Stats
Min: 0 SP with a hindering nature. Max: 32 SP with a boosting nature. Level 50.
| Stat | Base | Base | Min | Max |
|---|---|---|---|---|
| HP | 50 | 125 | 157 | |
| Attack | 63 | 74 | 126 | |
| Defense | 152 | 154 | 224 | |
| Sp. Atk | 53 | 65 | 115 | |
| Sp. Def | 142 | 145 | 213 | |
| Speed | 35 | 49 | 95 | |
| Total | 495 | |||
Speed tier: #321 of 349 (max 95) · View speed tiers
Legal moves (51)
Click a move to see which Pokémon learn it.
| Move | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|
| Bite30% chance to make the target flinch. | Dark | Physical | 60 | 100 | 20 |
| Body Slam30% chance to paralyze the target. | Normal | Physical | 85 | 100 | 15 |
| Cross PoisonHigh critical hit ratio. 10% chance to poison. | Poison | Physical | 70 | 100 | 20 |
| FacadePower doubles if user is burn/poison/paralyzed. | Normal | Physical | 70 | 100 | 20 |
| Giga ImpactUser cannot move next turn. | Normal | Physical | 150 | 90 | 5 |
| Gunk Shot30% chance to poison the target. | Poison | Physical | 120 | 80 | 5 |
| Ice SpinnerEnds the effects of terrain. | Ice | Physical | 80 | 100 | 15 |
| Liquidation20% chance to lower the target's Defense by 1. | Water | Physical | 85 | 100 | 10 |
| Lunge100% chance to lower the target's Attack by 1. | Bug | Physical | 80 | 100 | 15 |
| PaybackPower doubles if the user moves after the target. | Dark | Physical | 50 | 100 | 10 |
| Pin MissileHits 2-5 times in one turn. | Bug | Physical | 25 | 95 | 20 |
| Poison Jab30% chance to poison the target. | Poison | Physical | 80 | 100 | 20 |
| Pounce100% chance to lower the target's Speed by 1. | Bug | Physical | 50 | 100 | 20 |
| Smack DownRemoves the target's Ground immunity. | Rock | Physical | 50 | 100 | 15 |
| Acid Spray100% chance to lower the target's Sp. Def by 2. | Poison | Special | 40 | 100 | 20 |
| Blizzard10% chance to freeze foe(s). Can't miss in Snow. | Ice | Special | 110 | 70 | 5 |
| Chilling Water100% chance to lower the target's Attack by 1. | Water | Special | 50 | 100 | 20 |
| HexPower doubles if the target has a status ailment. | Ghost | Special | 65 | 100 | 10 |
| Hydro PumpNo additional effect. | Water | Special | 110 | 80 | 5 |
| Hyper BeamUser cannot move next turn. | Normal | Special | 150 | 90 | 5 |
| Ice Beam10% chance to freeze the target. | Ice | Special | 90 | 100 | 10 |
| Icy Wind100% chance to lower the foe(s) Speed by 1. | Ice | Special | 55 | 95 | 15 |
| InfestationTraps and damages the target for 4-5 turns. | Bug | Special | 20 | 100 | 20 |
| Mud Shot100% chance to lower the target's Speed by 1. | Ground | Special | 55 | 95 | 15 |
| Muddy Water30% chance to lower the foe(s) accuracy by 1. | Water | Special | 90 | 85 | 10 |
| RoundPower doubles if others used Round this turn. | Normal | Special | 60 | 100 | 15 |
| Sludge Bomb30% chance to poison the target. | Poison | Special | 90 | 100 | 10 |
| Sludge Wave10% chance to poison adjacent Pokemon. | Poison | Special | 95 | 100 | 10 |
| SnoreUser must be asleep. 30% chance to flinch target. | Normal | Special | 50 | 100 | 15 |
| Spit UpMore power with more uses of Stockpile. | Normal | Special | — | 100 | 10 |
| SurfHits adjacent Pokemon. Double damage on Dive. | Water | Special | 90 | 100 | 15 |
| VenoshockPower doubles if the target is poisoned. | Poison | Special | 65 | 100 | 10 |
| Water Pulse20% chance to confuse the target. | Water | Special | 60 | 100 | 20 |
| Baneful BunkerProtects from moves. Contact: poison. | Poison | Status | — | — | 5 |
| EndureUser survives attacks this turn with at least 1 HP. | Normal | Status | — | — | 10 |
| HazeEliminates all stat changes. | Ice | Status | — | — | 20 |
| Iron DefenseRaises the user's Defense by 2. | Steel | Status | — | — | 15 |
| Light ScreenFor 5 turns, special damage to allies is halved. | Psychic | Status | — | — | 20 |
| Pain SplitShares HP of user and target equally. | Normal | Status | — | — | 20 |
| ProtectPrevents moves from affecting the user this turn. | Normal | Status | — | — | 5 |
| Rain DanceFor 5 turns, heavy rain powers Water moves. | Water | Status | — | — | 5 |
| RecoverHeals the user by 50% of its max HP. | Normal | Status | — | — | 5 |
| RestUser sleeps 2 turns and restores HP and status. | Psychic | Status | — | — | 5 |
| Scary FaceLowers the target's Speed by 2. | Normal | Status | — | 100 | 10 |
| Sleep TalkUser must be asleep. Uses another known move. | Normal | Status | — | — | 10 |
| StockpileRaises user's Defense, Sp. Def by 1. Max 3 uses. | Normal | Status | — | — | 20 |
| SubstituteUser takes 1/4 its max HP to put in a substitute. | Normal | Status | — | — | 10 |
| SwallowHeals the user based on uses of Stockpile. | Normal | Status | — | — | 10 |
| ToxicBadly poisons the target. Poison types can't miss. | Poison | Status | — | 90 | 10 |
| Toxic SpikesPoisons grounded foes on switch-in. Max 2 layers. | Poison | Status | — | — | 20 |
| Wide GuardProtects allies from multi-target moves this turn. | Rock | Status | — | — | 10 |
Data: Pokémon Showdown (smogon/pokemon-showdown) · commit d601443 · Data & methodology