Stats
Min: 0 SP with a hindering nature. Max: 32 SP with a boosting nature. Level 50.
| Stat | Base | Base | Min | Max |
|---|---|---|---|---|
| HP | 75 | 150 | 182 | |
| Attack | 90 | 99 | 156 | |
| Defense | 50 | 63 | 112 | |
| Sp. Atk | 110 | 117 | 178 | |
| Sp. Def | 80 | 90 | 145 | |
| Speed | 95 | 103 | 161 | |
| Total | 500 | |||
Speed tier: #109 of 349 (max 161) · View speed tiers
| Stat | Base | Base | Min | Max |
|---|---|---|---|---|
| HP | 75 | 150 | 182 | |
| Attack | 90 | 99 | 156 | |
| Defense | 90 | 99 | 156 | |
| Sp. Atk | 140 | 144 | 211 | |
| Sp. Def | 90 | 99 | 156 | |
| Speed | 115 | 121 | 183 | |
| Total | 600 | |||
Legal moves (67)
Click a move to see which Pokémon learn it.
| Move | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|
| Beat UpAll healthy allies aid in damaging the target. | Dark | Physical | — | 100 | 10 |
| Bite30% chance to make the target flinch. | Dark | Physical | 60 | 100 | 20 |
| Body Slam30% chance to paralyze the target. | Normal | Physical | 85 | 100 | 15 |
| ComeuppanceIf hit by an attack, returns 1.5× damage. | Dark | Physical | — | 100 | 10 |
| CounterIf hit by physical attack, returns double damage. | Fighting | Physical | — | 100 | 20 |
| Crunch20% chance to lower the target's Defense by 1. | Dark | Physical | 80 | 100 | 15 |
| Double-EdgeHas 33% recoil. | Normal | Physical | 120 | 100 | 15 |
| EndeavorLowers the target's HP to the user's HP. | Normal | Physical | — | 100 | 5 |
| FacadePower doubles if user is burn/poison/paralyzed. | Normal | Physical | 70 | 100 | 20 |
| FeintNullifies Detect, Protect, and Quick/Wide Guard. | Normal | Physical | 30 | 100 | 10 |
| Fire Fang10% chance to burn. 10% chance to flinch. | Fire | Physical | 65 | 95 | 15 |
| Flame Charge100% chance to raise the user's Speed by 1. | Fire | Physical | 50 | 100 | 20 |
| Flare BlitzHas 33% recoil. 10% chance to burn. Thaws user. | Fire | Physical | 120 | 100 | 15 |
| Foul PlayUses target's Attack stat in damage calculation. | Dark | Physical | 95 | 100 | 15 |
| Giga ImpactUser cannot move next turn. | Normal | Physical | 150 | 90 | 5 |
| Iron Tail30% chance to lower the target's Defense by 1. | Steel | Physical | 100 | 75 | 15 |
| Lash Out2× power if the user had a stat lowered this turn. | Dark | Physical | 75 | 100 | 5 |
| PaybackPower doubles if the user moves after the target. | Dark | Physical | 50 | 100 | 10 |
| Psychic FangsDestroys screens, unless the target is immune. | Psychic | Physical | 85 | 100 | 10 |
| ReversalMore power the less HP the user has left. | Fighting | Physical | — | 100 | 15 |
| Sucker PunchUsually goes first. Fails if target is not attacking. | Dark | Physical | 70 | 100 | 5 |
| Super FangDoes damage equal to 1/2 target's current HP. | Normal | Physical | — | 90 | 10 |
| Temper FlarePower doubles if the user's last move failed. | Fire | Physical | 75 | 100 | 10 |
| ThiefIf the user has no item, it steals the target's. | Dark | Physical | 60 | 100 | 20 |
| Throat ChopFor 2 turns, the target cannot use sound moves. | Dark | Physical | 80 | 100 | 15 |
| Thunder Fang10% chance to paralyze. 10% chance to flinch. | Electric | Physical | 65 | 95 | 15 |
| Trailblaze100% chance to raise the user's Speed by 1. | Grass | Physical | 50 | 100 | 20 |
| Burning Jealousy100% burns a target that had a stat rise this turn. | Fire | Special | 70 | 100 | 5 |
| Dark Pulse20% chance to make the target flinch. | Dark | Special | 80 | 100 | 15 |
