Stats
Min: 0 SP with a hindering nature. Max: 32 SP with a boosting nature. Level 50.
| Stat | Base | Base | Min | Max |
|---|---|---|---|---|
| HP | 74 | 149 | 181 | |
| Attack | 75 | 85 | 139 | |
| Defense | 70 | 81 | 134 | |
| Sp. Atk | 65 | 76 | 128 | |
| Sp. Def | 75 | 85 | 139 | |
| Speed | 111 | 117 | 179 | |
| Total | 470 | |||
Speed tier: #45 of 349 (max 179) · View speed tiers
Legal moves (50)
Click a move to see which Pokémon learn it.
| Move | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|
| Aerial AceThis move does not check accuracy. | Flying | Physical | 60 | — | 20 |
| Beat UpAll healthy allies aid in damaging the target. | Dark | Physical | — | 100 | 10 |
| Bite30% chance to make the target flinch. | Dark | Physical | 60 | 100 | 20 |
| Bullet SeedHits 2-5 times in one turn. | Grass | Physical | 25 | 100 | 20 |
| Crunch20% chance to lower the target's Defense by 1. | Dark | Physical | 80 | 100 | 15 |
| DigDigs underground turn 1, strikes turn 2. | Ground | Physical | 80 | 100 | 10 |
| Double HitHits 2 times in one turn. | Normal | Physical | 35 | 90 | 10 |
| Double-EdgeHas 33% recoil. | Normal | Physical | 120 | 100 | 15 |
| FacadePower doubles if user is burn/poison/paralyzed. | Normal | Physical | 70 | 100 | 20 |
| FeintNullifies Detect, Protect, and Quick/Wide Guard. | Normal | Physical | 30 | 100 | 10 |
| Giga ImpactUser cannot move next turn. | Normal | Physical | 150 | 90 | 5 |
| Low KickMore power the heavier the target. | Fighting | Physical | — | 100 | 20 |
| Low Sweep100% chance to lower the target's Speed by 1. | Fighting | Physical | 65 | 100 | 20 |
| Play Rough10% chance to lower the target's Attack by 1. | Fairy | Physical | 90 | 90 | 10 |
| Population BombHits 10 times. Each hit can miss. | Normal | Physical | 20 | 90 | 10 |
| Seed BombNo additional effect. | Grass | Physical | 80 | 100 | 15 |
| Shadow ClawHigh critical hit ratio. | Ghost | Physical | 70 | 100 | 15 |
| Super FangDoes damage equal to 1/2 target's current HP. | Normal | Physical | — | 90 | 10 |
| ThiefIf the user has no item, it steals the target's. | Dark | Physical | 60 | 100 | 20 |
| Trailblaze100% chance to raise the user's Speed by 1. | Grass | Physical | 50 | 100 | 20 |
| U-turnUser switches out after damaging the target. | Bug | Physical | 70 | 100 | 20 |
| Chilling Water100% chance to lower the target's Attack by 1. | Water | Special | 50 | 100 | 20 |
| Grass KnotMore power the heavier the target. | Grass | Special | — | 100 | 20 |
| Hyper BeamUser cannot move next turn. | Normal | Special | 150 | 90 | 5 |
| Hyper VoiceNo additional effect. Hits adjacent foes. | Normal | Special | 90 | 100 | 10 |
| Mud Shot100% chance to lower the target's Speed by 1. | Ground | Special | 55 | 95 | 15 |
| Mud-Slap100% chance to lower the target's accuracy by 1. | Ground | Special | 20 | 100 | 10 |
| Water Pulse20% chance to confuse the target. | Water | Special | 60 | 100 | 20 |
| After YouThe target makes its move right after the user. | Normal | Status | — | — | 15 |
| AgilityRaises the user's Speed by 2. | Psychic | Status | — | — | 20 |
| Baby-Doll EyesLowers the target's Attack by 1. | Fairy | Status | — | 100 | 20 |
| Baton PassUser switches, passing stat changes and more. | Normal | Status | — | — | 20 |
| CharmLowers the target's Attack by 2. | Fairy | Status | — | 100 | 20 |
| CopycatUses the last move used in the battle. | Normal | Status | — | — | 20 |
| EncoreTarget repeats its last move for its next 3 turns. | Normal | Status | — | 100 | 5 |
| EndureUser survives attacks this turn with at least 1 HP. | Normal | Status | — | — | 10 |
| Fake TearsLowers the target's Sp. Def by 2. | Dark | Status | — | 100 | 20 |
| Follow MeThe foes' moves target the user on the turn used. | Normal | Status | — | — | 20 |
| Helping HandOne adjacent ally's move power is 1.5× this turn. | Normal | Status | — | — | 20 |
| ProtectPrevents moves from affecting the user this turn. | Normal | Status | — | — | 5 |
| Rain DanceFor 5 turns, heavy rain powers Water moves. | Water | Status | — | — | 5 |
| RestUser sleeps 2 turns and restores HP and status. | Psychic | Status | — | — | 5 |
| Sleep TalkUser must be asleep. Uses another known move. | Normal | Status | — | — | 10 |
| SubstituteUser takes 1/4 its max HP to put in a substitute. | Normal | Status | — | — | 10 |
| Sunny DayFor 5 turns, intense sunlight powers Fire moves. | Fire | Status | — | — | 5 |
| SwitcherooUser switches its held item with the target's. | Dark | Status | — | 100 | 10 |
| TauntTarget can't use status moves its next 3 turns. | Dark | Status | — | 100 | 20 |
| Thunder WaveParalyzes the target. | Electric | Status | — | 90 | 20 |
| TickleLowers the target's Attack and Defense by 1. | Normal | Status | — | 100 | 20 |
| Tidy UpUser +1 Atk, Spe. Clears all substitutes/hazards. | Normal | Status | — | — | 10 |
Data: Pokémon Showdown (smogon/pokemon-showdown) · commit d601443 · Data & methodology