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ChampForge
Persian-Alola

#53

Persian-Alola in Pokémon Champions

DarkLegal in Regulation M-C

Not in any public team yet.

Stats

Min: 0 SP with a hindering nature. Max: 32 SP with a boosting nature. Level 50.

Stats
StatBaseMinMax
HP65140172
Attack6072123
Defense6072123
Sp. Atk7585139
Sp. Def6576128
Speed115121183
Total440

Speed tier: #36 of 349 (max 183) · View speed tiers

Legal moves (73)

Click a move to see which Pokémon learn it.

MoveTypeCategoryPowerAccuracyPP
Aerial AceThis move does not check accuracy.FlyingPhysical60—20
AssurancePower doubles if target was damaged this turn.DarkPhysical6010010
Beat UpAll healthy allies aid in damaging the target.DarkPhysical—10010
Bite30% chance to make the target flinch.DarkPhysical6010020
Body Slam30% chance to paralyze the target.NormalPhysical8510015
CovetIf the user has no item, it steals the target's.NormalPhysical6010020
DigDigs underground turn 1, strikes turn 2.GroundPhysical8010010
Double-EdgeHas 33% recoil.NormalPhysical12010015
EndeavorLowers the target's HP to the user's HP.NormalPhysical—1005
FacadePower doubles if user is burn/poison/paralyzed.NormalPhysical7010020
Fake OutHits first. First turn out only. 100% flinch chance.NormalPhysical4010010
FeintNullifies Detect, Protect, and Quick/Wide Guard.NormalPhysical3010010
FlailMore power the less HP the user has left.NormalPhysical—10015
Foul PlayUses target's Attack stat in damage calculation.DarkPhysical9510015
Giga ImpactUser cannot move next turn.NormalPhysical150905
Gunk Shot30% chance to poison the target.PoisonPhysical120805
Iron Tail30% chance to lower the target's Defense by 1.SteelPhysical1007515
Knock Off1.5× damage if foe holds an item. Removes item.DarkPhysical6510020
Lash Out2× power if the user had a stat lowered this turn.DarkPhysical751005
Night SlashHigh critical hit ratio.DarkPhysical7010020
PaybackPower doubles if the user moves after the target.DarkPhysical5010010
Play Rough10% chance to lower the target's Attack by 1.FairyPhysical909010
Seed BombNo additional effect.GrassPhysical8010015
Shadow ClawHigh critical hit ratio.GhostPhysical7010015
Skitter Smack100% chance to lower target's Sp. Atk by 1.BugPhysical709010
SlashHigh critical hit ratio.NormalPhysical8010020
Smack DownRemoves the target's Ground immunity.RockPhysical5010015
ThiefIf the user has no item, it steals the target's.DarkPhysical6010020
Throat ChopFor 2 turns, the target cannot use sound moves.DarkPhysical8010015
Trailblaze100% chance to raise the user's Speed by 1.GrassPhysical5010020
U-turnUser switches out after damaging the target.BugPhysical7010020
Burning Jealousy100% burns a target that had a stat rise this turn.FireSpecial701005
Chilling Water100% chance to lower the target's Attack by 1.WaterSpecial5010020
Dark Pulse20% chance to make the target flinch.DarkSpecial8010015
Hyper BeamUser cannot move next turn.NormalSpecial150905
Hyper VoiceNo additional effect. Hits adjacent foes.NormalSpecial9010010
Icy Wind100% chance to lower the foe(s) Speed by 1.IceSpecial559515
Power GemNo additional effect.RockSpecial8010020
RoundPower doubles if others used Round this turn.NormalSpecial6010015
Shadow Ball20% chance to lower the target's Sp. Def by 1.GhostSpecial8010015
Snarl100% chance to lower the foe(s) Sp. Atk by 1.DarkSpecial559515
SnoreUser must be asleep. 30% chance to flinch target.NormalSpecial5010015
Thunder30% chance to paralyze. Can't miss in rain.ElectricSpecial1107010
Thunderbolt10% chance to paralyze the target.ElectricSpecial9010015
UproarLasts 3 turns. Active Pokemon cannot fall asleep.NormalSpecial9010010
Water Pulse20% chance to confuse the target.WaterSpecial6010020
AgilityRaises the user's Speed by 2.PsychicStatus——20
AmnesiaRaises the user's Sp. Def by 2.PsychicStatus——20
CharmLowers the target's Attack by 2.FairyStatus—10020
Confuse RayConfuses the target.GhostStatus—10010
CurseCurses if Ghost, else -1 Spe, +1 Atk, +1 Def.GhostStatus——10
Double TeamRaises the user's evasiveness by 1.NormalStatus——15
EndureUser survives attacks this turn with at least 1 HP.NormalStatus——10
Fake TearsLowers the target's Sp. Def by 2.DarkStatus—10020
FlatterRaises the target's Sp. Atk by 1 and confuses it.DarkStatus—10015
Helping HandOne adjacent ally's move power is 1.5× this turn.NormalStatus——20
HypnosisCauses the target to fall asleep.PsychicStatus—6020
Nasty PlotRaises the user's Sp. Atk by 2.DarkStatus——20
Parting ShotLowers target's Atk, Sp. Atk by 1. User switches.DarkStatus—10020
ProtectPrevents moves from affecting the user this turn.NormalStatus——5
Psych UpCopies the target's current stat stages.NormalStatus——10
QuashForces the target to move last this turn.DarkStatus—10015
Rain DanceFor 5 turns, heavy rain powers Water moves.WaterStatus——5
RestUser sleeps 2 turns and restores HP and status.PsychicStatus——5
RoarForces the target to switch to a random ally.NormalStatus——20
ScreechLowers the target's Defense by 2.NormalStatus—8520
Sleep TalkUser must be asleep. Uses another known move.NormalStatus——10
SpiteLowers the PP of the target's last move by 4.GhostStatus—10010
SubstituteUser takes 1/4 its max HP to put in a substitute.NormalStatus——10
Sunny DayFor 5 turns, intense sunlight powers Fire moves.FireStatus——5
SwitcherooUser switches its held item with the target's.DarkStatus—10010
TauntTarget can't use status moves its next 3 turns.DarkStatus—10020
Thunder WaveParalyzes the target.ElectricStatus—9020

Data: Pokémon Showdown (smogon/pokemon-showdown) · commit d601443 · Data & methodology