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ChampForge
Rhyperior

#464

Rhyperior in Pokémon Champions

GroundRockLegal in Regulation M-C

Not in any public team yet.

Stats

Min: 0 SP with a hindering nature. Max: 32 SP with a boosting nature. Level 50.

Stats
StatBaseMinMax
HP115190222
Attack140144211
Defense130135200
Sp. Atk5567117
Sp. Def5567117
Speed4054101
Total535

Speed tier: #311 of 349 (max 101) · View speed tiers

Legal moves (91)

Click a move to see which Pokémon learn it.

MoveTypeCategoryPowerAccuracyPP
AvalanchePower doubles if user is damaged by the target.IcePhysical6010010
Body PressUses user's Def stat as Atk in damage calculation.FightingPhysical8010010
Body Slam30% chance to paralyze the target.NormalPhysical8510015
Breaking Swipe100% chance to lower the foe(s) Attack by 1.DragonPhysical6010015
Brick BreakDestroys screens, unless the target is immune.FightingPhysical7510015
Brutal SwingNo additional effect. Hits adjacent Pokemon.DarkPhysical6010020
Bulldoze100% chance lower adjacent Pkmn Speed by 1.GroundPhysical6010020
CounterIf hit by physical attack, returns double damage.FightingPhysical—10020
Crunch20% chance to lower the target's Defense by 1.DarkPhysical8010015
DigDigs underground turn 1, strikes turn 2.GroundPhysical8010010
Double-EdgeHas 33% recoil.NormalPhysical12010015
Dragon Rush20% chance to make the target flinch.DragonPhysical1007510
Dragon TailForces the target to switch to a random ally.DragonPhysical609010
Drill RunHigh critical hit ratio.GroundPhysical809510
EarthquakeHits adjacent Pokemon. Double damage on Dig.GroundPhysical10010010
EndeavorLowers the target's HP to the user's HP.NormalPhysical—1005
FacadePower doubles if user is burn/poison/paralyzed.NormalPhysical7010020
Fire Fang10% chance to burn. 10% chance to flinch.FirePhysical659515
Fire Punch10% chance to burn the target.FirePhysical7510015
FlingFlings the user's item at the target. Power varies.DarkPhysical—10010
Focus PunchFails if the user takes damage before it hits.FightingPhysical15010020
Giga ImpactUser cannot move next turn.NormalPhysical150905
Hammer ArmLowers the user's Speed by 1.FightingPhysical1009010
Heat CrashMore power the heavier the user than the target.FirePhysical—10010
Heavy SlamMore power the heavier the user than the target.SteelPhysical—10010
High HorsepowerNo additional effect.GroundPhysical959510
Horn DrillOHKOs the target. Fails if user is a lower level.NormalPhysical—305
Ice Fang10% chance to freeze. 10% chance to flinch.IcePhysical659515
Ice Punch10% chance to freeze the target.IcePhysical7510015
Iron Head30% chance to make the target flinch.SteelPhysical8010015
Iron Tail30% chance to lower the target's Defense by 1.SteelPhysical1007515
Mega KickNo additional effect.NormalPhysical120755
MegahornNo additional effect.BugPhysical1208510
Metal BurstIf hit by an attack, returns 1.5× damage.SteelPhysical—10010
OutrageLasts 2-3 turns. Confuses the user afterwards.DragonPhysical12010010
PaybackPower doubles if the user moves after the target.DarkPhysical5010010
Poison Jab30% chance to poison the target.PoisonPhysical8010020
ReversalMore power the less HP the user has left.FightingPhysical—10015
Rock BlastHits 2-5 times in one turn.RockPhysical259010
Rock Slide30% chance to make the foe(s) flinch.RockPhysical759010
Rock Tomb100% chance to lower the target's Speed by 1.RockPhysical609515
Rock WreckerUser cannot move next turn.RockPhysical150905
Shadow ClawHigh critical hit ratio.GhostPhysical7010015
