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Aggron

#306

Aggron in Pokémon Champions

SteelRockLegal in Regulation M-C

Not in any public team yet.

Stats

Min: 0 SP with a hindering nature. Max: 32 SP with a boosting nature. Level 50.

Stats
StatBaseMinMax
HP70145177
Attack110117178
Defense180180255
Sp. Atk6072123
Sp. Def6072123
Speed5063112
Total530

Speed tier: #285 of 349 (max 112) · View speed tiers

Aggron-Mega

Aggron-Mega

With Aggronite · Ability: Filter

Steel
Stats
StatBaseMinMax
HP70145177
Attack140144211
Defense230225310
Sp. Atk6072123
Sp. Def8090145
Speed5063112
Total630

Legal moves (83)

Click a move to see which Pokémon learn it.

MoveTypeCategoryPowerAccuracyPP
AvalanchePower doubles if user is damaged by the target.IcePhysical6010010
Body PressUses user's Def stat as Atk in damage calculation.FightingPhysical8010010
Body Slam30% chance to paralyze the target.NormalPhysical8510015
Brick BreakDestroys screens, unless the target is immune.FightingPhysical7510015
Brutal SwingNo additional effect. Hits adjacent Pokemon.DarkPhysical6010020
Bulldoze100% chance lower adjacent Pkmn Speed by 1.GroundPhysical6010020
Crunch20% chance to lower the target's Defense by 1.DarkPhysical8010015
DigDigs underground turn 1, strikes turn 2.GroundPhysical8010010
Double-EdgeHas 33% recoil.NormalPhysical12010015
Dragon ClawNo additional effect.DragonPhysical8010015
Dragon Rush20% chance to make the target flinch.DragonPhysical1007510
EarthquakeHits adjacent Pokemon. Double damage on Dig.GroundPhysical10010010
EndeavorLowers the target's HP to the user's HP.NormalPhysical—1005
FacadePower doubles if user is burn/poison/paralyzed.NormalPhysical7010020
Fire Punch10% chance to burn the target.FirePhysical7510015
FlingFlings the user's item at the target. Power varies.DarkPhysical—10010
Giga ImpactUser cannot move next turn.NormalPhysical150905
Head SmashHas 1/2 recoil.RockPhysical150805
Heavy SlamMore power the heavier the user than the target.SteelPhysical—10010
High HorsepowerNo additional effect.GroundPhysical959510
Ice Punch10% chance to freeze the target.IcePhysical7510015
Iron Head30% chance to make the target flinch.SteelPhysical8010015
Iron Tail30% chance to lower the target's Defense by 1.SteelPhysical1007515
Low KickMore power the heavier the target.FightingPhysical—10020
Mega KickNo additional effect.NormalPhysical120755
Metal BurstIf hit by an attack, returns 1.5× damage.SteelPhysical—10010
OutrageLasts 2-3 turns. Confuses the user afterwards.DragonPhysical12010010
PaybackPower doubles if the user moves after the target.DarkPhysical5010010
ReversalMore power the less HP the user has left.FightingPhysical—10015
Rock BlastHits 2-5 times in one turn.RockPhysical259010
Rock Slide30% chance to make the foe(s) flinch.RockPhysical759010
Rock Tomb100% chance to lower the target's Speed by 1.RockPhysical609515
Sand TombTraps and damages the target for 4-5 turns.GroundPhysical358515
Shadow ClawHigh critical hit ratio.GhostPhysical7010015
Smart StrikeThis move does not check accuracy.SteelPhysical70—10
Steel RollerFails if there is no terrain active. Ends the terrain.SteelPhysical1301005
Stomping TantrumPower doubles if the user's last move failed.GroundPhysical7510010
Stone EdgeHigh critical hit ratio.RockPhysical100805
SuperpowerLowers the user's Attack and Defense by 1.FightingPhysical1201005
Thunder Punch10% chance to paralyze the target.ElectricPhysical7510015
Ancient Power10% chance to raise all stats by 1 (not acc/eva).RockSpecial601005
Blizzard10% chance to freeze foe(s). Can't miss in Snow.IceSpecial110705
Dark Pulse20% chance to make the target flinch.DarkSpecial8010015
Dragon PulseNo additional effect.DragonSpecial8510010
Earth Power10% chance to lower the target's Sp. Def by 1.GroundSpecial9010010
Fire Blast10% chance to burn the target.FireSpecial110855
Flamethrower10% chance to burn the target.FireSpecial9010015
Flash Cannon10% chance to lower the target's Sp. Def by 1.SteelSpecial8010010
Focus Blast10% chance to lower the target's Sp. Def by 1.FightingSpecial120705
Hydro PumpNo additional effect.WaterSpecial110805
Hyper BeamUser cannot move next turn.NormalSpecial150905
Ice Beam10% chance to freeze the target.IceSpecial9010010
Icy Wind100% chance to lower the foe(s) Speed by 1.IceSpecial559515
Meteor BeamRaises user's Sp. Atk by 1 on turn 1. Hits turn 2.RockSpecial1209010
Mud-Slap100% chance to lower the target's accuracy by 1.GroundSpecial2010010
RoundPower doubles if others used Round this turn.NormalSpecial6010015
SnoreUser must be asleep. 30% chance to flinch target.NormalSpecial5010015
Solar BeamCharges turn 1. Hits turn 2. No charge in sunlight.GrassSpecial12010010
Steel BeamUser loses 50% max HP.SteelSpecial140955
SurfHits adjacent Pokemon. Double damage on Dive.WaterSpecial9010015
Thunder30% chance to paralyze. Can't miss in rain.ElectricSpecial1107010
Thunderbolt10% chance to paralyze the target.ElectricSpecial9010015
UproarLasts 3 turns. Active Pokemon cannot fall asleep.NormalSpecial9010010
WhirlpoolTraps and damages the target for 4-5 turns.WaterSpecial358515
AttractA target of the opposite gender gets infatuated.NormalStatus—10015
CurseCurses if Ghost, else -1 Spe, +1 Atk, +1 Def.GhostStatus——10
EndureUser survives attacks this turn with at least 1 HP.NormalStatus——10
Iron DefenseRaises the user's Defense by 2.SteelStatus——15
Metal SoundLowers the target's Sp. Def by 2.SteelStatus—8520
ProtectPrevents moves from affecting the user this turn.NormalStatus——5
Rain DanceFor 5 turns, heavy rain powers Water moves.WaterStatus——5
RestUser sleeps 2 turns and restores HP and status.PsychicStatus——5
RoarForces the target to switch to a random ally.NormalStatus——20
SandstormFor 5 turns, a sandstorm rages. Rock: 1.5× SpD.RockStatus——5
Scary FaceLowers the target's Speed by 2.NormalStatus—10010
ScreechLowers the target's Defense by 2.NormalStatus—8520
Sleep TalkUser must be asleep. Uses another known move.NormalStatus——10
Stealth RockHurts foes on switch-in. Factors Rock weakness.RockStatus——20
SubstituteUser takes 1/4 its max HP to put in a substitute.NormalStatus——10
Sunny DayFor 5 turns, intense sunlight powers Fire moves.FireStatus——5
SwaggerRaises the target's Attack by 2 and confuses it.NormalStatus—8515
TauntTarget can't use status moves its next 3 turns.DarkStatus—10020
Thunder WaveParalyzes the target.ElectricStatus—9020

Data: Pokémon Showdown (smogon/pokemon-showdown) · commit d601443 · Data & methodology