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ChampForge
Liepard

#510

Liepard in Pokémon Champions

DarkLegal in Regulation M-C

Not in any public team yet.

Stats

Min: 0 SP with a hindering nature. Max: 32 SP with a boosting nature. Level 50.

Stats
StatBaseMinMax
HP64139171
Attack8897154
Defense5063112
Sp. Atk8897154
Sp. Def5063112
Speed106113173
Total446

Speed tier: #63 of 349 (max 173) · View speed tiers

Legal moves (61)

Click a move to see which Pokémon learn it.

MoveTypeCategoryPowerAccuracyPP
AssurancePower doubles if target was damaged this turn.DarkPhysical6010010
Bite30% chance to make the target flinch.DarkPhysical6010020
CovetIf the user has no item, it steals the target's.NormalPhysical6010020
Crunch20% chance to lower the target's Defense by 1.DarkPhysical8010015
FacadePower doubles if user is burn/poison/paralyzed.NormalPhysical7010020
Fake OutHits first. First turn out only. 100% flinch chance.NormalPhysical4010010
Fire Fang10% chance to burn. 10% chance to flinch.FirePhysical659515
Foul PlayUses target's Attack stat in damage calculation.DarkPhysical9510015
Giga ImpactUser cannot move next turn.NormalPhysical150905
Gunk Shot30% chance to poison the target.PoisonPhysical120805
Ice Fang10% chance to freeze. 10% chance to flinch.IcePhysical659515
Iron Tail30% chance to lower the target's Defense by 1.SteelPhysical1007515
Knock Off1.5× damage if foe holds an item. Removes item.DarkPhysical6510020
Lash Out2× power if the user had a stat lowered this turn.DarkPhysical751005
Night SlashHigh critical hit ratio.DarkPhysical7010020
PaybackPower doubles if the user moves after the target.DarkPhysical5010010
Play Rough10% chance to lower the target's Attack by 1.FairyPhysical909010
Psychic FangsDestroys screens, unless the target is immune.PsychicPhysical8510010
Psycho CutHigh critical hit ratio.PsychicPhysical7010020
Quick AttackUsually goes first.NormalPhysical4010020
Seed BombNo additional effect.GrassPhysical8010015
Shadow ClawHigh critical hit ratio.GhostPhysical7010015
Skitter Smack100% chance to lower target's Sp. Atk by 1.BugPhysical709010
SlashHigh critical hit ratio.NormalPhysical8010020
Sucker PunchUsually goes first. Fails if target is not attacking.DarkPhysical701005
ThiefIf the user has no item, it steals the target's.DarkPhysical6010020
Throat ChopFor 2 turns, the target cannot use sound moves.DarkPhysical8010015
Thunder Fang10% chance to paralyze. 10% chance to flinch.ElectricPhysical659515
Trailblaze100% chance to raise the user's Speed by 1.GrassPhysical5010020
U-turnUser switches out after damaging the target.BugPhysical7010020
Burning Jealousy100% burns a target that had a stat rise this turn.FireSpecial701005
Dark Pulse20% chance to make the target flinch.DarkSpecial8010015
Grass KnotMore power the heavier the target.GrassSpecial—10020
Hyper BeamUser cannot move next turn.NormalSpecial150905
Hyper VoiceNo additional effect. Hits adjacent foes.NormalSpecial9010010
RoundPower doubles if others used Round this turn.NormalSpecial6010015
Shadow Ball20% chance to lower the target's Sp. Def by 1.GhostSpecial8010015
Snarl100% chance to lower the foe(s) Sp. Atk by 1.DarkSpecial559515
SnoreUser must be asleep. 30% chance to flinch target.NormalSpecial5010015
AttractA target of the opposite gender gets infatuated.NormalStatus—10015
Baton PassUser switches, passing stat changes and more.NormalStatus——20
CharmLowers the target's Attack by 2.FairyStatus—10020
CopycatUses the last move used in the battle.NormalStatus——20
Double TeamRaises the user's evasiveness by 1.NormalStatus——15
EncoreTarget repeats its last move for its next 3 turns.NormalStatus—1005
EndureUser survives attacks this turn with at least 1 HP.NormalStatus——10
Fake TearsLowers the target's Sp. Def by 2.DarkStatus—10020
Nasty PlotRaises the user's Sp. Atk by 2.DarkStatus——20
ProtectPrevents moves from affecting the user this turn.NormalStatus——5
Rain DanceFor 5 turns, heavy rain powers Water moves.WaterStatus——5
RestUser sleeps 2 turns and restores HP and status.PsychicStatus——5
ScreechLowers the target's Defense by 2.NormalStatus—8520
Sleep TalkUser must be asleep. Uses another known move.NormalStatus——10
SubstituteUser takes 1/4 its max HP to put in a substitute.NormalStatus——10
Sunny DayFor 5 turns, intense sunlight powers Fire moves.FireStatus——5
SwaggerRaises the target's Attack by 2 and confuses it.NormalStatus—8515
TauntTarget can't use status moves its next 3 turns.DarkStatus—10020
Thunder WaveParalyzes the target.ElectricStatus—9020
TormentTarget can't select the same move twice in a row.DarkStatus—10015
TrickUser switches its held item with the target's.PsychicStatus—10010
YawnPuts the target to sleep after 1 turn.NormalStatus——10

Data: Pokémon Showdown (smogon/pokemon-showdown) · commit d601443 · Data & methodology