Smack DownRemoves the target's Ground immunity.RockPhysical5010015
Smart StrikeThis move does not check accuracy.SteelPhysical70—10
Stomping TantrumPower doubles if the user's last move failed.GroundPhysical7510010
Stone EdgeHigh critical hit ratio.RockPhysical100805
Supercell SlamUser is hurt by 50% of its max HP if it misses.ElectricPhysical1009515
SuperpowerLowers the user's Attack and Defense by 1.FightingPhysical1201005
Temper FlarePower doubles if the user's last move failed.FirePhysical7510010
ThiefIf the user has no item, it steals the target's.DarkPhysical6010020
Thunder Fang10% chance to paralyze. 10% chance to flinch.ElectricPhysical659515
Thunder Punch10% chance to paralyze the target.ElectricPhysical7510015
Blizzard10% chance to freeze foe(s). Can't miss in Snow.IceSpecial110705
Dragon PulseNo additional effect.DragonSpecial8510010
Earth Power10% chance to lower the target's Sp. Def by 1.GroundSpecial9010010
Fire Blast10% chance to burn the target.FireSpecial110855
Flamethrower10% chance to burn the target.FireSpecial9010015
Flash Cannon10% chance to lower the target's Sp. Def by 1.SteelSpecial8010010
Focus Blast10% chance to lower the target's Sp. Def by 1.FightingSpecial120705
Hydro PumpNo additional effect.WaterSpecial110805
Hyper BeamUser cannot move next turn.NormalSpecial150905
Ice Beam10% chance to freeze the target.IceSpecial9010010
Icy Wind100% chance to lower the foe(s) Speed by 1.IceSpecial559515
Meteor BeamRaises user's Sp. Atk by 1 on turn 1. Hits turn 2.RockSpecial1209010
Mud Shot100% chance to lower the target's Speed by 1.GroundSpecial559515
Mud-Slap100% chance to lower the target's accuracy by 1.GroundSpecial2010010
RoundPower doubles if others used Round this turn.NormalSpecial6010015
Scorching Sands30% chance to burn the target. Thaws target.GroundSpecial7010010
SnoreUser must be asleep. 30% chance to flinch target.NormalSpecial5010015
SurfHits adjacent Pokemon. Double damage on Dive.WaterSpecial9010015
Thunder30% chance to paralyze. Can't miss in rain.ElectricSpecial1107010
Thunderbolt10% chance to paralyze the target.ElectricSpecial9010015
UproarLasts 3 turns. Active Pokemon cannot fall asleep.NormalSpecial9010010
CurseCurses if Ghost, else -1 Spe, +1 Atk, +1 Def.GhostStatus——10
EndureUser survives attacks this turn with at least 1 HP.NormalStatus——10
Guard SplitAverages Defense and Sp. Def stats with target.PsychicStatus——10
Helping HandOne adjacent ally's move power is 1.5× this turn.NormalStatus——20
Iron DefenseRaises the user's Defense by 2.SteelStatus——15
ProtectPrevents moves from affecting the user this turn.NormalStatus——5
Rain DanceFor 5 turns, heavy rain powers Water moves.WaterStatus——5
RestUser sleeps 2 turns and restores HP and status.PsychicStatus——5
RoarForces the target to switch to a random ally.NormalStatus——20
Rock PolishRaises the user's Speed by 2.RockStatus——20
SandstormFor 5 turns, a sandstorm rages. Rock: 1.5× SpD.RockStatus——5
Scary FaceLowers the target's Speed by 2.NormalStatus—10010
Sleep TalkUser must be asleep. Uses another known move.NormalStatus——10
Stealth RockHurts foes on switch-in. Factors Rock weakness.RockStatus——20
SubstituteUser takes 1/4 its max HP to put in a substitute.NormalStatus——10
Sunny DayFor 5 turns, intense sunlight powers Fire moves.FireStatus——5
Swords DanceRaises the user's Attack by 2.NormalStatus——20

Data: Pokémon Showdown (smogon/pokemon-showdown) · commit d601443 · Data & methodology