status | — | 85 | 15 |
Data: Pokémon Showdown (smogon/pokemon-showdown) · commit d601443 · Data & methodology