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ChampForge
Gyarados

#130

Gyarados in Pokémon Champions

WaterFlyingLegal in Regulation M-C

Not in any public team yet.

Stats

Min: 0 SP with a hindering nature. Max: 32 SP with a boosting nature. Level 50.

Stats
StatBaseMinMax
HP95170202
Attack125130194
Defense7989144
Sp. Atk6072123
Sp. Def100108167
Speed8190146
Total540

Speed tier: #165 of 349 (max 146) · View speed tiers

Gyarados-Mega

Gyarados-Mega

With Gyaradosite · Ability: Mold Breaker

WaterDark
Stats
StatBaseMinMax
HP95170202
Attack155157227
Defense109116177
Sp. Atk7081134
Sp. Def130135200
Speed8190146
Total640

Legal moves (67)

Click a move to see which Pokémon learn it.

MoveTypeCategoryPowerAccuracyPP
Aqua TailNo additional effect.WaterPhysical909010
AvalanchePower doubles if user is damaged by the target.IcePhysical6010010
Bite30% chance to make the target flinch.DarkPhysical6010020
Body Slam30% chance to paralyze the target.NormalPhysical8510015
BounceBounces turn 1. Hits turn 2. 30% paralyze.FlyingPhysical85855
Brutal SwingNo additional effect. Hits adjacent Pokemon.DarkPhysical6010020
Bulldoze100% chance lower adjacent Pkmn Speed by 1.GroundPhysical6010020
Crunch20% chance to lower the target's Defense by 1.DarkPhysical8010015
DiveDives underwater turn 1, strikes turn 2.WaterPhysical8010010
Double-EdgeHas 33% recoil.NormalPhysical12010015
Dragon Rush20% chance to make the target flinch.DragonPhysical1007510
Dragon TailForces the target to switch to a random ally.DragonPhysical609010
EarthquakeHits adjacent Pokemon. Double damage on Dig.GroundPhysical10010010
EndeavorLowers the target's HP to the user's HP.NormalPhysical—1005
FacadePower doubles if user is burn/poison/paralyzed.NormalPhysical7010020
FlailMore power the less HP the user has left.NormalPhysical—10015
Giga ImpactUser cannot move next turn.NormalPhysical150905
Ice Fang10% chance to freeze. 10% chance to flinch.IcePhysical659515
Iron Head30% chance to make the target flinch.SteelPhysical8010015
Iron Tail30% chance to lower the target's Defense by 1.SteelPhysical1007515
Lash Out2× power if the user had a stat lowered this turn.DarkPhysical751005
OutrageLasts 2-3 turns. Confuses the user afterwards.DragonPhysical12010010
PaybackPower doubles if the user moves after the target.DarkPhysical5010010
Power WhipNo additional effect.GrassPhysical1208510
Scale ShotHits 2-5 times. User: -1 Def, +1 Spe after last hit.DragonPhysical259020
Stone EdgeHigh critical hit ratio.RockPhysical100805
Temper FlarePower doubles if the user's last move failed.FirePhysical7510010
ThrashLasts 2-3 turns. Confuses the user afterwards.NormalPhysical12010010
Waterfall20% chance to make the target flinch.WaterPhysical8010015
Blizzard10% chance to freeze foe(s). Can't miss in Snow.IceSpecial110705
Chilling Water100% chance to lower the target's Attack by 1.WaterSpecial5010020
Dark Pulse20% chance to make the target flinch.DarkSpecial8010015
Dragon PulseNo additional effect.DragonSpecial8510010
Fire Blast10% chance to burn the target.FireSpecial110855
Flamethrower10% chance to burn the target.FireSpecial9010015
Hurricane30% chance to confuse target. Can't miss in rain.FlyingSpecial1107010
Hydro PumpNo additional effect.WaterSpecial110805
Hyper BeamUser cannot move next turn.NormalSpecial150905
Ice Beam10% chance to freeze the target.IceSpecial9010010
Icy Wind100% chance to lower the foe(s) Speed by 1.IceSpecial559515
Muddy Water30% chance to lower the foe(s) accuracy by 1.WaterSpecial908510
RoundPower doubles if others used Round this turn.NormalSpecial6010015
Scald30% chance to burn the target. Thaws target.WaterSpecial8010015
SnoreUser must be asleep. 30% chance to flinch target.NormalSpecial5010015
SurfHits adjacent Pokemon. Double damage on Dive.WaterSpecial9010015
Thunder30% chance to paralyze. Can't miss in rain.ElectricSpecial1107010
Thunderbolt10% chance to paralyze the target.ElectricSpecial9010015
UproarLasts 3 turns. Active Pokemon cannot fall asleep.NormalSpecial9010010
Water Pulse20% chance to confuse the target.WaterSpecial6010020
WhirlpoolTraps and damages the target for 4-5 turns.WaterSpecial358515
Dragon CheerAlly: Crit ratio +1, or +2 if ally is Dragon type.DragonStatus——15
Dragon DanceRaises the user's Attack and Speed by 1.DragonStatus——20
EndureUser survives attacks this turn with at least 1 HP.NormalStatus——10
Helping HandOne adjacent ally's move power is 1.5× this turn.NormalStatus——20
ProtectPrevents moves from affecting the user this turn.NormalStatus——5
Rain DanceFor 5 turns, heavy rain powers Water moves.WaterStatus——5
RestUser sleeps 2 turns and restores HP and status.PsychicStatus——5
RoarForces the target to switch to a random ally.NormalStatus——20
SandstormFor 5 turns, a sandstorm rages. Rock: 1.5× SpD.RockStatus——5
Scary FaceLowers the target's Speed by 2.NormalStatus—10010
Sleep TalkUser must be asleep. Uses another known move.NormalStatus——10
SpiteLowers the PP of the target's last move by 4.GhostStatus—10010
SubstituteUser takes 1/4 its max HP to put in a substitute.NormalStatus——10
Sunny DayFor 5 turns, intense sunlight powers Fire moves.FireStatus——5
SwaggerRaises the target's Attack by 2 and confuses it.NormalStatus—8515
TauntTarget can't use status moves its next 3 turns.DarkStatus—10020
Thunder WaveParalyzes the target.ElectricStatus—9020

Data: Pokémon Showdown (smogon/pokemon-showdown) · commit d601443 · Data & methodology