| Fire Blast10% chance to burn the target. | Fire | Special | 110 | 85 | 5 |
| Fire SpinTraps and damages the target for 4-5 turns. | Fire | Special | 35 | 85 | 15 |
| Flamethrower10% chance to burn the target. | Fire | Special | 90 | 100 | 15 |
| Heat Wave10% chance to burn the foe(s). | Fire | Special | 95 | 90 | 10 |
| Hyper BeamUser cannot move next turn. | Normal | Special | 150 | 90 | 5 |
| Hyper VoiceNo additional effect. Hits adjacent foes. | Normal | Special | 90 | 100 | 10 |
| Inferno100% chance to burn the target. | Fire | Special | 100 | 50 | 5 |
| Mud Shot100% chance to lower the target's Speed by 1. | Ground | Special | 55 | 95 | 15 |
| Mud-Slap100% chance to lower the target's accuracy by 1. | Ground | Special | 20 | 100 | 10 |
| OverheatLowers the user's Sp. Atk by 2. | Fire | Special | 130 | 90 | 5 |
| RoundPower doubles if others used Round this turn. | Normal | Special | 60 | 100 | 15 |
| Scorching Sands30% chance to burn the target. Thaws target. | Ground | Special | 70 | 100 | 10 |
| Shadow Ball20% chance to lower the target's Sp. Def by 1. | Ghost | Special | 80 | 100 | 15 |
| Sludge Bomb30% chance to poison the target. | Poison | Special | 90 | 100 | 10 |
| Snarl100% chance to lower the foe(s) Sp. Atk by 1. | Dark | Special | 55 | 95 | 15 |
| SnoreUser must be asleep. 30% chance to flinch target. | Normal | Special | 50 | 100 | 15 |
| Solar BeamCharges turn 1. Hits turn 2. No charge in sunlight. | Grass | Special | 120 | 100 | 10 |
| UproarLasts 3 turns. Active Pokemon cannot fall asleep. | Normal | Special | 90 | 100 | 10 |
| Destiny BondIf an opponent knocks out the user, it also faints. | Ghost | Status | — | — | 5 |
| EndureUser survives attacks this turn with at least 1 HP. | Normal | Status | — | — | 10 |
| Helping HandOne adjacent ally's move power is 1.5× this turn. | Normal | Status | — | — | 20 |
| HowlRaises the user's and ally's Attack by 1. | Normal | Status | — | — | 20 |
| Nasty PlotRaises the user's Sp. Atk by 2. | Dark | Status | — | — | 20 |
| Pain SplitShares HP of user and target equally. | Normal | Status | — | — | 20 |
| ProtectPrevents moves from affecting the user this turn. | Normal | Status | — | — | 5 |
| Rain DanceFor 5 turns, heavy rain powers Water moves. | Water | Status | — | — | 5 |
| RestUser sleeps 2 turns and restores HP and status. | Psychic | Status | — | — | 5 |
| RoarForces the target to switch to a random ally. | Normal | Status | — | — | 20 |
| Scary FaceLowers the target's Speed by 2. | Normal | Status | — | 100 | 10 |
| Sleep TalkUser must be asleep. Uses another known move. | Normal | Status | — | — | 10 |
| SpiteLowers the PP of the target's last move by 4. | Ghost | Status | — | 100 | 10 |
| SubstituteUser takes 1/4 its max HP to put in a substitute. | Normal | Status | — | — | 10 |
| Sunny DayFor 5 turns, intense sunlight powers Fire moves. | Fire | Status | — | — | 5 |
| SwaggerRaises the target's Attack by 2 and confuses it. | Normal | Status | — | 85 | 15 |
| TauntTarget can't use status moves its next 3 turns. | Dark | Status | — | 100 | 20 |
| TormentTarget can't select the same move twice in a row. | Dark | Status | — | 100 | 15 |
| ToxicBadly poisons the target. Poison types can't miss. | Poison | Status | — | 90 | 10 |
| Will-O-WispBurns the target. | Fire | Status | — | 85 | 15 |
Data: Pokémon Showdown (smogon/pokemon-showdown) · commit d601443 · Data & methodology