Stats
Min: 0 SP with a hindering nature. Max: 32 SP with a boosting nature. Level 50.
| Stat | Base | Base | Min | Max |
|---|---|---|---|---|
| HP | 80 | 155 | 187 | |
| Attack | 52 | 64 | 114 | |
| Defense | 50 | 63 | 112 | |
| Sp. Atk | 90 | 99 | 156 | |
| Sp. Def | 50 | 63 | 112 | |
| Speed | 89 | 98 | 155 | |
| Total | 411 | |||
Speed tier: #134 of 349 (max 155) · View speed tiers
Legal moves (43)
Click a move to see which Pokémon learn it.
| Move | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|
| AcrobaticsPower doubles if the user has no held item. | Flying | Physical | 55 | 100 | 15 |
| Bug BiteUser steals and eats the target's Berry. | Bug | Physical | 60 | 100 | 20 |
| FacadePower doubles if user is burn/poison/paralyzed. | Normal | Physical | 70 | 100 | 20 |
| Giga ImpactUser cannot move next turn. | Normal | Physical | 150 | 90 | 5 |
| Pounce100% chance to lower the target's Speed by 1. | Bug | Physical | 50 | 100 | 20 |
| Skitter Smack100% chance to lower target's Sp. Atk by 1. | Bug | Physical | 70 | 90 | 10 |
| ThiefIf the user has no item, it steals the target's. | Dark | Physical | 60 | 100 | 20 |
| U-turnUser switches out after damaging the target. | Bug | Physical | 70 | 100 | 20 |
| Air CutterHigh critical hit ratio. Hits adjacent foes. | Flying | Special | 60 | 95 | 20 |
| Air Slash30% chance to make the target flinch. | Flying | Special | 75 | 95 | 15 |
| Bug Buzz10% chance to lower the target's Sp. Def by 1. | Bug | Special | 90 | 100 | 10 |
| Draining KissUser recovers 75% of the damage dealt. | Fairy | Special | 50 | 100 | 10 |
| Energy Ball10% chance to lower the target's Sp. Def by 1. | Grass | Special | 90 | 100 | 10 |
| Giga DrainUser recovers 50% of the damage dealt. | Grass | Special | 75 | 100 | 10 |
| Hurricane30% chance to confuse target. Can't miss in rain. | Flying | Special | 110 | 70 | 10 |
| Hyper BeamUser cannot move next turn. | Normal | Special | 150 | 90 | 5 |
| Pollen PuffIf the target is an ally, heals 50% of its max HP. | Bug | Special | 90 | 100 | 15 |
| Psychic10% chance to lower the target's Sp. Def by 1. | Psychic | Special | 90 | 100 | 10 |
| RoundPower doubles if others used Round this turn. | Normal | Special | 60 | 100 | 15 |
| SnoreUser must be asleep. 30% chance to flinch target. | Normal | Special | 50 | 100 | 15 |
| Solar BeamCharges turn 1. Hits turn 2. No charge in sunlight. | Grass | Special | 120 | 100 | 10 |
| Struggle Bug100% chance to lower the foe(s) Sp. Atk by 1. | Bug | Special | 50 | 100 | 20 |
| Weather BallPower doubles and type varies in each weather. | Normal | Special | 50 | 100 | 10 |
| Calm MindRaises the user's Sp. Atk and Sp. Def by 1. | Psychic | Status | — | — | 20 |
| Confuse RayConfuses the target. | Ghost | Status | — | 100 | 10 |
| EndureUser survives attacks this turn with at least 1 HP. | Normal | Status | — | — | 10 |
| Iron DefenseRaises the user's Defense by 2. | Steel | Status | — | — | 15 |
| Light ScreenFor 5 turns, special damage to allies is halved. | Psychic | Status | — | — | 20 |
| Poison PowderPoisons the target. | Poison | Status | — | 75 | 20 |
| ProtectPrevents moves from affecting the user this turn. | Normal | Status | — | — | 5 |
| Quiver DanceRaises the user's Sp. Atk, Sp. Def, Speed by 1. | Bug | Status | — | — | 20 |
| Rage PowderThe foes' moves target the user on the turn used. | Bug | Status | — | — | 20 |
| Rain DanceFor 5 turns, heavy rain powers Water moves. | Water | Status | — | — | 5 |
| RestUser sleeps 2 turns and restores HP and status. | Psychic | Status | — | — | 5 |
| SafeguardFor 5 turns, protects user's party from status. | Normal | Status | — | — | 20 |
| Sleep PowderCauses the target to fall asleep. | Grass | Status | — | 75 | 15 |
| Sleep TalkUser must be asleep. Uses another known move. | Normal | Status | — | — | 10 |
| String ShotLowers the foe(s) Speed by 2. | Bug | Status | — | 95 | 20 |
| Stun SporeParalyzes the target. | Grass | Status | — | 75 | 20 |
| SubstituteUser takes 1/4 its max HP to put in a substitute. | Normal | Status | — | — | 10 |
| Sunny DayFor 5 turns, intense sunlight powers Fire moves. | Fire | Status | — | — | 5 |
| TailwindFor 4 turns, allies' Speed is doubled. | Flying | Status | — | — | 15 |
| WhirlwindForces the target to switch to a random ally. | Normal | Status | — | — | 20 |
Data: Pokémon Showdown (smogon/pokemon-showdown) · commit d601443 · Data & methodology