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Camerupt

#323

Camerupt in Pokémon Champions

FireGroundLegal in Regulation M-C

Not in any public team yet.

Stats

Min: 0 SP with a hindering nature. Max: 32 SP with a boosting nature. Level 50.

Stats
StatBaseMinMax
HP70145177
Attack100108167
Defense7081134
Sp. Atk105112172
Sp. Def7585139
Speed4054101
Total460

Speed tier: #311 of 349 (max 101) · View speed tiers

Camerupt-Mega

Camerupt-Mega

With Cameruptite · Ability: Sheer Force

FireGround
Stats
StatBaseMinMax
HP70145177
Attack120126189
Defense100108167
Sp. Atk145148216
Sp. Def105112172
Speed203679
Total560

Legal moves (67)

Click a move to see which Pokémon learn it.

MoveTypeCategoryPowerAccuracyPP
Body PressUses user's Def stat as Atk in damage calculation.FightingPhysical8010010
Body Slam30% chance to paralyze the target.NormalPhysical8510015
Bulldoze100% chance lower adjacent Pkmn Speed by 1.GroundPhysical6010020
DigDigs underground turn 1, strikes turn 2.GroundPhysical8010010
Double-EdgeHas 33% recoil.NormalPhysical12010015
EarthquakeHits adjacent Pokemon. Double damage on Dig.GroundPhysical10010010
EndeavorLowers the target's HP to the user's HP.NormalPhysical—1005
FacadePower doubles if user is burn/poison/paralyzed.NormalPhysical7010020
FissureOHKOs the target. Fails if user is a lower level.GroundPhysical—305
Flame Charge100% chance to raise the user's Speed by 1.FirePhysical5010020
Flare BlitzHas 33% recoil. 10% chance to burn. Thaws user.FirePhysical12010015
Giga ImpactUser cannot move next turn.NormalPhysical150905
Heat CrashMore power the heavier the user than the target.FirePhysical—10010
Heavy SlamMore power the heavier the user than the target.SteelPhysical—10010
High HorsepowerNo additional effect.GroundPhysical959510
Iron Head30% chance to make the target flinch.SteelPhysical8010015
Lash Out2× power if the user had a stat lowered this turn.DarkPhysical751005
Rock Slide30% chance to make the foe(s) flinch.RockPhysical759010
Rock Tomb100% chance to lower the target's Speed by 1.RockPhysical609515
Self-DestructHits adjacent Pokemon. The user faints.NormalPhysical2001005
Smack DownRemoves the target's Ground immunity.RockPhysical5010015
Stomping TantrumPower doubles if the user's last move failed.GroundPhysical7510010
Stone EdgeHigh critical hit ratio.RockPhysical100805
Temper FlarePower doubles if the user's last move failed.FirePhysical7510010
Trailblaze100% chance to raise the user's Speed by 1.GrassPhysical5010020
Zen Headbutt20% chance to make the target flinch.PsychicPhysical809015
Ancient Power10% chance to raise all stats by 1 (not acc/eva).RockSpecial601005
Burning Jealousy100% burns a target that had a stat rise this turn.FireSpecial701005
Earth Power10% chance to lower the target's Sp. Def by 1.GroundSpecial9010010
EruptionLess power as user's HP decreases. Hits foe(s).FireSpecial1501005
Fire Blast10% chance to burn the target.FireSpecial110855
Fire SpinTraps and damages the target for 4-5 turns.FireSpecial358515
Flamethrower10% chance to burn the target.FireSpecial9010015
Flash Cannon10% chance to lower the target's Sp. Def by 1.SteelSpecial8010010
Heat Wave10% chance to burn the foe(s).FireSpecial959010
Hyper BeamUser cannot move next turn.NormalSpecial150905
Lava Plume30% chance to burn adjacent Pokemon.FireSpecial8010015
Mud Shot100% chance to lower the target's Speed by 1.GroundSpecial559515
Mud-Slap100% chance to lower the target's accuracy by 1.GroundSpecial2010010
OverheatLowers the user's Sp. Atk by 2.FireSpecial130905
RoundPower doubles if others used Round this turn.NormalSpecial6010015
Scorching Sands30% chance to burn the target. Thaws target.GroundSpecial7010010
SnoreUser must be asleep. 30% chance to flinch target.NormalSpecial5010015
Solar BeamCharges turn 1. Hits turn 2. No charge in sunlight.GrassSpecial12010010
Spit UpMore power with more uses of Stockpile.NormalSpecial—10010
AmnesiaRaises the user's Sp. Def by 2.PsychicStatus——20
CharmLowers the target's Attack by 2.FairyStatus—10020
CurseCurses if Ghost, else -1 Spe, +1 Atk, +1 Def.GhostStatus——10
EndureUser survives attacks this turn with at least 1 HP.NormalStatus——10
Focus EnergyRaises the user's critical hit ratio by 2.NormalStatus——20
GrowthRaises user's Attack and Sp. Atk by 1; 2 in Sun.GrassStatus——20
Helping HandOne adjacent ally's move power is 1.5× this turn.NormalStatus——20
HowlRaises the user's and ally's Attack by 1.NormalStatus——20
ProtectPrevents moves from affecting the user this turn.NormalStatus——5
Rain DanceFor 5 turns, heavy rain powers Water moves.WaterStatus——5
RestUser sleeps 2 turns and restores HP and status.PsychicStatus——5
RoarForces the target to switch to a random ally.NormalStatus——20
SandstormFor 5 turns, a sandstorm rages. Rock: 1.5× SpD.RockStatus——5
Scary FaceLowers the target's Speed by 2.NormalStatus—10010
Sleep TalkUser must be asleep. Uses another known move.NormalStatus——10
Stealth RockHurts foes on switch-in. Factors Rock weakness.RockStatus——20
StockpileRaises user's Defense, Sp. Def by 1. Max 3 uses.NormalStatus——20
SubstituteUser takes 1/4 its max HP to put in a substitute.NormalStatus——10
Sunny DayFor 5 turns, intense sunlight powers Fire moves.FireStatus——5
SwallowHeals the user based on uses of Stockpile.NormalStatus——10
Will-O-WispBurns the target.FireStatus—8515
YawnPuts the target to sleep after 1 turn.NormalStatus——10

Data: Pokémon Showdown (smogon/pokemon-showdown) · commit d601443 · Data & methodology